Merge remote-tracking branch 'upstream/master'

This commit is contained in:
ExMatics HydrogenC
2023-12-19 12:33:13 +08:00
183 changed files with 6019 additions and 3547 deletions
@@ -12,13 +12,14 @@ namespace FlaxEngine.Tools
{
partial struct Options
{
private bool ShowGeometry => Type == ModelTool.ModelType.Model || Type == ModelTool.ModelType.SkinnedModel;
private bool ShowModel => Type == ModelTool.ModelType.Model;
private bool ShowSkinnedModel => Type == ModelTool.ModelType.SkinnedModel;
private bool ShowAnimation => Type == ModelTool.ModelType.Animation;
private bool ShowGeometry => Type == ModelType.Model || Type == ModelType.SkinnedModel || Type == ModelType.Prefab;
private bool ShowModel => Type == ModelType.Model || Type == ModelType.Prefab;
private bool ShowSkinnedModel => Type == ModelType.SkinnedModel || Type == ModelType.Prefab;
private bool ShowAnimation => Type == ModelType.Animation || Type == ModelType.Prefab;
private bool ShowSmoothingNormalsAngle => ShowGeometry && CalculateNormals;
private bool ShowSmoothingTangentsAngle => ShowGeometry && CalculateTangents;
private bool ShowFramesRange => ShowAnimation && Duration == ModelTool.AnimationDuration.Custom;
private bool ShowFramesRange => ShowAnimation && Duration == AnimationDuration.Custom;
private bool ShowSplitting => Type != ModelType.Prefab;
}
}
}
+13 -6
View File
@@ -5,6 +5,7 @@
#include "Engine/Graphics/GPUContext.h"
#include "Engine/Threading/Threading.h"
#include "Engine/Graphics/RenderTools.h"
#include "Engine/Content/Content.h"
#include "Engine/Content/Factories/BinaryAssetFactory.h"
#include "Engine/ContentImporters/AssetsImportingManager.h"
#include "Engine/Content/Upgraders/TextureAssetUpgrader.h"
@@ -92,15 +93,12 @@ SpriteHandle PreviewsCache::FindSlot(const Guid& id)
{
if (WaitForLoaded())
return SpriteHandle::Invalid;
// Find entry
int32 index;
if (_assets.Find(id, index))
{
const String spriteName = StringUtils::ToString(index);
return FindSprite(spriteName);
}
return SpriteHandle::Invalid;
}
@@ -114,6 +112,17 @@ Asset::LoadResult PreviewsCache::load()
return LoadResult::Failed;
_assets.Set(previewsMetaChunk->Get<Guid>(), ASSETS_ICONS_PER_ATLAS);
// Verify if cached assets still exist (don't store thumbnails for removed files)
AssetInfo assetInfo;
for (Guid& id : _assets)
{
if (id.IsValid() && Content::GetAsset(id) == nullptr && !Content::GetAssetInfo(id, assetInfo))
{
// Free slot (no matter the texture contents)
id = Guid::Empty;
}
}
// Setup atlas sprites array
Sprite sprite;
sprite.Area.Size = static_cast<float>(ASSET_ICON_SIZE) / ASSETS_ICONS_ATLAS_SIZE;
@@ -162,7 +171,7 @@ SpriteHandle PreviewsCache::OccupySlot(GPUTexture* source, const Guid& id)
if (WaitForLoaded())
return SpriteHandle::Invalid;
// Find free slot and for that asset
// Find this asset slot or use the first empty
int32 index = _assets.Find(id);
if (index == INVALID_INDEX)
index = _assets.Find(Guid::Empty);
@@ -201,14 +210,12 @@ bool PreviewsCache::ReleaseSlot(const Guid& id)
{
bool result = false;
ScopeLock lock(Locker);
int32 index = _assets.Find(id);
if (index != INVALID_INDEX)
{
_assets[index] = Guid::Empty;
result = true;
}
return result;
}
+5 -1
View File
@@ -72,7 +72,10 @@ namespace FlaxEditor.Content
{
if (_preview == null)
{
_preview = new ModelPreview(false);
_preview = new ModelPreview(false)
{
ScaleToFit = false,
};
InitAssetPreview(_preview);
}
@@ -91,6 +94,7 @@ namespace FlaxEditor.Content
_preview.Model = (Model)request.Asset;
_preview.Parent = guiRoot;
_preview.SyncBackbufferSize();
_preview.ViewportCamera.SetArcBallView(_preview.Model.GetBox());
_preview.Task.OnDraw();
}
+11
View File
@@ -1,6 +1,7 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.Windows;
using FlaxEngine;
@@ -68,5 +69,15 @@ namespace FlaxEditor.Content
{
return new SceneItem(path, id);
}
/// <inheritdoc />
public override void OnContentWindowContextMenu(ContextMenu menu, ContentItem item)
{
var id = ((SceneItem)item).ID;
if (Level.FindScene(id) == null)
{
menu.AddButton("Open (additive)", () => { Editor.Instance.Scene.OpenScene(id, true); });
}
}
}
}
@@ -35,6 +35,11 @@ namespace FlaxEditor.Content.Thumbnails
/// The finalized state.
/// </summary>
Disposed,
/// <summary>
/// The request has failed (eg. asset cannot be loaded).
/// </summary>
Failed,
};
/// <summary>
@@ -78,6 +83,14 @@ namespace FlaxEditor.Content.Thumbnails
Proxy = proxy;
}
internal void Update()
{
if (State == States.Prepared && (!Asset || Asset.LastLoadFailed))
{
State = States.Failed;
}
}
/// <summary>
/// Prepares this request.
