+1
-1
@@ -4,7 +4,7 @@
|
|||||||
"Major": 1,
|
"Major": 1,
|
||||||
"Minor": 12,
|
"Minor": 12,
|
||||||
"Revision": 0,
|
"Revision": 0,
|
||||||
"Build": 6904
|
"Build": 6905
|
||||||
},
|
},
|
||||||
"Company": "Flax",
|
"Company": "Flax",
|
||||||
"Copyright": "Copyright (c) 2012-2026 Wojciech Figat. All rights reserved.",
|
"Copyright": "Copyright (c) 2012-2026 Wojciech Figat. All rights reserved.",
|
||||||
|
|||||||
@@ -188,7 +188,7 @@
|
|||||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_FIELD_ATTRIBUTE_ON_SAME_LINE/@EntryValue">False</s:Boolean>
|
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_FIELD_ATTRIBUTE_ON_SAME_LINE/@EntryValue">False</s:Boolean>
|
||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_FIELD_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
|
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_FIELD_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
|
||||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_SIMPLE_ACCESSOR_ATTRIBUTE_ON_SAME_LINE/@EntryValue">False</s:Boolean>
|
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_SIMPLE_ACCESSOR_ATTRIBUTE_ON_SAME_LINE/@EntryValue">False</s:Boolean>
|
||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_SIMPLE_CASE_STATEMENT_ON_SAME_LINE/@EntryValue">ALWAYS</s:String>
|
|
||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_SIMPLE_EMBEDDED_STATEMENT_ON_SAME_LINE/@EntryValue">NEVER</s:String>
|
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_SIMPLE_EMBEDDED_STATEMENT_ON_SAME_LINE/@EntryValue">NEVER</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SIMPLE_CASE_STATEMENT_STYLE/@EntryValue">ON_SINGLE_LINE</s:String>
|
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SIMPLE_CASE_STATEMENT_STYLE/@EntryValue">ON_SINGLE_LINE</s:String>
|
||||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AFTER_TYPECAST_PARENTHESES/@EntryValue">False</s:Boolean>
|
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AFTER_TYPECAST_PARENTHESES/@EntryValue">False</s:Boolean>
|
||||||
|
|||||||
@@ -195,7 +195,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
|||||||
filesCount += files.Length;
|
filesCount += files.Length;
|
||||||
foreach (var file in files)
|
foreach (var file in files)
|
||||||
FindNewKeysCpp(file, newKeys, allKeys);
|
FindNewKeysCpp(file, newKeys, allKeys);
|
||||||
files = Directory.GetFiles(Globals.ProjectSourceFolder, "*.h", SearchOption.AllDirectories).Concat(Directory.GetFiles(Globals.ProjectSourceFolder, "*.hpp", SearchOption.AllDirectories)).ToArray();;
|
files = Directory.GetFiles(Globals.ProjectSourceFolder, "*.h", SearchOption.AllDirectories).Concat(Directory.GetFiles(Globals.ProjectSourceFolder, "*.hpp", SearchOption.AllDirectories)).ToArray();
|
||||||
filesCount += files.Length;
|
filesCount += files.Length;
|
||||||
foreach (var file in files)
|
foreach (var file in files)
|
||||||
FindNewKeysCpp(file, newKeys, allKeys);
|
FindNewKeysCpp(file, newKeys, allKeys);
|
||||||
|
|||||||
@@ -193,6 +193,7 @@ namespace FlaxEditor.GUI.Docking
|
|||||||
{
|
{
|
||||||
CreateFloating(Float2.Zero, Float2.Zero);
|
CreateFloating(Float2.Zero, Float2.Zero);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates the window in a floating state.
