Fix building C# game code without Window SDK for Windows Editor

This commit is contained in:
2020-12-18 13:22:14 +01:00
parent def3698423
commit 68e3b279fa
@@ -946,7 +946,7 @@ namespace Flax.Build
{ {
using (new ProfileEventScope(reference.Project.Name)) using (new ProfileEventScope(reference.Project.Name))
{ {
if (Configuration.BuildBindingsOnly || reference.Project.IsCSharpOnlyProject) if (Configuration.BuildBindingsOnly || reference.Project.IsCSharpOnlyProject || !platform.HasRequiredSDKsInstalled)
{ {
BuildTargetReferenceNativeCppBindingsOnly(buildContext, buildData, reference); BuildTargetReferenceNativeCppBindingsOnly(buildContext, buildData, reference);
} }