/// </summary>
@@ -85,11 +98,8 @@ namespace FlaxEditor.Content.Thumbnails
{
if (State != States.Created)
throw new InvalidOperationException();
// Prepare
Asset = FlaxEngine.Content.LoadAsync(Item.Path);
Proxy.OnThumbnailDrawPrepare(this);
State = States.Prepared;
}
@@ -101,9 +111,7 @@ namespace FlaxEditor.Content.Thumbnails
{
if (State != States.Prepared)
throw new InvalidOperationException();
Item.Thumbnail = icon;
State = States.Rendered;
}
@@ -21,15 +21,11 @@ namespace FlaxEditor.Content.Thumbnails
/// </summary>
public const float MinimumRequiredResourcesQuality = 0.8f;
// TODO: free atlas slots for deleted assets
private readonly List<PreviewsCache> _cache = new List<PreviewsCache>(4);
private readonly string _cacheFolder;
private DateTime _lastFlushTime;
private readonly List<ThumbnailRequest> _requests = new List<ThumbnailRequest>(128);
private readonly PreviewRoot _guiRoot = new PreviewRoot();
private DateTime _lastFlushTime;
private RenderTask _task;
private GPUTexture _output;
@@ -88,7 +84,6 @@ namespace FlaxEditor.Content.Thumbnails
}
}
// Add request
AddRequest(assetItem, proxy);
}
}
@@ -118,15 +113,15 @@ namespace FlaxEditor.Content.Thumbnails
for (int i = 0; i < _cache.Count; i++)
{
if (_cache[i].ReleaseSlot(assetItem.ID))
{
break;
}
}
}
}
internal static bool HasMinimumQuality(TextureBase asset)
{
if (asset.HasStreamingError)
return true; // Don't block thumbnails queue when texture fails to stream in (eg. unsupported format)
var mipLevels = asset.MipLevels;
var minMipLevels = Mathf.Min(mipLevels, 7);
return asset.IsLoaded && asset.ResidentMipLevels >= Mathf.Max(minMipLevels, (int)(mipLevels * MinimumRequiredResourcesQuality));
@@ -198,13 +193,7 @@ namespace FlaxEditor.Content.Thumbnails
/// <inheritdoc />
void IContentItemOwner.OnItemDeleted(ContentItem item)
{
if (item is AssetItem assetItem)
{
lock (_requests)
{
RemoveRequest(assetItem);
}
}
DeletePreview(item);
}
/// <inheritdoc />
@@ -494,10 +483,7 @@ namespace FlaxEditor.Content.Thumbnails
{
// Wait some frames before start generating previews (late init feature)
if (Time.TimeSinceStartup < 1.0f || HasAllAtlasesLoaded() == false)
{
// Back
return;
}
lock (_requests)
{
@@ -515,6 +501,7 @@ namespace FlaxEditor.Content.Thumbnails
var request = _requests[i];
try
{
request.Update();
if (request.IsReady)
{
isAnyReady = true;
@@ -523,6 +510,10 @@ namespace FlaxEditor.Content.Thumbnails
{
request.Prepare();
}
else if (request.State == ThumbnailRequest.States.Failed)
{
_requests.RemoveAt(i--);
}
}
catch (Exception ex)
{
@@ -169,6 +169,30 @@ bool AndroidPlatformTools::OnPostProcess(CookingData& data)
permissions += String::Format(TEXT("\n <uses-permission android:name=\"{0}\" />"), e.Item);
}
// Setup default Android screen orientation
auto defaultOrienation = platformSettings->DefaultOrientation;
String orientation = String("fullSensor");
switch (defaultOrienation)
{
case AndroidPlatformSettings::ScreenOrientation::Portrait:
orientation = String("portrait");
break;
case AndroidPlatformSettings::ScreenOrientation::PortraitReverse:
orientation = String("reversePortrait");
break;
case AndroidPlatformSettings::ScreenOrientation::LandscapeRight:
orientation = String("landscape");
break;
case AndroidPlatformSettings::ScreenOrientation::LandscapeLeft:
orientation = String("reverseLandscape");
break;
case AndroidPlatformSettings::ScreenOrientation::AutoRotation:
orientation = String("fullSensor");
break;
default:
break;
}
// Setup Android application attributes
String attributes;
if (data.Configuration != BuildConfiguration::Release)
@@ -223,6 +247,7 @@ bool AndroidPlatformTools::OnPostProcess(CookingData& data)
EditorUtilities::ReplaceInFile(manifestPath, TEXT("${PackageName}"), packageName);
EditorUtilities::ReplaceInFile(manifestPath, TEXT("${ProjectVersion}"), projectVersion);
EditorUtilities::ReplaceInFile(manifestPath, TEXT("${AndroidPermissions}"), permissions);
EditorUtilities::ReplaceInFile(manifestPath, TEXT("${DefaultOrientation}"), orientation);
EditorUtilities::ReplaceInFile(manifestPath, TEXT("${AndroidAttributes}"), attributes);
const String stringsPath = data.OriginalOutputPath / TEXT("app/src/main/res/values/strings.xml");
EditorUtilities::ReplaceInFile(stringsPath, TEXT("${ProjectName}"), gameSettings->ProductName);
@@ -1270,7 +1270,7 @@ bool CookAssetsStep::Perform(CookingData& data)
{
Array<CookingData::AssetTypeStatistics> assetTypes;
data.Stats.AssetStats.GetValues(assetTypes);
Sorting::QuickSort(assetTypes.Get(), assetTypes.Count());
Sorting::QuickSort(assetTypes);
LOG(Info, "");
LOG(Info, "Top assets types stats:");
+24 -18
View File
@@ -48,21 +48,21 @@ bool DeployDataStep::Perform(CookingData& data)
}
if (buildSettings.SkipDotnetPackaging && data.Tools->UseSystemDotnet())
{
// Use system-installed .Net Runtime
// Use system-installed .NET Runtime
FileSystem::DeleteDirectory(dstDotnet);
}
else
{
// Deploy .Net Runtime files
// Deploy .NET Runtime files
FileSystem::CreateDirectory(dstDotnet);
String srcDotnet = depsRoot / TEXT("Dotnet");
if (FileSystem::DirectoryExists(srcDotnet))
{
// Use prebuilt .Net installation for that platform
