Add AI module to engine
This commit is contained in:
@@ -0,0 +1,18 @@
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using Flax.Build;
|
||||
using Flax.Build.NativeCpp;
|
||||
|
||||
/// <summary>
|
||||
/// Artificial Intelligence module.
|
||||
/// </summary>
|
||||
public class AI : EngineModule
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void Setup(BuildOptions options)
|
||||
{
|
||||
base.Setup(options);
|
||||
|
||||
options.PrivateDependencies.Add("Navigation");
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,7 @@ public class Engine : EngineModule
|
||||
{
|
||||
base.Setup(options);
|
||||
|
||||
options.PublicDependencies.Add("AI");
|
||||
options.PublicDependencies.Add("Animations");
|
||||
options.PublicDependencies.Add("Audio");
|
||||
options.PublicDependencies.Add("Content");
|
||||
|
||||
Reference in New Issue
Block a user