Add support for importing assets into custom formats with AssetsImportingManager

This commit is contained in:
2021-04-15 16:48:01 +02:00
parent 18901ba66f
commit 653cdd8654
7 changed files with 75 additions and 83 deletions
+2 -2
View File
@@ -21,9 +21,9 @@ namespace FlaxEditor.Content.Import
public string OutputPath;
/// <summary>
/// Flag set to true for binary assets handled by the engine internally.
/// Flag set to true for the assets handled by the engine internally.
/// </summary>
public bool IsBinaryAsset;
public bool IsInBuilt;
/// <summary>
/// Flag used to skip showing import settings dialog to used. Can be used for importing assets from code by plugins.