LOG(Info, "Using .Net Runtime {} at {}", data.Tools->GetName(), srcDotnet);
// Use prebuilt .NET installation for that platform
LOG(Info, "Using .NET Runtime {} at {}", data.Tools->GetName(), srcDotnet);
if (EditorUtilities::CopyDirectoryIfNewer(dstDotnet, srcDotnet, true))
{
data.Error(TEXT("Failed to copy .Net runtime data files."));
data.Error(TEXT("Failed to copy .NET runtime data files."));
return true;
}
}
@@ -85,7 +85,7 @@ bool DeployDataStep::Perform(CookingData& data)
}
if (canUseSystemDotnet && (aotMode == DotNetAOTModes::None || aotMode == DotNetAOTModes::ILC))
{
// Ask Flax.Build to provide .Net SDK location for the current platform
// Ask Flax.Build to provide .NET SDK location for the current platform
String sdks;
bool failed = ScriptsBuilder::RunBuildTool(String::Format(TEXT("-log -logMessagesOnly -logFileWithConsole -logfile=SDKs.txt -printSDKs {}"), GAME_BUILD_DOTNET_VER), data.CacheDirectory);
failed |= File::ReadAllText(data.CacheDirectory / TEXT("SDKs.txt"), sdks);
@@ -101,7 +101,7 @@ bool DeployDataStep::Perform(CookingData& data)
}
if (failed || !FileSystem::DirectoryExists(srcDotnet))
{
data.Error(TEXT("Failed to get .Net SDK location for a current platform."));
data.Error(TEXT("Failed to get .NET SDK location for the current host platform."));
return true;
}
@@ -110,19 +110,25 @@ bool DeployDataStep::Perform(CookingData& data)
FileSystem::GetChildDirectories(versions, srcDotnet / TEXT("host/fxr"));
if (versions.Count() == 0)
{
data.Error(TEXT("Failed to get .Net SDK location for a current platform."));
data.Error(TEXT("Failed to find any .NET hostfxr versions for the current host platform."));
return true;
}
for (String& version : versions)
{
version = String(StringUtils::GetFileName(version));
if (!version.StartsWith(TEXT("7.")))
if (!version.StartsWith(TEXT("7.")) && !version.StartsWith(TEXT("8."))) // .NET 7 or .NET 8
version.Clear();
}
Sorting::QuickSort(versions.Get(), versions.Count());
Sorting::QuickSort(versions);
const String version = versions.Last();
if (version.IsEmpty())
{
data.Error(TEXT("Failed to find supported .NET hostfxr version for the current host platform."));
return true;
}
FileSystem::NormalizePath(srcDotnet);
LOG(Info, "Using .Net Runtime {} at {}", version, srcDotnet);
LOG(Info, "Using .NET Runtime {} at {}", version, srcDotnet);
// Check if previously deployed files are valid (eg. system-installed .NET was updated from version 7.0.3 to 7.0.5)
{
@@ -158,13 +164,13 @@ bool DeployDataStep::Perform(CookingData& data)
}
if (failed)
{
data.Error(TEXT("Failed to copy .Net runtime data files."));
data.Error(TEXT("Failed to copy .NET runtime data files."));
return true;
}
}
else
{
// Ask Flax.Build to provide .Net Host Runtime location for the target platform
// Ask Flax.Build to provide .NET Host Runtime location for the target platform
String sdks;
const Char *platformName, *archName;
data.GetBuildPlatformName(platformName, archName);
@@ -180,11 +186,11 @@ bool DeployDataStep::Perform(CookingData& data)
}
if (failed || !FileSystem::DirectoryExists(srcDotnet))
{
data.Error(TEXT("Failed to get .Net SDK location for a current platform."));
data.Error(TEXT("Failed to get .NET SDK location for the current host platform."));
return true;
}
FileSystem::NormalizePath(srcDotnet);
LOG(Info, "Using .Net Runtime {} at {}", TEXT("Host"), srcDotnet);
LOG(Info, "Using .NET Runtime {} at {}", TEXT("Host"), srcDotnet);
// Deploy runtime files
const Char* corlibPrivateName = TEXT("System.Private.CoreLib.dll");
@@ -249,7 +255,7 @@ bool DeployDataStep::Perform(CookingData& data)
DEPLOY_NATIVE_FILE("libmonosgen-2.0.dylib");
DEPLOY_NATIVE_FILE("libSystem.IO.Compression.Native.dylib");
DEPLOY_NATIVE_FILE("libSystem.Native.dylib");
DEPLOY_NATIVE_FILE("libSystem.Net.Security.Native.dylib");
DEPLOY_NATIVE_FILE("libSystem.NET.Security.Native.dylib");
DEPLOY_NATIVE_FILE("libSystem.Security.Cryptography.Native.Apple.dylib");
break;
#undef DEPLOY_NATIVE_FILE
@@ -257,7 +263,7 @@ bool DeployDataStep::Perform(CookingData& data)
}
if (failed)
{
data.Error(TEXT("Failed to copy .Net runtime data files."));
data.Error(TEXT("Failed to copy .NET runtime data files."));
return true;
}
}
@@ -278,7 +284,7 @@ bool DeployDataStep::Perform(CookingData& data)
}
if (ScriptsBuilder::RunBuildTool(args))
{
data.Error(TEXT("Failed to optimize .Net class library."));
data.Error(TEXT("Failed to optimize .NET class library."));
return true;
}
}
+36 -41
View File
@@ -7,9 +7,8 @@ using FlaxEditor.CustomEditors.GUI;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Json;
using FlaxEngine.Utilities;
using Newtonsoft.Json;
using JsonSerializer = FlaxEngine.Json.JsonSerializer;
namespace FlaxEditor.CustomEditors
{
@@ -386,22 +385,22 @@ namespace FlaxEditor.CustomEditors
LinkedLabel = label;
}
private void RevertDiffToDefault(CustomEditor editor)
{
if (editor.ChildrenEditors.Count == 0)
{
// Skip if no change detected
if (!editor.Values.IsDefaultValueModified)
return;
/// <summary>
/// If true, the value reverting to default/reference will be handled via iteration over children editors, instead of for a whole object at once.
