From 3186b58ba8bc6863bba7ce246ecfcdd32b84833c Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Tue, 6 Aug 2024 21:43:38 -0500 Subject: [PATCH] Change to use near equal for float compare. --- Source/Engine/Audio/AudioSource.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Audio/AudioSource.cpp b/Source/Engine/Audio/AudioSource.cpp index 00e323a63..0cb0ed87b 100644 --- a/Source/Engine/Audio/AudioSource.cpp +++ b/Source/Engine/Audio/AudioSource.cpp @@ -420,7 +420,7 @@ void AudioSource::Update() AudioBackend::Source::VelocityChanged(this); } - if (!UseStreaming() && GetTime() == GetStartTime() && _isActuallyPlayingSth && !_startingToPlay) + if (!UseStreaming() && Math::NearEqual(GetTime(), GetStartTime()) && _isActuallyPlayingSth && !_startingToPlay) { if (GetIsLooping()) {