Merge branch 'fix-node-filter-prefab' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-node-filter-prefab

This commit is contained in:
2025-06-02 10:16:25 +02:00
@@ -320,7 +320,7 @@ namespace FlaxEditor.SceneGraph.GUI
if (noFilter && actor != null)
{
// Pick the correct id when inside a prefab window.
var id = actor.HasPrefabLink && actor.Scene.Scene == null ? actor.PrefabObjectID : actor.ID;
var id = actor.HasPrefabLink && actor.Scene == null ? actor.PrefabObjectID : actor.ID;
isExpanded = Editor.Instance.ProjectCache.IsExpandedActor(ref id);
}