|
/// Creates the window in a floating state.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -322,7 +322,7 @@ namespace FlaxEditor.GUI.Input
|
|||||||
#else
|
#else
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
public override void OnMouseMoveRelative(Float2 mouseMotion)
|
public override void OnMouseMoveRelative(Float2 motion)
|
||||||
{
|
{
|
||||||
var location = Root.TrackingMouseOffset;
|
var location = Root.TrackingMouseOffset;
|
||||||
if (_isSliding)
|
if (_isSliding)
|
||||||
@@ -344,7 +344,7 @@ namespace FlaxEditor.GUI.Input
|
|||||||
_cursorChanged = false;
|
_cursorChanged = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
base.OnMouseMoveRelative(mouseMotion);
|
base.OnMouseMoveRelative(motion);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,8 +1,5 @@
|
|||||||
// Copyright (c) Wojciech Figat. All rights reserved.
|
// Copyright (c) Wojciech Figat. All rights reserved.
|
||||||
|
|
||||||
using System;
|
|
||||||
using FlaxEditor.GUI.Docking;
|
|
||||||
using FlaxEditor.Options;
|
|
||||||
using FlaxEngine;
|
using FlaxEngine;
|
||||||
using FlaxEngine.GUI;
|
using FlaxEngine.GUI;
|
||||||
|
|
||||||
|
|||||||
@@ -549,7 +549,7 @@ namespace FlaxEditor.Modules
|
|||||||
public void SaveCustomViewportScalingOptions()
|
public void SaveCustomViewportScalingOptions()
|
||||||
{
|
{
|
||||||
var customOptions = JsonSerializer.Serialize(CustomViewportScaleOptions);
|
var customOptions = JsonSerializer.Serialize(CustomViewportScaleOptions);
|
||||||
Editor.Instance.ProjectCache.SetCustomData("CustomViewportScalingOptions", customOptions);
|
Editor.Instance.ProjectCache.SetCustomData("CustomViewportScalingOptions", customOptions);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
@@ -778,7 +778,7 @@ namespace FlaxEditor.Modules
|
|||||||
MenuWindow = MainMenu.AddButton("Window");
|
MenuWindow = MainMenu.AddButton("Window");
|
||||||
cm = MenuWindow.ContextMenu;
|
cm = MenuWindow.ContextMenu;
|
||||||
cm.VisibleChanged += OnMenuWindowVisibleChanged;
|
cm.VisibleChanged += OnMenuWindowVisibleChanged;
|
||||||
cm.AddButton("Content", inputOptions.ContentWindow,Editor.Windows.ContentWin.FocusOrShow);
|
cm.AddButton("Content", inputOptions.ContentWindow, Editor.Windows.ContentWin.FocusOrShow);
|
||||||
cm.AddButton("Scene", inputOptions.SceneWindow, Editor.Windows.SceneWin.FocusOrShow);
|
cm.AddButton("Scene", inputOptions.SceneWindow, Editor.Windows.SceneWin.FocusOrShow);
|
||||||
cm.AddButton("Toolbox", inputOptions.ToolboxWindow, Editor.Windows.ToolboxWin.FocusOrShow);
|
cm.AddButton("Toolbox", inputOptions.ToolboxWindow, Editor.Windows.ToolboxWin.FocusOrShow);
|
||||||
cm.AddButton("Properties", inputOptions.PropertiesWindow, Editor.Windows.PropertiesWin.FocusOrShow);
|
cm.AddButton("Properties", inputOptions.PropertiesWindow, Editor.Windows.PropertiesWin.FocusOrShow);
|
||||||
|
|||||||
@@ -85,10 +85,12 @@ namespace FlaxEditor.Options
|
|||||||
/// Never show the close button.
|
/// Never show the close button.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Never,
|
Never,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Show the close button on tabs that are currently selected.
|
/// Show the close button on tabs that are currently selected.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
SelectedTab,
|
SelectedTab,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Show the close button on all tabs that can be closed.
|
/// Show the close button on all tabs that can be closed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -322,7 +324,7 @@ namespace FlaxEditor.Options
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets or sets a value indicating wether the minum tab width should be used. Editor restart required.
