From 6dd699cbab64d9d3bd50eec76d7a652b330fbdef Mon Sep 17 00:00:00 2001 From: Jean-Baptiste Perrier Date: Mon, 25 Jan 2021 13:19:50 +0100 Subject: [PATCH] Remove dead code. --- Source/Engine/Platform/Win32/Win32Network.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Source/Engine/Platform/Win32/Win32Network.cpp b/Source/Engine/Platform/Win32/Win32Network.cpp index a7b26a0ca..c594aa80d 100644 --- a/Source/Engine/Platform/Win32/Win32Network.cpp +++ b/Source/Engine/Platform/Win32/Win32Network.cpp @@ -235,7 +235,6 @@ bool Win32Network::BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint) } const uint16 size = endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof sockaddr_in6 : sizeof sockaddr_in; - const sockaddr* addr = (sockaddr*)endPoint.Data; if (bind(*(SOCKET*)socket.Data, (const sockaddr*)endPoint.Data, size) == SOCKET_ERROR) { LOG(Error, "Unable to bind socket! Socket : {0} Address : {1} Port : {2} Error : {3}", *(SOCKET*)socket.Data, endPoint.Address.Get(), endPoint.Port.Get(), GetLastErrorMessage().Get());