diff --git a/Source/Tools/Flax.Build/Platforms/Windows/WindowsPlatform.cs b/Source/Tools/Flax.Build/Platforms/Windows/WindowsPlatform.cs index fb4b55bf9..c4e67207f 100644 --- a/Source/Tools/Flax.Build/Platforms/Windows/WindowsPlatform.cs +++ b/Source/Tools/Flax.Build/Platforms/Windows/WindowsPlatform.cs @@ -105,7 +105,7 @@ namespace Flax.Build.Platforms var editorFolder = configuration.Architecture == TargetArchitecture.x64 ? "Win64" : (configuration.Architecture == TargetArchitecture.ARM64 ? "ARM64" : "Win32"); vcUserFileContent.AppendLine(string.Format(" ", configuration.Name)); vcUserFileContent.AppendLine(string.Format(" {0}\\FlaxEditor.exe", Path.Combine(Globals.EngineRoot, "Binaries", "Editor", editorFolder, configuration.ConfigurationName))); - vcUserFileContent.AppendLine(" -project \"$(SolutionDir)\" -skipCompile"); + vcUserFileContent.AppendLine(" -project=\"$(SolutionDir)\" -skipCompile"); vcUserFileContent.AppendLine(" $(SolutionDir)"); vcUserFileContent.AppendLine(" WindowsLocalDebugger"); vcUserFileContent.AppendLine(" ");