diff --git a/Source/Engine/Render2D/Render2D.cpp b/Source/Engine/Render2D/Render2D.cpp index f4174ad70..21cdee442 100644 --- a/Source/Engine/Render2D/Render2D.cpp +++ b/Source/Engine/Render2D/Render2D.cpp @@ -816,7 +816,7 @@ void Render2D::PushTint(const Color& tint) { RENDER2D_CHECK_RENDERING_STATE; - TintLayersStack.Push(tint); + TintLayersStack.Push(tint * TintLayersStack.Peek()); } void Render2D::PeekTint(Color& tint)