|
/// Gets or sets a value indicating whether the minimum tab width should be used. Editor restart required.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DefaultValue(false)]
|
[DefaultValue(false)]
|
||||||
[EditorDisplay("Tabs & Windows"), EditorOrder(99)]
|
[EditorDisplay("Tabs & Windows"), EditorOrder(99)]
|
||||||
@@ -533,7 +535,7 @@ namespace FlaxEditor.Options
|
|||||||
public float ConnectionCurvature { get; set; } = 1.0f;
|
public float ConnectionCurvature { get; set; } = 1.0f;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets or sets a value that indicates wether the context menu description panel is shown or not.
|
/// Gets or sets a value that indicates whether the context menu description panel is shown or not.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DefaultValue(true)]
|
[DefaultValue(true)]
|
||||||
[EditorDisplay("Visject"), EditorOrder(550), Tooltip("Shows/hides the description panel in visual scripting context menu.")]
|
[EditorDisplay("Visject"), EditorOrder(550), Tooltip("Shows/hides the description panel in visual scripting context menu.")]
|
||||||
|
|||||||
@@ -2,4 +2,5 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
// [Deprecated in v1.12]
|
||||||
#include "Engine/Platform/ScreenUtilities.h"
|
#include "Engine/Platform/ScreenUtilities.h"
|
||||||
|
|||||||
@@ -1586,6 +1586,7 @@ namespace FlaxEditor.Utilities
|
|||||||
|
|
||||||
internal static bool UseCustomWindowDecorations(bool isMainWindow = false)
|
internal static bool UseCustomWindowDecorations(bool isMainWindow = false)
|
||||||
{
|
{
|
||||||
|
#if PLATFORM_SDL
|
||||||
return Editor.Instance.Options.Options.Interface.WindowDecorations switch
|
return Editor.Instance.Options.Options.Interface.WindowDecorations switch
|
||||||
{
|
{
|
||||||
Options.InterfaceOptions.WindowDecorationsType.Auto => !Platform.SupportsNativeDecorations,
|
Options.InterfaceOptions.WindowDecorationsType.Auto => !Platform.SupportsNativeDecorations,
|
||||||
@@ -1594,6 +1595,11 @@ namespace FlaxEditor.Utilities
|
|||||||
Options.InterfaceOptions.WindowDecorationsType.ClientSide => true,
|
Options.InterfaceOptions.WindowDecorationsType.ClientSide => true,
|
||||||
_ => throw new ArgumentOutOfRangeException()
|
_ => throw new ArgumentOutOfRangeException()
|
||||||
};
|
};
|
||||||
|
#elif PLATFORM_WINDOWS
|
||||||
|
return !Editor.Instance.Options.Options.Interface.UseNativeWindowSystem;
|
||||||
|
#else
|
||||||
|
return false;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static bool HideSingleTabWindowTabBars()
|
internal static bool HideSingleTabWindowTabBars()
|
||||||
|
|||||||
@@ -1923,10 +1923,9 @@ namespace FlaxEditor.Viewport
|
|||||||
_input.MouseWheelDelta = 0;
|
_input.MouseWheelDelta = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc />
|
private void OnMouseMoveRelative(ref Float2 motion)
|
||||||
public void OnMouseMoveRelative(ref Float2 mouseMotion)
|
|
||||||
{
|
{
|
||||||
_mouseDelta += mouseMotion;
|
_mouseDelta += motion;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
|
|||||||
@@ -9,8 +9,6 @@
|
|||||||
// Support more backbuffers in case driver decides to use more
|
// Support more backbuffers in case driver decides to use more
|
||||||
#define VULKAN_BACK_BUFFERS_COUNT_MAX 8
|
#define VULKAN_BACK_BUFFERS_COUNT_MAX 8
|
||||||
|
|
||||||
class GPUDeviceVulkan;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The implementation for the Vulkan API support for Android platform.
