From 4b65323133db5c8f15aad7be0986da17d87abaa7 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Thu, 30 Jul 2026 12:51:51 +0200 Subject: [PATCH] Fix main camera by proper active cameras list ordering --- Source/Engine/Level/Actors/Camera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Level/Actors/Camera.cpp b/Source/Engine/Level/Actors/Camera.cpp index 50b1aa454..76d02a8cb 100644 --- a/Source/Engine/Level/Actors/Camera.cpp +++ b/Source/Engine/Level/Actors/Camera.cpp @@ -493,7 +493,7 @@ void Camera::OnDisable() #if USE_EDITOR GetSceneRendering()->RemoveActor(this, _sceneRenderingKey); #endif - Cameras.Remove(this); + Cameras.RemoveKeepOrder(this); if (CutSceneCamera == this) CutSceneCamera = nullptr;