/// </summary>
public virtual bool RevertValueWithChildren => ChildrenEditors.Count != 0;
editor.SetValueToDefault();
private void RevertDiffToDefault()
{
if (RevertValueWithChildren)
{
foreach (var child in ChildrenEditors)
child.RevertDiffToDefault();
}
else
{
for (int i = 0; i < editor.ChildrenEditors.Count; i++)
{
RevertDiffToDefault(editor.ChildrenEditors[i]);
}
if (Values.IsDefaultValueModified)
SetValueToDefault();
}
}
@@ -414,11 +413,6 @@ namespace FlaxEditor.CustomEditors
{
if (!Values.IsDefaultValueModified)
return false;
// Skip array items (show diff only on a bottom level properties and fields)
if (ParentEditor is Editors.ArrayEditor)
return false;
return true;
}
}
@@ -430,7 +424,7 @@ namespace FlaxEditor.CustomEditors
{
if (!Values.HasDefaultValue)
return;
RevertDiffToDefault(this);
RevertDiffToDefault();
}
/// <summary>
@@ -468,22 +462,17 @@ namespace FlaxEditor.CustomEditors
}
}
private void RevertDiffToReference(CustomEditor editor)
private void RevertDiffToReference()
{
if (editor.ChildrenEditors.Count == 0)
if (RevertValueWithChildren)
{
// Skip if no change detected
if (!editor.Values.IsReferenceValueModified)
return;
editor.SetValueToReference();
foreach (var child in ChildrenEditors)
child.RevertDiffToReference();
}
else
{
for (int i = 0; i < editor.ChildrenEditors.Count; i++)
{
RevertDiffToReference(editor.ChildrenEditors[i]);
}
if (Values.IsReferenceValueModified)
SetValueToReference();
}
}
@@ -496,11 +485,6 @@ namespace FlaxEditor.CustomEditors
{
if (!Values.IsReferenceValueModified)
return false;
// Skip array items (show diff only on a bottom level properties and fields)
if (ParentEditor is Editors.ArrayEditor)
return false;
return true;
}
}
@@ -512,7 +496,7 @@ namespace FlaxEditor.CustomEditors
{
if (!Values.HasReferenceValue)
return;
RevertDiffToReference(this);
RevertDiffToReference();
}
/// <summary>
@@ -657,7 +641,7 @@ namespace FlaxEditor.CustomEditors
// Default
try
{
obj = JsonConvert.DeserializeObject(text, TypeUtils.GetType(Values.Type), JsonSerializer.Settings);
obj = Newtonsoft.Json.JsonConvert.DeserializeObject(text, TypeUtils.GetType(Values.Type), JsonSerializer.Settings);
}
catch
{
@@ -762,7 +746,7 @@ namespace FlaxEditor.CustomEditors
/// </summary>
public void SetValueToDefault()
{
SetValue(Values.DefaultValue);
SetValueCloned(Values.DefaultValue);
}
/// <summary>
@@ -799,7 +783,19 @@ namespace FlaxEditor.CustomEditors
return;
}
SetValue(Values.ReferenceValue);
SetValueCloned(Values.ReferenceValue);
}
private void SetValueCloned(object value)
{
// For objects (eg. arrays) we need to clone them to prevent editing default/reference value within editor
if (value != null && !value.GetType().IsValueType)
{
var json = JsonSerializer.Serialize(value);
value = JsonSerializer.Deserialize(json, value.GetType());
}
SetValue(value);
}
/// <summary>
@@ -811,7 +807,6 @@ namespace FlaxEditor.CustomEditors
{
if (_isSetBlocked)
return;
if (OnDirty(this, value, token))
{
_hasValueDirty = true;
@@ -0,0 +1,84 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System;
using System.IO;
using FlaxEditor.Content;
using FlaxEditor.CustomEditors.Editors;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Tools;
namespace FlaxEditor.CustomEditors.Dedicated;
/// <summary>
/// The missing script editor.
/// </summary>
[CustomEditor(typeof(ModelPrefab)), DefaultEditor]
public class ModelPrefabEditor : GenericEditor
{
private Guid _prefabId;
private Button _reimportButton;
private string _importPath;
/// <inheritdoc />
public override void Initialize(LayoutElementsContainer layout)
{
base.Initialize(layout);
var modelPrefab = Values[0] as ModelPrefab;
if (modelPrefab == null)
return;
_prefabId = modelPrefab.PrefabID;
while (true)
{
if (_prefabId == Guid.Empty)
{
break;
}
var prefab = FlaxEngine.Content.Load<Prefab>(_prefabId);
if (prefab)
{
var prefabObjectId = modelPrefab.PrefabObjectID;
var prefabObject = prefab.GetDefaultInstance(ref prefabObjectId);
if (prefabObject.PrefabID == _prefabId)
break;
_prefabId = prefabObject.PrefabID;
}
}
var button = layout.Button("Reimport", "Reimports the source asset as prefab.");
_reimportButton = button.Button;
_reimportButton.Clicked += OnReimport;
}
private void OnReimport()
{
var prefab = FlaxEngine.Content.Load<Prefab>(_prefabId);
var modelPrefab = (ModelPrefab)Values[0];
var importPath = modelPrefab.ImportPath;
var editor = Editor.Instance;
if (editor.ContentImporting.GetReimportPath("Model Prefab", ref importPath))
return;
var folder = editor.ContentDatabase.Find(Path.GetDirectoryName(prefab.Path)) as ContentFolder;
if (folder == null)
return;
var importOptions = modelPrefab.ImportOptions;
importOptions.Type = ModelTool.ModelType.Prefab;
_importPath = importPath;
_reimportButton.Enabled = false;
editor.ContentImporting.ImportFileEnd += OnImportFileEnd;
editor.ContentImporting.Import(importPath, folder, true, importOptions);
}
private void OnImportFileEnd(IFileEntryAction entry, bool failed)
{
if (entry.SourceUrl == _importPath)
