diff --git a/Source/Editor/Editor.cs b/Source/Editor/Editor.cs
index 308e40bc1..7f0359331 100644
--- a/Source/Editor/Editor.cs
+++ b/Source/Editor/Editor.cs
@@ -568,8 +568,7 @@ namespace FlaxEditor
BackgroundColorSelected = Color.Transparent,
BorderColorHighlighted = Color.Transparent,
Text = "Save Now",
- TooltipText = "Saves now and restarts the auto save timer.",
- TextColor = Style.Current.Statusbar.TextColor
+ TooltipText = "Saves now and restarts the auto save timer."
};
_saveNowButton.LocalX += 120;
_saveNowButton.Clicked += () => _autoSaveNow = true;
@@ -591,8 +590,7 @@ namespace FlaxEditor
BackgroundColorSelected = Color.Transparent,
BorderColorHighlighted = Color.Transparent,
Text = "Cancel",
- TooltipText = "Cancels this auto save.",
- TextColor = Style.Current.Statusbar.TextColor
+ TooltipText = "Cancels this auto save."
};
_cancelSaveButton.LocalX += 180;
_cancelSaveButton.Clicked += () =>
diff --git a/Source/Editor/GUI/StatusBar.cs b/Source/Editor/GUI/StatusBar.cs
index 93c8f7218..f8f7ae839 100644
--- a/Source/Editor/GUI/StatusBar.cs
+++ b/Source/Editor/GUI/StatusBar.cs
@@ -33,7 +33,7 @@ namespace FlaxEditor.GUI
///
/// Gets or sets the status text color
///
- public Color TextColor { get; set; } = Style.Current.Statusbar.TextColor;
+ public Color TextColor { get; set; } = Style.Current.Foreground;
///
/// Initializes a new instance of the class.
diff --git a/Source/Editor/Modules/UIModule.cs b/Source/Editor/Modules/UIModule.cs
index a4a96d075..69e610c07 100644
--- a/Source/Editor/Modules/UIModule.cs
+++ b/Source/Editor/Modules/UIModule.cs
@@ -281,7 +281,7 @@ namespace FlaxEditor.Modules
if (Editor.StateMachine.IsPlayMode)
color = Style.Current.Statusbar.PlayMode;
else
- color = Style.Current.Statusbar.Normal;
+ color = Style.Current.BackgroundSelected;
string text;
if (_statusMessages != null && _statusMessages.Count != 0)
@@ -761,8 +761,7 @@ namespace FlaxEditor.Modules
HorizontalAlignment = TextAlignment.Far,
AnchorPreset = AnchorPresets.HorizontalStretchMiddle,
Parent = progressPanel,
- Offsets = new Margin(progressBarRightMargin, progressBarWidth + progressBarLeftMargin + progressBarRightMargin, 0, 0),
- TextColor = Style.Current.Statusbar.TextColor
+ Offsets = new Margin(progressBarRightMargin, progressBarWidth + progressBarLeftMargin + progressBarRightMargin, 0, 0)
};
UpdateStatusBar();
diff --git a/Source/Editor/Options/OptionsModule.cs b/Source/Editor/Options/OptionsModule.cs
index 05a75fa4a..c2d744239 100644
--- a/Source/Editor/Options/OptionsModule.cs
+++ b/Source/Editor/Options/OptionsModule.cs
@@ -246,8 +246,6 @@ namespace FlaxEditor.Options
Statusbar = new Style.StatusbarStyle()
{
- TextColor = Color.White,
- Normal = Color.FromBgra(0xFF007ACC),
PlayMode = Color.FromBgra(0xFF2F9135),
Failed = Color.FromBgra(0xFF9C2424),
Loading = Color.FromBgra(0xFF2D2D30)
diff --git a/Source/Engine/Scripting/Scripting.cs b/Source/Engine/Scripting/Scripting.cs
index 7e3226412..d43804586 100644
--- a/Source/Engine/Scripting/Scripting.cs
+++ b/Source/Engine/Scripting/Scripting.cs
@@ -279,8 +279,6 @@ namespace FlaxEngine
SharedTooltip = new Tooltip(),
Statusbar = new Style.StatusbarStyle()
{
- TextColor = Color.White,
- Normal = Color.FromBgra(0xFF007ACC),
PlayMode = Color.FromBgra(0xFF2F9135),
Failed = Color.FromBgra(0xFF9C2424),
Loading = Color.FromBgra(0xFF2D2D30)
diff --git a/Source/Engine/UI/GUI/Style.cs b/Source/Engine/UI/GUI/Style.cs
index c98c37b78..8f34a703c 100644
--- a/Source/Engine/UI/GUI/Style.cs
+++ b/Source/Engine/UI/GUI/Style.cs
@@ -254,16 +254,6 @@ namespace FlaxEngine.GUI
[System.Serializable, ShowInEditor]
public struct StatusbarStyle
{
- ///
- /// Color of the text in the Statusbar
- ///
- public Color TextColor;
-
- ///
- /// Color of the Statusbar in its default state
- ///
- public Color Normal;
-
///
/// Color of the Statusbar when in Play Mode
///