Update iOS to work on the latest devices with iOS 26
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@@ -293,6 +293,7 @@ ${PBXResourcesGroup}
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CURRENT_PROJECT_VERSION = ${AppVersion};
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CURRENT_PROJECT_VERSION = ${AppVersion};
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DEVELOPMENT_TEAM = ${AppTeamId};
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DEVELOPMENT_TEAM = ${AppTeamId};
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GENERATE_INFOPLIST_FILE = YES;
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GENERATE_INFOPLIST_FILE = YES;
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INFOPLIST_FILE = FlaxGame/Info.plist;
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INFOPLIST_KEY_CFBundleDisplayName = "${ProjectName}";
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INFOPLIST_KEY_CFBundleDisplayName = "${ProjectName}";
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
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INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
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INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
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@@ -333,6 +334,7 @@ ${PBXResourcesGroup}
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CURRENT_PROJECT_VERSION = ${AppVersion};
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CURRENT_PROJECT_VERSION = ${AppVersion};
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DEVELOPMENT_TEAM = ${AppTeamId};
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DEVELOPMENT_TEAM = ${AppTeamId};
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GENERATE_INFOPLIST_FILE = YES;
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GENERATE_INFOPLIST_FILE = YES;
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INFOPLIST_FILE = FlaxGame/Info.plist;
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INFOPLIST_KEY_CFBundleDisplayName = "${ProjectName}";
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INFOPLIST_KEY_CFBundleDisplayName = "${ProjectName}";
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
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INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
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INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
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@@ -0,0 +1,21 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UISceneConfigurationName</key>
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<string>Default Configuration</string>
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</dict>
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</array>
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</dict>
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</dict>
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</dict>
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</plist>
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