{
// Restore button
_importPath = null;
_reimportButton.Enabled = true;
Editor.Instance.ContentImporting.ImportFileEnd -= OnImportFileEnd;
}
}
}
@@ -246,6 +246,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
var multiAction = new MultiUndoAction(actions);
multiAction.Do();
var presenter = ScriptsEditor.Presenter;
ScriptsEditor.ParentEditor?.RebuildLayout();
if (presenter != null)
{
presenter.Undo.AddAction(multiAction);
@@ -87,6 +87,7 @@ namespace FlaxEditor.CustomEditors.Editors
protected bool NotNullItems;
private IntegerValueElement _size;
private PropertyNameLabel _sizeLabel;
private Color _background;
private int _elementsCount;
private bool _readOnly;
@@ -109,6 +110,9 @@ namespace FlaxEditor.CustomEditors.Editors
}
}
/// <inheritdoc />
public override bool RevertValueWithChildren => false; // Always revert value for a whole collection
/// <inheritdoc />
public override void Initialize(LayoutElementsContainer layout)
{
@@ -174,7 +178,9 @@ namespace FlaxEditor.CustomEditors.Editors
}
else
{
_size = dragArea.IntegerValue("Size");
var sizeProperty = dragArea.AddPropertyItem("Size");
_sizeLabel = sizeProperty.Labels.Last();
_size = sizeProperty.IntegerValue();
_size.IntValue.MinValue = 0;
_size.IntValue.MaxValue = ushort.MaxValue;
_size.IntValue.Value = size;
@@ -274,6 +280,15 @@ namespace FlaxEditor.CustomEditors.Editors
}
}
/// <inheritdoc />
protected override void Deinitialize()
{
_size = null;
_sizeLabel = null;
base.Deinitialize();
}
/// <summary>
/// Rebuilds the parent layout if its collection.
/// </summary>
@@ -296,7 +311,6 @@ namespace FlaxEditor.CustomEditors.Editors
{
if (IsSetBlocked)
return;
Resize(_size.IntValue.Value);
}
@@ -311,11 +325,9 @@ namespace FlaxEditor.CustomEditors.Editors
return;
var cloned = CloneValues();
var tmp = cloned[dstIndex];
cloned[dstIndex] = cloned[srcIndex];
cloned[srcIndex] = tmp;
SetValue(cloned);
}
@@ -371,6 +383,17 @@ namespace FlaxEditor.CustomEditors.Editors
if (HasDifferentValues || HasDifferentTypes)
return;
// Update reference/default value indicator
if (_sizeLabel != null)
{
var color = Color.Transparent;
if (Values.HasReferenceValue && Values.ReferenceValue is IList referenceValue && referenceValue.Count != Count)
color = FlaxEngine.GUI.Style.Current.BackgroundSelected;
else if (Values.HasDefaultValue && Values.DefaultValue is IList defaultValue && defaultValue.Count != Count)
color = Color.Yellow * 0.8f;
_sizeLabel.HighlightStripColor = color;
}
// Check if collection has been resized (by UI or from external source)
if (Count != _elementsCount)
{
@@ -73,7 +73,6 @@ namespace FlaxEditor.CustomEditors
{
if (instanceValues == null || instanceValues.Count != Count)
throw new ArgumentException();
for (int i = 0; i < Count; i++)
{
var v = instanceValues[i];
+11 -1
View File
@@ -404,13 +404,23 @@ int32 Editor::LoadProduct()
// Create new project option
if (CommandLine::Options.NewProject)
{
Array<String> projectFiles;
FileSystem::DirectoryGetFiles(projectFiles, projectPath, TEXT("*.flaxproj"), DirectorySearchOption::TopDirectoryOnly);
if (projectFiles.Count() == 1)
{
// Skip creating new project if it already exists
LOG(Info, "Skip creatinng new project because it already exists");
CommandLine::Options.NewProject.Reset();
}
}
if (CommandLine::Options.NewProject)
{
if (projectPath.IsEmpty())
projectPath = Platform::GetWorkingDirectory();
else if (!FileSystem::DirectoryExists(projectPath))
FileSystem::CreateDirectory(projectPath);
FileSystem::NormalizePath(projectPath);
String folderName = StringUtils::GetFileName(projectPath);
String tmpName;
for (int32 i = 0; i < folderName.Length(); i++)
-117
View File
@@ -1343,108 +1343,6 @@ namespace FlaxEditor
public float AutoRebuildNavMeshTimeoutMs;
}
[StructLayout(LayoutKind.Sequential)]
[NativeMarshalling(typeof(VisualScriptLocalMarshaller))]
internal struct VisualScriptLocal
{
public string Value;
public string ValueTypeName;
public uint NodeId;
public int BoxId;
}
[CustomMarshaller(typeof(VisualScriptLocal), MarshalMode.Default, typeof(VisualScriptLocalMarshaller))]
internal static class VisualScriptLocalMarshaller
{
[StructLayout(LayoutKind.Sequential)]
internal struct VisualScriptLocalNative
{
public IntPtr Value;
public IntPtr ValueTypeName;
public uint NodeId;
public int BoxId;
}
internal static VisualScriptLocal ConvertToManaged(VisualScriptLocalNative unmanaged) => ToManaged(unmanaged);
internal static VisualScriptLocalNative ConvertToUnmanaged(VisualScriptLocal managed) => ToNative(managed);
internal static VisualScriptLocal ToManaged(VisualScriptLocalNative managed)
{
return new VisualScriptLocal()
{
Value = ManagedString.ToManaged(managed.Value),
ValueTypeName = ManagedString.ToManaged(managed.ValueTypeName),
NodeId = managed.NodeId,
BoxId = managed.BoxId,
};
}
internal static VisualScriptLocalNative ToNative(VisualScriptLocal managed)
{
return new VisualScriptLocalNative()
{
Value = ManagedString.ToNative(managed.Value),
ValueTypeName = ManagedString.ToNative(managed.ValueTypeName),
