Merge branch 'Duroxxigar-disable-effects-default'
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@@ -1152,7 +1152,7 @@ API_ENUM(Attributes="Flags") enum class ViewFlags : uint64
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/// <summary>
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/// Default flags for materials/models previews generating.
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/// </summary>
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DefaultAssetPreview = Reflections | Decals | DirectionalLights | PointLights | SpotLights | SkyLights | SpecularLight | AntiAliasing | Bloom | ToneMapping | EyeAdaptation | CameraArtifacts | LensFlares | ContactShadows | Sky | Particles,
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DefaultAssetPreview = Reflections | Decals | DirectionalLights | PointLights | SpotLights | SkyLights | SpecularLight | AntiAliasing | Bloom | ToneMapping | CameraArtifacts | LensFlares | ContactShadows | Sky | Particles,
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/// <summary>
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/// All flags enabled.
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@@ -986,7 +986,7 @@ API_STRUCT() struct FLAXENGINE_API EyeAdaptationSettings : ISerializable
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/// The effect rendering mode used for the exposure processing.
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/// </summary>
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API_FIELD(Attributes="EditorOrder(0), PostProcessSetting((int)EyeAdaptationSettingsOverride.Mode)")
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EyeAdaptationMode Mode = EyeAdaptationMode::AutomaticHistogram;
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EyeAdaptationMode Mode = EyeAdaptationMode::None;
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/// <summary>
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/// The speed at which the exposure changes when the scene brightness moves from a dark area to a bright area (brightness goes up).
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@@ -1616,7 +1616,7 @@ API_STRUCT() struct FLAXENGINE_API MotionBlurSettings : ISerializable
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/// If checked, the motion blur effect will be rendered.
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/// </summary>
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API_FIELD(Attributes="EditorOrder(0), PostProcessSetting((int)MotionBlurSettingsOverride.Enabled)")
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bool Enabled = true;
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bool Enabled = false;
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/// <summary>
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/// The blur effect strength. A value of 0 disables it, while higher values increase the effect.
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