Fix regressions from 3d669dbba0

This commit is contained in:
2026-06-17 10:29:55 +02:00
parent ee311925b1
commit 77476095ba
+3 -2
View File
@@ -1008,7 +1008,8 @@ void AnimatedModel::RunBlendShapeDeformer(const MeshBase* mesh, MeshDeformationD
void AnimatedModel::BeginPlay(SceneBeginData* data)
{
PreInitSkinningData();
if (GraphInstance.NodesPose.IsEmpty())
PreInitSkinningData();
// Base
ModelInstanceActor::BeginPlay(data);
@@ -1161,7 +1162,7 @@ void AnimatedModel::OnSkinnedModelLoaded()
{
Entries.SetupIfInvalid(SkinnedModel);
GraphInstance.Invalidate();
if (IsDuringPlay())
if (IsDuringPlay() || GraphInstance.NodesPose.IsEmpty())
PreInitSkinningData();
}