NodeId = managed.NodeId,
BoxId = managed.BoxId,
};
}
internal static void Free(VisualScriptLocalNative unmanaged)
{
ManagedString.Free(unmanaged.Value);
ManagedString.Free(unmanaged.ValueTypeName);
}
}
[StructLayout(LayoutKind.Sequential)]
[NativeMarshalling(typeof(VisualScriptStackFrameMarshaller))]
internal struct VisualScriptStackFrame
{
public VisualScript Script;
public uint NodeId;
public int BoxId;
}
[CustomMarshaller(typeof(VisualScriptStackFrame), MarshalMode.Default, typeof(VisualScriptStackFrameMarshaller))]
internal static class VisualScriptStackFrameMarshaller
{
[StructLayout(LayoutKind.Sequential)]
internal struct VisualScriptStackFrameNative
{
public IntPtr Script;
public uint NodeId;
public int BoxId;
}
internal static VisualScriptStackFrame ConvertToManaged(VisualScriptStackFrameNative unmanaged) => ToManaged(unmanaged);
internal static VisualScriptStackFrameNative ConvertToUnmanaged(VisualScriptStackFrame managed) => ToNative(managed);
internal static VisualScriptStackFrame ToManaged(VisualScriptStackFrameNative managed)
{
return new VisualScriptStackFrame()
{
Script = VisualScriptMarshaller.ConvertToManaged(managed.Script),
NodeId = managed.NodeId,
BoxId = managed.BoxId,
};
}
internal static VisualScriptStackFrameNative ToNative(VisualScriptStackFrame managed)
{
return new VisualScriptStackFrameNative()
{
Script = VisualScriptMarshaller.ConvertToUnmanaged(managed.Script),
NodeId = managed.NodeId,
BoxId = managed.BoxId,
};
}
internal static void Free(VisualScriptStackFrameNative unmanaged)
{
}
}
internal void BuildCommand(string arg)
{
if (TryBuildCommand(arg))
@@ -1723,21 +1621,6 @@ namespace FlaxEditor
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_RunVisualScriptBreakpointLoopTick", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
internal static partial void Internal_RunVisualScriptBreakpointLoopTick(float deltaTime);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetVisualScriptLocals", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[return: MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "localsCount")]
internal static partial VisualScriptLocal[] Internal_GetVisualScriptLocals(out int localsCount);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetVisualScriptStackFrames", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[return: MarshalUsing(typeof(FlaxEngine.Interop.ArrayMarshaller<,>), CountElementName = "stackFrameCount")]
internal static partial VisualScriptStackFrame[] Internal_GetVisualScriptStackFrames(out int stackFrameCount);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_GetVisualScriptPreviousScopeFrame", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
internal static partial VisualScriptStackFrame Internal_GetVisualScriptPreviousScopeFrame();
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_EvaluateVisualScriptLocal", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
[return: MarshalAs(UnmanagedType.U1)]
internal static partial bool Internal_EvaluateVisualScriptLocal(IntPtr script, ref VisualScriptLocal local);
[LibraryImport("FlaxEngine", EntryPoint = "EditorInternal_DeserializeSceneObject", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(StringMarshaller))]
internal static partial void Internal_DeserializeSceneObject(IntPtr sceneObject, string json);
@@ -3,6 +3,8 @@
using FlaxEditor.GUI.Input;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Json;
using System.Collections.Generic;
namespace FlaxEditor.GUI.Dialogs
{
@@ -30,6 +32,8 @@ namespace FlaxEditor.GUI.Dialogs
private const float HSVMargin = 0.0f;
private const float ChannelsMargin = 4.0f;
private const float ChannelTextWidth = 12.0f;
private const float SavedColorButtonWidth = 20.0f;
private const float SavedColorButtonHeight = 20.0f;
private Color _initialValue;
private Color _value;
@@ -52,6 +56,9 @@ namespace FlaxEditor.GUI.Dialogs
private Button _cOK;
private Button _cEyedropper;
private List<Color> _savedColors = new List<Color>();
private List<Button> _savedColorButtons = new List<Button>();
/// <summary>
/// Gets the selected color.
/// </summary>
@@ -111,6 +118,12 @@ namespace FlaxEditor.GUI.Dialogs
_onChanged = colorChanged;
_onClosed = pickerClosed;
// Get saved colors if they exist
if (Editor.Instance.ProjectCache.TryGetCustomData("ColorPickerSavedColors", out var savedColors))
{
_savedColors = JsonSerializer.Deserialize<List<Color>>(savedColors);
}
// Selector
_cSelector = new ColorSelectorWithSliders(180, 18)
{
@@ -195,6 +208,9 @@ namespace FlaxEditor.GUI.Dialogs
};
_cOK.Clicked += OnSubmit;
// Create saved color buttons
CreateAllSaveButtons();
// Eyedropper button
var style = Style.Current;
_cEyedropper = new Button(_cOK.X - EyedropperMargin, _cHex.Bottom + PickerMargin)
@@ -216,6 +232,50 @@ namespace FlaxEditor.GUI.Dialogs
SelectedColor = initialValue;
}
private void OnSavedColorButtonClicked(Button button)
{
if (button.Tag == null)
{
// Prevent setting same color 2 times... because why...
