Fix regression crash on Vulkan when clearing many textures at once

This commit is contained in:
2026-04-28 20:19:35 +02:00
parent 578af12f2b
commit 75bd206416
@@ -108,7 +108,7 @@ private:
#if COMPILE_WITH_PROFILER
void* _tracyContext;
#endif
Array<PendingClear, FixedAllocation<16>> _pendingClears;
Array<PendingClear> _pendingClears;
typedef Array<DescriptorPoolVulkan*> DescriptorPoolArray;
Dictionary<uint32, DescriptorPoolArray> _descriptorPools;