Minor changes from porting

This commit is contained in:
2024-01-18 16:03:27 +01:00
parent 3bdc70a4c6
commit 6d6b678b29
3 changed files with 9 additions and 1 deletions
@@ -163,7 +163,7 @@ bool ContentLoadingManagerService::Init()
// Calculate amount of loading threads to use
const CPUInfo cpuInfo = Platform::GetCPUInfo();
const int32 count = Math::Clamp(static_cast<int32>(LOADING_THREAD_PER_LOGICAL_CORE * (float)cpuInfo.LogicalProcessorCount), 1, 12);
const int32 count = Math::Clamp(Math::CeilToInt(LOADING_THREAD_PER_LOGICAL_CORE * (float)cpuInfo.LogicalProcessorCount), 1, 12);
LOG(Info, "Creating {0} content loading threads...", count);
// Create loading threads
@@ -1891,6 +1891,13 @@ void OnLogCallback(const char* logDomain, const char* logLevel, const char* mess
{
LOG(Info, "Message: {0} | Domain: {1}", msg, currentDomain);
}
#if DOTNET_HOST_MONO && !BUILD_RELEASE
if (errorLevel <= 2)
{
// Mono backend ends with fatal assertions so capture crash info (eg. stack trace)
CRASH;
}
#endif
}
void OnPrintCallback(const char* string, mono_bool isStdout)
@@ -633,6 +633,7 @@ namespace Flax.Build.Platforms
var pchSourceFile = Path.Combine(options.IntermediateFolder, Path.ChangeExtension(pchFilName, "cpp"));
var contents = Bindings.BindingsGenerator.GetStringBuilder();
contents.AppendLine("// This code was auto-generated. Do not modify it.");
// TODO: write compiler version to properly rebuild pch on Visual Studio updates
contents.Append("// Compiler: ").AppendLine(_compilerPath);
contents.Append("#include \"").Append(pchSource).AppendLine("\"");
Utilities.WriteFileIfChanged(pchSourceFile, contents.ToString());