foreach (var color in _savedColors)
{
if (color == _value)
{
return;
}
}
// Set color of button to current value;
button.BackgroundColor = _value;
button.BackgroundColorHighlighted = _value;
button.BackgroundColorSelected = _value.RGBMultiplied(0.8f);
button.Text = "";
button.Tag = _value;
// Save new colors
_savedColors.Add(_value);
var savedColors = JsonSerializer.Serialize(_savedColors, typeof(List<Color>));
Editor.Instance.ProjectCache.SetCustomData("ColorPickerSavedColors", savedColors);
// create new + button
if (_savedColorButtons.Count < 8)
{
var savedColorButton = new Button(PickerMargin * (_savedColorButtons.Count + 1) + SavedColorButtonWidth * _savedColorButtons.Count, Height - SavedColorButtonHeight - PickerMargin, SavedColorButtonWidth, SavedColorButtonHeight)
{
Text = "+",
Parent = this,
Tag = null,
};
savedColorButton.ButtonClicked += (b) => OnSavedColorButtonClicked(b);
_savedColorButtons.Add(savedColorButton);
}
}
else
{
SelectedColor = (Color)button.Tag;
}
}
private void OnColorPicked(Color32 colorPicked)
{
if (_activeEyedropper)
@@ -340,6 +400,111 @@ namespace FlaxEditor.GUI.Dialogs
return base.OnKeyDown(key);
}
/// <inheritdoc />
public override bool OnMouseUp(Float2 location, MouseButton button)
{
if (base.OnMouseUp(location, button))
{
return true;
}
var child = GetChildAtRecursive(location);
if (button == MouseButton.Right && child is Button b && b.Tag is Color c)
{
// Show menu
var menu = new ContextMenu.ContextMenu();
var replaceButton = menu.AddButton("Replace");
replaceButton.Clicked += () => OnSavedColorReplace(b);
var deleteButton = menu.AddButton("Delete");
deleteButton.Clicked += () => OnSavedColorDelete(b);
_disableEvents = true;
menu.Show(this, location);
menu.VisibleChanged += (c) => _disableEvents = false;
return true;
}
return false;
}
private void OnSavedColorReplace(Button button)
{
// Prevent setting same color 2 times... because why...
foreach (var color in _savedColors)
{
if (color == _value)
{
return;
}
}
// Set new Color in spot
for (int i = 0; i < _savedColors.Count; i++)
{
var color = _savedColors[i];
if (color == (Color)button.Tag)
{
color = _value;
}
}
// Set color of button to current value;
button.BackgroundColor = _value;
button.BackgroundColorHighlighted = _value;
button.Text = "";
button.Tag = _value;
// Save new colors
var savedColors = JsonSerializer.Serialize(_savedColors, typeof(List<Color>));
Editor.Instance.ProjectCache.SetCustomData("ColorPickerSavedColors", savedColors);
}
private void OnSavedColorDelete(Button button)
{
_savedColors.Remove((Color)button.Tag);
foreach (var b in _savedColorButtons)
{
Children.Remove(b);
}
_savedColorButtons.Clear();
CreateAllSaveButtons();
// Save new colors
var savedColors = JsonSerializer.Serialize(_savedColors, typeof(List<Color>));
Editor.Instance.ProjectCache.SetCustomData("ColorPickerSavedColors", savedColors);
}
private void CreateAllSaveButtons()
{
// Create saved color buttons
for (int i = 0; i < _savedColors.Count; i++)
{
var savedColor = _savedColors[i];
var savedColorButton = new Button(PickerMargin * (i + 1) + SavedColorButtonWidth * i, Height - SavedColorButtonHeight - PickerMargin, SavedColorButtonWidth, SavedColorButtonHeight)
{
Parent = this,
Tag = savedColor,
BackgroundColor = savedColor,
BackgroundColorHighlighted = savedColor,
BackgroundColorSelected = savedColor.RGBMultiplied(0.8f),
};
savedColorButton.ButtonClicked += (b) => OnSavedColorButtonClicked(b);
_savedColorButtons.Add(savedColorButton);
}
if (_savedColors.Count < 8)
{
var savedColorButton = new Button(PickerMargin * (_savedColors.Count + 1) + SavedColorButtonWidth * _savedColors.Count, Height - SavedColorButtonHeight - PickerMargin, SavedColorButtonWidth, SavedColorButtonHeight)
{
Text = "+",
Parent = this,
Tag = null,
};
savedColorButton.ButtonClicked += (b) => OnSavedColorButtonClicked(b);
_savedColorButtons.Add(savedColorButton);
}
}
/// <inheritdoc />
public override void OnSubmit()
{
+15 -1
View File
@@ -201,7 +201,21 @@ namespace FlaxEditor.Gizmo
ActorNode prefabRoot = GetPrefabRootInParent(actorNode);
if (prefabRoot != null && actorNode != prefabRoot)
{
hit = WalkUpAndFindActorNodeBeforeSelection(actorNode, prefabRoot);
bool isPrefabInSelection = false;
foreach (var e in sceneEditing.Selection)
{
if (e is ActorNode ae && GetPrefabRootInParent(ae) == prefabRoot)
{
isPrefabInSelection = true;
break;
}
}
// Skip selecting prefab root if we already had object from that prefab selected
if (!isPrefabInSelection)
{
hit = WalkUpAndFindActorNodeBeforeSelection(actorNode, prefabRoot);
}
}
}
@@ -526,133 +526,6 @@ DEFINE_INTERNAL_CALL(void) EditorInternal_RunVisualScriptBreakpointLoopTick(floa
Engine::OnDraw();
}
struct VisualScriptLocalManaged
{
MString* Value;
MString* ValueTypeName;
uint32 NodeId;
int32 BoxId;
};
DEFINE_INTERNAL_CALL(MArray*) EditorInternal_GetVisualScriptLocals(int* localsCount)
{
MArray* result = nullptr;
*localsCount = 0;
const auto stack = VisualScripting::GetThreadStackTop();
