Add direct lighting rendering into Global Surface Atlas

This commit is contained in:
2022-04-13 16:26:19 +02:00
parent 0a27d277a0
commit 0668a23167
10 changed files with 322 additions and 97 deletions
+1
View File
@@ -254,6 +254,7 @@
<s:Boolean x:Key="/Default/UserDictionary/Words/=comperand/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=coord/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=cubemap/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=defragmentation/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Delaunay/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Defocus/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Deinitialize/@EntryIndexedValue">True</s:Boolean>