diff --git a/Source/Tools/Flax.Build/Build/Builder.Projects.cs b/Source/Tools/Flax.Build/Build/Builder.Projects.cs index 42bda3ea5..21aa25788 100644 --- a/Source/Tools/Flax.Build/Build/Builder.Projects.cs +++ b/Source/Tools/Flax.Build/Build/Builder.Projects.cs @@ -433,7 +433,7 @@ namespace Flax.Build else if (dependencyModule.BinaryModuleName == "FlaxEngine") { // TODO: instead of this hack find a way to reference the prebuilt target bindings binary (example: game C# project references FlaxEngine C# prebuilt dll) - project.CSharp.FileReferences.Add(Path.Combine(Globals.EngineRoot, Platform.GetEditorBinaryDirectory(), "Development/FlaxEngine.CSharp.dll")); + project.CSharp.FileReferences.Add(Path.Combine(Globals.EngineRoot, "Binaries/Editor/Win64/Development/FlaxEngine.CSharp.dll")); } } }