From 7456bf38f71408c0c23d06dbf289c47a2b6e3ab5 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sun, 28 Mar 2021 23:26:08 +0200 Subject: [PATCH] Fix for editor on linux --- Source/Tools/Flax.Build/Build/EngineTarget.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Tools/Flax.Build/Build/EngineTarget.cs b/Source/Tools/Flax.Build/Build/EngineTarget.cs index a084815fe..76191943c 100644 --- a/Source/Tools/Flax.Build/Build/EngineTarget.cs +++ b/Source/Tools/Flax.Build/Build/EngineTarget.cs @@ -101,7 +101,7 @@ namespace Flax.Build } // Mono on Linux is using dynamic linking and needs additional link files - if (buildOptions.Platform.Target == TargetPlatform.Linux && Platform.BuildTargetPlatform == TargetPlatform.Linux) + if (buildOptions.Platform.Target == TargetPlatform.Linux && Platform.BuildTargetPlatform == TargetPlatform.Linux && !IsPreBuilt) { var task = graph.Add(); task.PrerequisiteFiles.Add(Path.Combine(buildOptions.OutputFolder, "libmonosgen-2.0.so")); @@ -141,7 +141,7 @@ namespace Flax.Build // Build Main module var mainModule = rules.GetModule("Main"); var mainModuleOutputPath = Path.Combine(exeBuildOptions.IntermediateFolder, mainModule.Name); - if (!IsPreBuilt && !Directory.Exists(mainModuleOutputPath)) + if (!Directory.Exists(mainModuleOutputPath)) Directory.CreateDirectory(mainModuleOutputPath); var mainModuleOptions = new BuildOptions {