From 8281e743cd9426864ec7c4dac5b8944c0e201eed Mon Sep 17 00:00:00 2001 From: Saas Date: Tue, 12 May 2026 14:05:04 +0200 Subject: [PATCH] rename Sphere Mask node A and B inputs --- Source/Editor/Surface/Archetypes/Material.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Editor/Surface/Archetypes/Material.cs b/Source/Editor/Surface/Archetypes/Material.cs index 5b3aaf310..c5579ff9f 100644 --- a/Source/Editor/Surface/Archetypes/Material.cs +++ b/Source/Editor/Surface/Archetypes/Material.cs @@ -807,8 +807,8 @@ namespace FlaxEditor.Surface.Archetypes }, Elements = new[] { - NodeElementArchetype.Factory.Input(0, "A", true, null, 0), - NodeElementArchetype.Factory.Input(1, "B", true, null, 1), + NodeElementArchetype.Factory.Input(0, "UV", true, null, 0), + NodeElementArchetype.Factory.Input(1, "Center", true, null, 1), NodeElementArchetype.Factory.Input(2, "Radius", true, typeof(float), 2, 0), NodeElementArchetype.Factory.Input(3, "Hardness", true, typeof(float), 3, 1), NodeElementArchetype.Factory.Input(4, "Invert", true, typeof(bool), 4, 2),