Add auto-converting old point/spot lights brightness when using Inverse Squared Falloff to match new shader math

#3907
This commit is contained in:
2026-03-12 00:00:28 +01:00
parent 6d9d606085
commit 895dcf4aa6
3 changed files with 20 additions and 1 deletions
+1 -1
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@@ -4,7 +4,7 @@
"Major": 1,
"Minor": 11,
"Revision": 0,
"Build": 6807
"Build": 6808
},
"Company": "Flax",
"Copyright": "Copyright (c) 2012-2026 Wojciech Figat. All rights reserved.",