|
/// The implementation for the Vulkan API support for Android platform.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -5,7 +5,6 @@
|
|||||||
#include "LinuxVulkanPlatform.h"
|
#include "LinuxVulkanPlatform.h"
|
||||||
#include "../RenderToolsVulkan.h"
|
#include "../RenderToolsVulkan.h"
|
||||||
#include "Engine/Platform/Window.h"
|
#include "Engine/Platform/Window.h"
|
||||||
|
|
||||||
#include "Engine/Platform/Linux/IncludeX11.h"
|
#include "Engine/Platform/Linux/IncludeX11.h"
|
||||||
#define Display X11::Display
|
#define Display X11::Display
|
||||||
#define Window X11::Window
|
#define Window X11::Window
|
||||||
@@ -14,7 +13,6 @@
|
|||||||
#undef Display
|
#undef Display
|
||||||
#undef Window
|
#undef Window
|
||||||
#undef VisualID
|
#undef VisualID
|
||||||
|
|
||||||
#include "vulkan/vulkan_wayland.h"
|
#include "vulkan/vulkan_wayland.h"
|
||||||
|
|
||||||
// Export extension from volk
|
// Export extension from volk
|
||||||
|
|||||||
@@ -12,8 +12,6 @@
|
|||||||
// Prevent wierd error 'Invalid VkValidationCacheEXT Object'
|
// Prevent wierd error 'Invalid VkValidationCacheEXT Object'
|
||||||
#define VULKAN_USE_VALIDATION_CACHE 0
|
#define VULKAN_USE_VALIDATION_CACHE 0
|
||||||
|
|
||||||
class GPUDeviceVulkan;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The implementation for the Vulkan API support for Linux platform.
|
/// The implementation for the Vulkan API support for Linux platform.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -11,8 +11,6 @@
|
|||||||
// General/Validation Error:0 VK_ERROR_INITIALIZATION_FAILED: Could not create MTLCounterSampleBuffer for query pool of type VK_QUERY_TYPE_TIMESTAMP. Reverting to emulated behavior. (Error code 0): Cannot allocate sample buffer
|
// General/Validation Error:0 VK_ERROR_INITIALIZATION_FAILED: Could not create MTLCounterSampleBuffer for query pool of type VK_QUERY_TYPE_TIMESTAMP. Reverting to emulated behavior. (Error code 0): Cannot allocate sample buffer
|
||||||
#define VULKAN_USE_TIMER_QUERIES 0
|
#define VULKAN_USE_TIMER_QUERIES 0
|
||||||
|
|
||||||
class GPUDeviceVulkan;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The implementation for the Vulkan API support for Mac platform.
|
/// The implementation for the Vulkan API support for Mac platform.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -17,6 +17,8 @@ enum class VulkanValidationLevel
|
|||||||
All = 5,
|
All = 5,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class GPUDeviceVulkan;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The base implementation for the Vulkan API platform support.
