Refactor material shaders generator to use modular features as extensions
This commit is contained in:
@@ -26,6 +26,7 @@ Texture2DArray DirectionalLightShadowMap : register(t__SRV__);
|
||||
@4// Forward Shading: Utilities
|
||||
DECLARE_LIGHTSHADOWDATA_ACCESS(DirectionalLightShadow);
|
||||
@5// Forward Shading: Shaders
|
||||
|
||||
// Pixel Shader function for Forward Pass
|
||||
META_PS(USE_FORWARD, FEATURE_LEVEL_ES2)
|
||||
float4 PS_Forward(PixelInput input) : SV_Target0
|
||||
|
||||
Reference in New Issue
Block a user