Add VariantType::GetScriptingType for easier type information access
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@@ -85,7 +85,7 @@ struct CommandData
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else if (value.Type.Type == VariantType::Structure)
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{
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// Prettify structure printing
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ScriptingTypeHandle resultType = Scripting::FindScriptingType(value.Type.GetTypeName());
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ScriptingTypeHandle resultType = value.Type.GetScriptingType();
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if (resultType)
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{
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Array<void*> fields;
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