|
/// The base implementation for the Vulkan API platform support.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -16,11 +16,10 @@ void Win32VulkanPlatform::GetInstanceExtensions(Array<const char*>& extensions,
|
|||||||
|
|
||||||
void Win32VulkanPlatform::CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* surface)
|
void Win32VulkanPlatform::CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* surface)
|
||||||
{
|
{
|
||||||
void* windowHandle = window->GetNativePtr();
|
|
||||||
VkWin32SurfaceCreateInfoKHR surfaceCreateInfo;
|
VkWin32SurfaceCreateInfoKHR surfaceCreateInfo;
|
||||||
RenderToolsVulkan::ZeroStruct(surfaceCreateInfo, VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR);
|
RenderToolsVulkan::ZeroStruct(surfaceCreateInfo, VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR);
|
||||||
surfaceCreateInfo.hinstance = GetModuleHandle(nullptr);
|
surfaceCreateInfo.hinstance = GetModuleHandle(nullptr);
|
||||||
surfaceCreateInfo.hwnd = static_cast<HWND>(windowHandle);
|
surfaceCreateInfo.hwnd = static_cast<HWND>(window->GetNativePtr());
|
||||||
VALIDATE_VULKAN_RESULT(vkCreateWin32SurfaceKHR(instance, &surfaceCreateInfo, nullptr, surface));
|
VALIDATE_VULKAN_RESULT(vkCreateWin32SurfaceKHR(instance, &surfaceCreateInfo, nullptr, surface));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -10,8 +10,6 @@
|
|||||||
#define VULKAN_USE_PLATFORM_WIN32_KHX 1
|
#define VULKAN_USE_PLATFORM_WIN32_KHX 1
|
||||||
#define VULKAN_USE_CREATE_WIN32_SURFACE 1
|
#define VULKAN_USE_CREATE_WIN32_SURFACE 1
|
||||||
|
|
||||||
class GPUDeviceVulkan;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The implementation for the Vulkan API support for Win32 platform.
|
/// The implementation for the Vulkan API support for Win32 platform.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ void iOSVulkanPlatform::GetInstanceExtensions(Array<const char*>& extensions, Ar
|
|||||||
void iOSVulkanPlatform::CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* surface)
|
void iOSVulkanPlatform::CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* surface)
|
||||||
{
|
{
|
||||||
void* windowHandle = window->GetNativePtr();
|
void* windowHandle = window->GetNativePtr();
|
||||||
|
|
||||||
// Create surface on a main UI Thread
|
// Create surface on a main UI Thread
|
||||||
Function<void()> func = [&windowHandle, &instance, &surface]()
|
Function<void()> func = [&windowHandle, &instance, &surface]()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -11,8 +11,6 @@
|
|||||||
// General/Validation Error:0 VK_ERROR_INITIALIZATION_FAILED: Could not create MTLCounterSampleBuffer for query pool of type VK_QUERY_TYPE_TIMESTAMP. Reverting to emulated behavior. (Error code 0): Cannot allocate sample buffer
|
// General/Validation Error:0 VK_ERROR_INITIALIZATION_FAILED: Could not create MTLCounterSampleBuffer for query pool of type VK_QUERY_TYPE_TIMESTAMP. Reverting to emulated behavior. (Error code 0): Cannot allocate sample buffer
|
||||||
#define VULKAN_USE_TIMER_QUERIES 0
|
#define VULKAN_USE_TIMER_QUERIES 0
|
||||||
|
|
||||||
class GPUDeviceVulkan;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The implementation for the Vulkan API support for iOS platform.
|
/// The implementation for the Vulkan API support for iOS platform.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -599,6 +599,11 @@ void WindowBase::Close(ClosingReason reason)
|
|||||||
OnClosed();
|
OnClosed();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool WindowBase::IsClosed() const
|
||||||
|
{
|
||||||
|
return _isClosing || EnumHasAnyFlags(Flags, ObjectFlags::WasMarkedToDelete);
|
||||||
|
}
|
||||||
|
|
||||||
bool WindowBase::IsForegroundWindow() const
|
bool WindowBase::IsForegroundWindow() const
|
||||||
{
|
{
|
||||||
return _focused;
|
return _focused;
|
||||||
|
|||||||
@@ -242,10 +242,7 @@ public:
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Checks if window is closed.
|
/// Checks if window is closed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
API_PROPERTY() virtual bool IsClosed() const
|
API_PROPERTY() virtual bool IsClosed() const;
|
||||||
{
|
|
||||||
return _isClosing;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Checks if window is foreground (the window with which the user is currently working).
|
/// Checks if window is foreground (the window with which the user is currently working).
|
||||||
|
|||||||
@@ -146,6 +146,7 @@ DECLARE_SCRIPTING_TYPE_MINIMAL(CreateWindowSettings);
|
|||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// True if it's a regular window, false for tooltips, context menu and other utility windows.
