From 8eb571ad515e004b18bc3c3957046cdd6a829afa Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Thu, 30 Jul 2026 22:31:28 -0500 Subject: [PATCH] Allow more than 1 skinned mesh imported LOD --- Source/Engine/Tools/ModelTool/ModelTool.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Engine/Tools/ModelTool/ModelTool.cpp b/Source/Engine/Tools/ModelTool/ModelTool.cpp index 5fe834ad0..e06e1aa03 100644 --- a/Source/Engine/Tools/ModelTool/ModelTool.cpp +++ b/Source/Engine/Tools/ModelTool/ModelTool.cpp @@ -1318,10 +1318,10 @@ bool ModelTool::ImportModel(const String& path, ModelData& data, Options& option } break; case ModelType::SkinnedModel: - if (data.LODs.Count() > 1) + if (data.LODs.IsEmpty() || data.LODs[0].Meshes.IsEmpty()) { - LOG(Warning, "Imported skinned model has more than one LOD. Removing the lower LODs. Only single one is supported."); - data.LODs.Resize(1); + errorMsg = TEXT("Imported skinned model has no valid geometry."); + return true; } break; case ModelType::Animation: