Update copyright year

This commit is contained in:
2022-01-14 13:31:12 +01:00
parent 08bebc0f89
commit 8c2241c6dc
2512 changed files with 2516 additions and 2516 deletions
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@@ -1,5 +1,5 @@
#!/bin/bash #!/bin/bash
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. # Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e set -e
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@@ -1,5 +1,5 @@
#!/bin/bash #!/bin/bash
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved # Copyright (c) 2012-2022 Wojciech Figat. All rights reserved
set -e set -e
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@@ -1,5 +1,5 @@
#!/bin/sh #!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved # Copyright (c) 2012-2022 Wojciech Figat. All rights reserved
# Fix mono bin to be in a path # Fix mono bin to be in a path
export PATH=/Library/Frameworks/Mono.framework/Versions/Current/Commands:$PATH export PATH=/Library/Frameworks/Mono.framework/Versions/Current/Commands:$PATH
@@ -1,6 +1,6 @@
@echo off @echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
if not exist "Development\Scripts\Windows\GetMSBuildPath.bat" goto Error_InvalidLocation if not exist "Development\Scripts\Windows\GetMSBuildPath.bat" goto Error_InvalidLocation
@@ -1,6 +1,6 @@
@echo off @echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set MSBUILD_PATH= set MSBUILD_PATH=
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@@ -6,7 +6,7 @@
"Build": 6226 "Build": 6226
}, },
"Company": "Flax", "Company": "Flax",
"Copyright": "Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.", "Copyright": "Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.",
"GameTarget": "FlaxGame", "GameTarget": "FlaxGame",
"EditorTarget": "FlaxEditor" "EditorTarget": "FlaxEditor"
} }
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@echo off @echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal setlocal
pushd pushd
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@@ -1,5 +1,5 @@
#!/bin/sh #!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. # Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e set -e
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@@ -1,5 +1,5 @@
#!/bin/sh #!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. # Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e set -e
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@@ -1,6 +1,6 @@
@echo off @echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal setlocal
pushd pushd
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@@ -1,6 +1,6 @@
@echo off @echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal setlocal
pushd pushd
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@@ -1,5 +1,5 @@
#!/bin/sh #!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. # Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e set -e
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@@ -1,6 +1,6 @@
@echo off @echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal setlocal
pushd pushd
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@@ -1,5 +1,5 @@
#!/bin/sh #!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. # Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e set -e
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@@ -1,5 +1,5 @@
#!/bin/sh #!/bin/sh
# Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. # Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
set -e set -e
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@@ -1,6 +1,6 @@
@echo off @echo off
rem Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. rem Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
setlocal setlocal
pushd %~dp0 pushd %~dp0
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#include "EditorAnalytics.h" #include "EditorAnalytics.h"
#include "EditorAnalyticsController.h" #include "EditorAnalyticsController.h"
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once #pragma once
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#include "EditorAnalyticsController.h" #include "EditorAnalyticsController.h"
#include "Editor/Cooker/GameCooker.h" #include "Editor/Cooker/GameCooker.h"
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once #pragma once
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using Newtonsoft.Json; using Newtonsoft.Json;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content.Create namespace FlaxEditor.Content.Create
{ {
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.IO; using System.IO;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Settings; using FlaxEditor.Content.Settings;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEngine; using FlaxEngine;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEditor.GUI; using FlaxEditor.GUI;
using FlaxEditor.GUI.Drag; using FlaxEditor.GUI.Drag;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEditor.GUI.Drag; using FlaxEditor.GUI.Drag;
using FlaxEditor.SceneGraph; using FlaxEditor.SceneGraph;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine; using FlaxEngine;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content.Import namespace FlaxEditor.Content.Import
{ {
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.ComponentModel; using System.ComponentModel;
using System.Reflection; using System.Reflection;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.IO; using System.IO;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.ComponentModel; using System.ComponentModel;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine; using FlaxEngine;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.IO; using System.IO;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Text; using System.Text;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine; using FlaxEngine;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine; using FlaxEngine;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine; using FlaxEngine;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEngine; using FlaxEngine;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine; using FlaxEngine;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEngine; using FlaxEngine;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEngine; using FlaxEngine;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.Text; using System.Text;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine; using FlaxEngine;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#include "PreviewsCache.h" #include "PreviewsCache.h"
#include "Engine/Core/Log.h" #include "Engine/Core/Log.h"
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine; using FlaxEngine;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once #pragma once
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.IO; using System.IO;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEngine; using FlaxEngine;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.IO; using System.IO;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Threading.Tasks; using System.Threading.Tasks;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.GUI.ContextMenu; using FlaxEditor.GUI.ContextMenu;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.IO; using System.IO;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEditor.Windows; using FlaxEditor.Windows;
using FlaxEngine; using FlaxEngine;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Create; using FlaxEditor.Content.Create;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEditor.Windows; using FlaxEditor.Windows;
using FlaxEditor.Windows.Assets; using FlaxEditor.Windows.Assets;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Create; using FlaxEditor.Content.Create;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.IO; using System.IO;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Create; using FlaxEditor.Content.Create;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.IO; using System.IO;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Windows; using FlaxEditor.Windows;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
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@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEditor.Content.Thumbnails; using FlaxEditor.Content.Thumbnails;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEngine; using FlaxEngine;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEngine; using FlaxEngine;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using FlaxEngine; using FlaxEngine;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.Collections.Generic; using System.Collections.Generic;
using FlaxEditor.GUI; using FlaxEditor.GUI;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using System.IO; using System.IO;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
using FlaxEngine.GUI; using FlaxEngine.GUI;
@@ -1,4 +1,4 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
namespace FlaxEditor.Content namespace FlaxEditor.Content
{ {

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