|
/// True if it's a regular window, false for tooltips, context menu and other utility windows.
|
||||||
|
/// [Deprecated in v1.12]
|
||||||
/// </summary>
|
/// </summary>
|
||||||
API_FIELD() DEPRECATED("Use Type instead") bool IsRegularWindow = true;
|
API_FIELD() DEPRECATED("Use Type instead") bool IsRegularWindow = true;
|
||||||
|
|
||||||
|
|||||||
@@ -374,11 +374,6 @@ void LinuxWindow::BringToFront(bool force)
|
|||||||
X11::XFlush(display);
|
X11::XFlush(display);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool LinuxWindow::IsClosed() const
|
|
||||||
{
|
|
||||||
return _isClosing;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool LinuxWindow::IsForegroundWindow() const
|
bool LinuxWindow::IsForegroundWindow() const
|
||||||
{
|
{
|
||||||
return _focused || _focusOnMapped;
|
return _focused || _focusOnMapped;
|
||||||
|
|||||||
@@ -72,7 +72,6 @@ public:
|
|||||||
void Minimize() override;
|
void Minimize() override;
|
||||||
void Maximize() override;
|
void Maximize() override;
|
||||||
void Restore() override;
|
void Restore() override;
|
||||||
bool IsClosed() const override;
|
|
||||||
bool IsForegroundWindow() const override;
|
bool IsForegroundWindow() const override;
|
||||||
void BringToFront(bool force = false) override;
|
void BringToFront(bool force = false) override;
|
||||||
void SetClientBounds(const Rectangle& clientArea) override;
|
void SetClientBounds(const Rectangle& clientArea) override;
|
||||||
|
|||||||
@@ -364,11 +364,6 @@ void UWPWindow::Restore()
|
|||||||
// Not supported
|
// Not supported
|
||||||
}
|
}
|
||||||
|
|
||||||
bool UWPWindow::IsClosed() const
|
|
||||||
{
|
|
||||||
return _isClosing;
|
|
||||||
}
|
|
||||||
|
|
||||||
void UWPWindow::BringToFront(bool force)
|
void UWPWindow::BringToFront(bool force)
|
||||||
{
|
{
|
||||||
Focus();
|
Focus();
|
||||||
|
|||||||
@@ -160,7 +160,6 @@ public:
|
|||||||
void Minimize() override;
|
void Minimize() override;
|
||||||
void Maximize() override;
|
void Maximize() override;
|
||||||
void Restore() override;
|
void Restore() override;
|
||||||
bool IsClosed() const override;
|
|
||||||
void BringToFront(bool force = false) override;
|
void BringToFront(bool force = false) override;
|
||||||
void SetClientBounds(const Rectangle& clientArea) override;
|
void SetClientBounds(const Rectangle& clientArea) override;
|
||||||
void SetPosition(const Float2& position) override;
|
void SetPosition(const Float2& position) override;
|
||||||
|
|||||||
@@ -38,8 +38,8 @@ namespace FlaxEngine
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Perform mouse move action in relative mode.
|
/// Perform mouse move action in relative mode.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="mouseMotion">The relative mouse motion.</param>
|
/// <param name="motion">The relative mouse motion.</param>
|
||||||
public delegate void MouseMoveRelativeDelegate(ref Float2 mouseMotion);
|
public delegate void MouseMoveRelativeDelegate(ref Float2 motion);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Perform mouse wheel action.
|
/// Perform mouse wheel action.
