From 36157fb01e35f810b472ea88cf5f18dd6c78ce59 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sat, 18 Apr 2026 23:22:12 +0200 Subject: [PATCH] Fix `Behavior` time to not reset on root loop --- Source/Engine/AI/Behavior.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/Source/Engine/AI/Behavior.cpp b/Source/Engine/AI/Behavior.cpp index 5eee07dbf..55d96e415 100644 --- a/Source/Engine/AI/Behavior.cpp +++ b/Source/Engine/AI/Behavior.cpp @@ -113,8 +113,6 @@ void Behavior::UpdateAsync() { // Reset State _result = BehaviorUpdateResult::Running; - _accumulatedTime = 0.0f; - _totalTime = 0; } else if (_result != BehaviorUpdateResult::Running) {