Fix to ignore warning due to missing NDA consoles packages

This commit is contained in:
2023-02-08 23:41:24 +01:00
parent bc4514c905
commit 7fae0d9fb6
2 changed files with 11 additions and 1 deletions
@@ -72,7 +72,7 @@ namespace FlaxEditor.CustomEditors.Editors
var customType = TypeUtils.GetType(assetReference.TypeName);
if (customType != ScriptType.Null)
assetType = customType;
else
else if (!Content.Settings.GameSettings.OptionalPlatformSettings.Contains(assetReference.TypeName))
Debug.LogWarning(string.Format("Unknown asset type '{0}' to use for asset picker filter.", assetReference.TypeName));
}
}
+10
View File
@@ -14,6 +14,16 @@ namespace FlaxEditor.Content.Settings
internal const string XboxOnePlatformSettingsTypename = "FlaxEditor.Content.Settings.XboxOnePlatformSettings";
internal const string XboxScarlettPlatformSettingsTypename = "FlaxEditor.Content.Settings.XboxScarlettPlatformSettings";
internal const string SwitchPlatformSettingsTypename = "FlaxEditor.Content.Settings.SwitchPlatformSettings";
#if FLAX_EDITOR
internal static string[] OptionalPlatformSettings =
{
PS4PlatformSettingsTypename,
PS5PlatformSettingsTypename,
XboxOnePlatformSettingsTypename,
XboxScarlettPlatformSettingsTypename,
SwitchPlatformSettingsTypename,
};
#endif
/// <summary>
/// The default application icon.