|
||||||
@@ -285,10 +285,10 @@ namespace FlaxEngine
|
|||||||
GUI.OnMouseMove(pos);
|
GUI.OnMouseMove(pos);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Internal_OnMouseMoveRelative(ref Float2 mouseMotion)
|
internal void Internal_OnMouseMoveRelative(ref Float2 motion)
|
||||||
{
|
{
|
||||||
MouseMoveRelative?.Invoke(ref mouseMotion);
|
MouseMoveRelative?.Invoke(ref motion);
|
||||||
GUI.OnMouseMoveRelative(mouseMotion);
|
GUI.OnMouseMoveRelative(motion);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Internal_OnMouseLeave()
|
internal void Internal_OnMouseLeave()
|
||||||
|
|||||||
@@ -352,7 +352,7 @@ void WindowsWindow::Restore()
|
|||||||
|
|
||||||
bool WindowsWindow::IsClosed() const
|
bool WindowsWindow::IsClosed() const
|
||||||
{
|
{
|
||||||
return !HasHWND();
|
return !HasHWND() || EnumHasAnyFlags(Flags, ObjectFlags::WasMarkedToDelete);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool WindowsWindow::IsForegroundWindow() const
|
bool WindowsWindow::IsForegroundWindow() const
|
||||||
|
|||||||
@@ -777,9 +777,9 @@ namespace FlaxEngine.GUI
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// When mouse moves over control's area while mouse is in relative mode
|
/// When mouse moves over control's area while mouse is in relative mode
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="mouseMotion">Mouse relative motion</param>
|
/// <param name="motion">Mouse relative motion</param>
|
||||||
[NoAnimate]
|
[NoAnimate]
|
||||||
public virtual void OnMouseMoveRelative(Float2 mouseMotion)
|
public virtual void OnMouseMoveRelative(Float2 motion)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -213,7 +213,7 @@ namespace FlaxEngine.GUI
|
|||||||
var rightBottomLocationSS = locationSS + dpiSize;
|
var rightBottomLocationSS = locationSS + dpiSize;
|
||||||
|
|
||||||
// Prioritize tooltip placement within parent window, fall back to virtual desktop
|
// Prioritize tooltip placement within parent window, fall back to virtual desktop
|
||||||
/*if (rightBottomMonitorBounds.Y < rightBottomLocationSS.Y)
|
if (rightBottomMonitorBounds.Y < rightBottomLocationSS.Y)
|
||||||
{
|
{
|
||||||
// Direction: up
|
// Direction: up
|
||||||
locationSS.Y -= dpiSize.Y + flipOffset;
|
locationSS.Y -= dpiSize.Y + flipOffset;
|
||||||
@@ -222,7 +222,7 @@ namespace FlaxEngine.GUI
|
|||||||
{
|
{
|
||||||
// Direction: left
|
// Direction: left
|
||||||
locationSS.X -= dpiSize.X + flipOffset * 2;
|
locationSS.X -= dpiSize.X + flipOffset * 2;
|
||||||
}*/
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
|
|||||||
@@ -340,15 +340,15 @@ namespace FlaxEngine.GUI
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
public override void OnMouseMoveRelative(Float2 mouseMotion)
|
public override void OnMouseMoveRelative(Float2 motion)
|
||||||
{
|
{
|
||||||
if (_trackingControl != null)
|
if (_trackingControl != null)
|
||||||
{
|
{
|
||||||
_trackingControl.OnMouseMoveRelative(mouseMotion);
|
_trackingControl.OnMouseMoveRelative(motion);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
base.OnMouseMoveRelative(mouseMotion);
|
base.OnMouseMoveRelative(motion);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -288,6 +288,7 @@ namespace Flax.Build
|
|||||||
[CommandLine("useLogInRelease", "Can be used to disable logging in Release game builds")]
|
[CommandLine("useLogInRelease", "Can be used to disable logging in Release game builds")]
|
||||||
public static bool UseLogInRelease = true;
|
public static bool UseLogInRelease = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
/// True if SDL support should be enabled.
