From 8f51c7689fac5b6dd7a252f6129bb57dd7c960aa Mon Sep 17 00:00:00 2001 From: Wojciech Figat Date: Mon, 13 Dec 2021 17:31:45 +0100 Subject: [PATCH] Fix missing object linkage when loading missing prefab objects during scene load --- Source/Engine/Level/Prefabs/PrefabManager.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Engine/Level/Prefabs/PrefabManager.cpp b/Source/Engine/Level/Prefabs/PrefabManager.cpp index 65f63439f..9d6e5b65c 100644 --- a/Source/Engine/Level/Prefabs/PrefabManager.cpp +++ b/Source/Engine/Level/Prefabs/PrefabManager.cpp @@ -138,6 +138,7 @@ Actor* PrefabManager::SpawnPrefab(Prefab* prefab, Actor* parent, DictionaryIdsMapping); for (int32 i = 0; i < objectsCount; i++) { @@ -164,7 +165,7 @@ Actor* PrefabManager::SpawnPrefab(Prefab* prefab, Actor* parent, DictionaryIsEmpty())