Fix engine CommandLine argument value usage

This commit is contained in:
Ari Vuollet
2026-08-17 14:03:23 +03:00
parent cde38b024c
commit 0125e4603d
7 changed files with 10 additions and 13 deletions
@@ -344,8 +344,7 @@ namespace Flax.Build.Projects.VisualStudioCode
{
if (configuration.Platform == TargetPlatform.Linux || configuration.Platform == TargetPlatform.Mac)
json.AddUnnamedField("-std");
json.AddUnnamedField("-project");
json.AddUnnamedField(buildToolWorkspace);
json.AddUnnamedField($"-project=\"{buildToolWorkspace}\"");
json.AddUnnamedField("-skipCompile");
if (hasMonoProjects)
{
@@ -399,8 +398,7 @@ namespace Flax.Build.Projects.VisualStudioCode
{
if (configuration.Platform == TargetPlatform.Linux || configuration.Platform == TargetPlatform.Mac)
json.AddUnnamedField("-std");
json.AddUnnamedField("-project");
json.AddUnnamedField(buildToolWorkspace);
json.AddUnnamedField($"-project=\"{buildToolWorkspace}\"");
json.AddUnnamedField("-skipCompile");
}
json.EndArray();