|
/// True if SDL support should be enabled.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[CommandLine("useSdl", "1 to enable SDL support in build")]
|
[CommandLine("useSdl", "1 to enable SDL support in build")]
|
||||||
@@ -311,10 +312,14 @@ namespace Flax.Build
|
|||||||
|
|
||||||
public static bool WithSDL(NativeCpp.BuildOptions options)
|
public static bool WithSDL(NativeCpp.BuildOptions options)
|
||||||
{
|
{
|
||||||
bool supportedPlatform = options.Platform.Target == TargetPlatform.Windows ||
|
switch (options.Platform.Target)
|
||||||
options.Platform.Target == TargetPlatform.Linux ||
|
{
|
||||||
options.Platform.Target == TargetPlatform.Mac;
|
case TargetPlatform.Windows:
|
||||||
return UseSDL && supportedPlatform;
|
case TargetPlatform.Linux:
|
||||||
|
case TargetPlatform.Mac:
|
||||||
|
return UseSDL;
|
||||||
|
default: return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -175,7 +175,7 @@ namespace Flax.Deps.Dependencies
|
|||||||
RunCmake(cmakeFolder, platform, architecture, " -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF " + cmakeArgs, envVars);
|
RunCmake(cmakeFolder, platform, architecture, " -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=OFF " + cmakeArgs, envVars);
|
||||||
|
|
||||||
// Run build
|
// Run build
|
||||||
BuildCmake(cmakeFolder, envVars: envVars);
|
BuildCmake(cmakeFolder, envVars);
|
||||||
|
|
||||||
// Deploy binaries
|
// Deploy binaries
|
||||||
var libs = new[]
|
var libs = new[]
|
||||||
|
|||||||
@@ -3,15 +3,12 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.IO.Compression;
|
|
||||||
using System.Linq;
|
|
||||||
using Flax.Build;
|
using Flax.Build;
|
||||||
using Flax.Build.Platforms;
|
|
||||||
|
|
||||||
namespace Flax.Deps.Dependencies
|
namespace Flax.Deps.Dependencies
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
/// Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <seealso cref="Flax.Deps.Dependency" />
|
/// <seealso cref="Flax.Deps.Dependency" />
|
||||||
class SDL : Dependency
|
class SDL : Dependency
|
||||||
|
|||||||
@@ -53,13 +53,16 @@ namespace Flax.Build.Platforms
|
|||||||
options.LinkEnv.InputLibraries.Add("QuartzCore.framework");
|
options.LinkEnv.InputLibraries.Add("QuartzCore.framework");
|
||||||
options.LinkEnv.InputLibraries.Add("AVFoundation.framework");
|
options.LinkEnv.InputLibraries.Add("AVFoundation.framework");
|
||||||
|
|
||||||
// SDL3 requires the following frameworks:
|
if (EngineConfiguration.WithSDL(options))
|
||||||
options.LinkEnv.InputLibraries.Add("Foundation.framework");
|
{
|
||||||
options.LinkEnv.InputLibraries.Add("GameController.framework");
|
// SDL3 requires the following frameworks:
|
||||||
options.LinkEnv.InputLibraries.Add("Carbon.framework");
|
options.LinkEnv.InputLibraries.Add("Foundation.framework");
|
||||||
options.LinkEnv.InputLibraries.Add("ForceFeedback.framework");
|
options.LinkEnv.InputLibraries.Add("GameController.framework");
|
||||||
options.LinkEnv.InputLibraries.Add("UniformTypeIdentifiers.framework");
|
options.LinkEnv.InputLibraries.Add("Carbon.framework");
|
||||||
options.LinkEnv.InputLibraries.Add("CoreHaptics.framework");
|
options.LinkEnv.InputLibraries.Add("ForceFeedback.framework");
|
||||||
|
options.LinkEnv.InputLibraries.Add("UniformTypeIdentifiers.framework");
|
||||||
|
options.LinkEnv.InputLibraries.Add("CoreHaptics.framework");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void AddArgsCommon(BuildOptions options, List<string> args)
|
protected override void AddArgsCommon(BuildOptions options, List<string> args)
|
||||||
|
|||||||
Reference in New Issue
Block a user