Add ManagedEditor to C++ scripting (same as C#)

This commit is contained in:
2026-04-15 14:21:09 +02:00
parent 2636c5e82f
commit 9280cb0036
+1 -1
View File
@@ -17,7 +17,7 @@ namespace CSG
/// <summary>
/// The main managed editor class. Editor root object.
/// </summary>
API_CLASS(Namespace="FlaxEditor", Name="Editor", NoSpawn, NoConstructor) class ManagedEditor : private ScriptingObject
API_CLASS(Namespace="FlaxEditor", Name="Editor", NoSpawn, NoConstructor) class FLAXENGINE_API ManagedEditor : private ScriptingObject
{
DECLARE_SCRIPTING_TYPE_NO_SPAWN(ManagedEditor);
static Guid ObjectID;