diff --git a/Source/Editor/Windows/Assets/AssetEditorWindow.cs b/Source/Editor/Windows/Assets/AssetEditorWindow.cs
index 16a2cf839..c57e391b2 100644
--- a/Source/Editor/Windows/Assets/AssetEditorWindow.cs
+++ b/Source/Editor/Windows/Assets/AssetEditorWindow.cs
@@ -53,7 +53,7 @@ namespace FlaxEditor.Windows.Assets
{
Parent = this
};
- _toolstrip.AddButton(editor.Icons.Search64, () => Editor.Windows.ContentWin.Select(_item)).LinkTooltip("Show and select in Content Window.");
+ _toolstrip.AddButton(editor.Icons.Search64, ShowInContent).LinkTooltip("Show and select in Content Window.");
InputActions.Add(options => options.Save, Save);
@@ -150,6 +150,11 @@ namespace FlaxEditor.Windows.Assets
{
}
+ private void ShowInContent()
+ {
+ Editor.Windows.ContentWin.Select(_item);
+ }
+
///
protected override void OnClose()
{
@@ -178,7 +183,9 @@ namespace FlaxEditor.Windows.Assets
base.OnDestroy();
}
- ///
+ ///
+ /// Called when scripts reloading begins.
+ ///
protected virtual void OnScriptsReloadBegin()
{
if (!IsHidden)
@@ -269,7 +276,8 @@ namespace FlaxEditor.Windows.Assets
base.OnShowContextMenu(menu);
menu.AddButton("Save", Save).Enabled = IsEdited;
- menu.AddButton("Copy name", () => Clipboard.Text = Item.NamePath);
+ menu.AddButton("Copy Name", () => Clipboard.Text = Item.NamePath);
+ menu.AddButton("Show In Content", ShowInContent);
menu.AddSeparator();
}