Add VariantType::GetScriptingType for easier type information access

This commit is contained in:
2026-06-03 10:57:51 +02:00
parent 89a1f00c57
commit 422300adbd
7 changed files with 15 additions and 12 deletions
+1 -1
View File
@@ -85,7 +85,7 @@ struct CommandData
else if (value.Type.Type == VariantType::Structure)
{
// Prettify structure printing
ScriptingTypeHandle resultType = Scripting::FindScriptingType(value.Type.GetTypeName());
ScriptingTypeHandle resultType = value.Type.GetScriptingType();
if (resultType)
{
Array<void*> fields;