Add multifont rendering to editor

This commit is contained in:
ExMatics HydrogenC
2023-11-30 13:41:45 +08:00
parent a3bc394e4e
commit 41bbce56f6
69 changed files with 1132 additions and 647 deletions
+5 -2
View File
@@ -164,7 +164,7 @@ namespace FlaxEngine
/// <param name="textWrapping">Describes how wrap text inside a layout rectangle.</param>
/// <param name="baseLinesGapScale">The scale for distance one baseline from another. Default is 1.</param>
/// <param name="scale">The text drawing scale. Default is 1.</param>
public static void DrawText(Font[] fonts, string text, Rectangle layoutRect, Color color, TextAlignment horizontalAlignment = TextAlignment.Near, TextAlignment verticalAlignment = TextAlignment.Near, TextWrapping textWrapping = TextWrapping.NoWrap, float baseLinesGapScale = 1.0f, float scale = 1.0f)
public static void DrawText(MultiFont fonts, string text, Rectangle layoutRect, Color color, TextAlignment horizontalAlignment = TextAlignment.Near, TextAlignment verticalAlignment = TextAlignment.Near, TextWrapping textWrapping = TextWrapping.NoWrap, float baseLinesGapScale = 1.0f, float scale = 1.0f)
{
var layout = new TextLayoutOptions
{
@@ -175,6 +175,8 @@ namespace FlaxEngine
Scale = scale,
BaseLinesGapScale = baseLinesGapScale,
};
DrawText(fonts, text, color, ref layout);
}
@@ -191,7 +193,7 @@ namespace FlaxEngine
/// <param name="textWrapping">Describes how wrap text inside a layout rectangle.</param>
/// <param name="baseLinesGapScale">The scale for distance one baseline from another. Default is 1.</param>
/// <param name="scale">The text drawing scale. Default is 1.</param>
public static void DrawText(Font[] fonts, MaterialBase customMaterial, string text, Rectangle layoutRect, Color color, TextAlignment horizontalAlignment = TextAlignment.Near, TextAlignment verticalAlignment = TextAlignment.Near, TextWrapping textWrapping = TextWrapping.NoWrap, float baseLinesGapScale = 1.0f, float scale = 1.0f)
public static void DrawText(MultiFont fonts, MaterialBase customMaterial, string text, Rectangle layoutRect, Color color, TextAlignment horizontalAlignment = TextAlignment.Near, TextAlignment verticalAlignment = TextAlignment.Near, TextWrapping textWrapping = TextWrapping.NoWrap, float baseLinesGapScale = 1.0f, float scale = 1.0f)
{
var layout = new TextLayoutOptions
{
@@ -202,6 +204,7 @@ namespace FlaxEngine
Scale = scale,
BaseLinesGapScale = baseLinesGapScale,
};
DrawText(fonts, text, color, ref layout, customMaterial);
}