if (stack && stack->Scope)
{
const int32 count = stack->Scope->Parameters.Length() + stack->Scope->ReturnedValues.Count();
const MClass* mclass = ((NativeBinaryModule*)GetBinaryModuleFlaxEngine())->Assembly->GetClass("FlaxEditor.Editor+VisualScriptLocal");
ASSERT(mclass);
result = MCore::Array::New(mclass, count);
VisualScriptLocalManaged local;
local.NodeId = MAX_uint32;
if (stack->Scope->Parameters.Length() != 0)
{
auto s = stack;
while (s->PreviousFrame && s->PreviousFrame->Scope == stack->Scope)
s = s->PreviousFrame;
if (s)
local.NodeId = s->Node->ID;
}
VisualScriptLocalManaged* resultPtr = MCore::Array::GetAddress<VisualScriptLocalManaged>(result);
for (int32 i = 0; i < stack->Scope->Parameters.Length(); i++)
{
auto& v = stack->Scope->Parameters[i];
local.BoxId = i + 1;
local.Value = MUtils::ToString(v.ToString());
local.ValueTypeName = MUtils::ToString(v.Type.GetTypeName());
resultPtr[i] = local;
}
for (int32 i = 0; i < stack->Scope->ReturnedValues.Count(); i++)
{
auto& v = stack->Scope->ReturnedValues[i];
local.NodeId = v.NodeId;
local.BoxId = v.BoxId;
local.Value = MUtils::ToString(v.Value.ToString());
local.ValueTypeName = MUtils::ToString(v.Value.Type.GetTypeName());
resultPtr[stack->Scope->Parameters.Length() + i] = local;
}
*localsCount = count;
}
return result;
}
struct VisualScriptStackFrameManaged
{
MObject* Script;
uint32 NodeId;
int32 BoxId;
};
DEFINE_INTERNAL_CALL(MArray*) EditorInternal_GetVisualScriptStackFrames(int* stackFramesCount)
{
MArray* result = nullptr;
*stackFramesCount = 0;
const auto stack = VisualScripting::GetThreadStackTop();
if (stack)
{
int32 count = 0;
auto s = stack;
while (s)
{
s = s->PreviousFrame;
count++;
}
const MClass* mclass = ((NativeBinaryModule*)GetBinaryModuleFlaxEngine())->Assembly->GetClass("FlaxEditor.Editor+VisualScriptStackFrame");
ASSERT(mclass);
result = MCore::Array::New(mclass, count);
VisualScriptStackFrameManaged* resultPtr = MCore::Array::GetAddress<VisualScriptStackFrameManaged>(result);
s = stack;
count = 0;
while (s)
{
VisualScriptStackFrameManaged frame;
frame.Script = s->Script->GetOrCreateManagedInstance();
frame.NodeId = s->Node->ID;
frame.BoxId = s->Box ? s->Box->ID : MAX_uint32;
resultPtr[count] = frame;
s = s->PreviousFrame;
count++;
}
*stackFramesCount = count;
}
return result;
}
DEFINE_INTERNAL_CALL(VisualScriptStackFrameManaged) EditorInternal_GetVisualScriptPreviousScopeFrame()
{
VisualScriptStackFrameManaged frame;
Platform::MemoryClear(&frame, sizeof(frame));
const auto stack = VisualScripting::GetThreadStackTop();
if (stack)
{
auto s = stack;
while (s->PreviousFrame && s->PreviousFrame->Scope == stack->Scope)
s = s->PreviousFrame;
if (s && s->PreviousFrame)
{
s = s->PreviousFrame;
frame.Script = s->Script->GetOrCreateManagedInstance();
frame.NodeId = s->Node->ID;
frame.BoxId = s->Box ? s->Box->ID : MAX_uint32;
}
}
return frame;
}
DEFINE_INTERNAL_CALL(bool) EditorInternal_EvaluateVisualScriptLocal(VisualScript* script, VisualScriptLocalManaged* local)
{
Variant v;
if (VisualScripting::Evaluate(script, VisualScripting::GetThreadStackTop()->Instance, local->NodeId, local->BoxId, v))
{
local->Value = MUtils::ToString(v.ToString());
local->ValueTypeName = MUtils::ToString(v.Type.GetTypeName());
return true;
}
return false;
}
DEFINE_INTERNAL_CALL(void) EditorInternal_DeserializeSceneObject(SceneObject* sceneObject, MString* jsonObj)
{
PROFILE_CPU_NAMED("DeserializeSceneObject");
@@ -769,7 +642,7 @@ bool ManagedEditor::TryRestoreImportOptions(ModelTool::Options& options, String
// Get options from model
FileSystem::NormalizePath(assetPath);
return ImportModelFile::TryGetImportOptions(assetPath, options);
return ImportModel::TryGetImportOptions(assetPath, options);
}
bool ManagedEditor::Import(const String& inputPath, const String& outputPath, const AudioTool::Options& options)
+89
View File
@@ -489,6 +489,95 @@ void ManagedEditor::RequestStartPlayOnEditMode()
Internal_RequestStartPlayOnEditMode->Invoke(GetManagedInstance(), nullptr, nullptr);
}
Array<ManagedEditor::VisualScriptStackFrame> ManagedEditor::GetVisualScriptStackFrames()
{
Array<VisualScriptStackFrame> result;
const auto stack = VisualScripting::GetThreadStackTop();
auto s = stack;
while (s)
{
VisualScriptStackFrame& frame = result.AddOne();
frame.Script = s->Script;
frame.NodeId = s->Node->ID;
frame.BoxId = s->Box ? s->Box->ID : MAX_uint32;
s = s->PreviousFrame;
}
return result;
}
ManagedEditor::VisualScriptStackFrame ManagedEditor::GetVisualScriptPreviousScopeFrame()
{
VisualScriptStackFrame frame;
Platform::MemoryClear(&frame, sizeof(frame));
const auto stack = VisualScripting::GetThreadStackTop();
if (stack)
{
auto s = stack;
while (s->PreviousFrame && s->PreviousFrame->Scope == stack->Scope)
s = s->PreviousFrame;
if (s && s->PreviousFrame)
{
s = s->PreviousFrame;
frame.Script = s->Script;
frame.NodeId = s->Node->ID;
frame.BoxId = s->Box ? s->Box->ID : MAX_uint32;
}
}
return frame;
}
Array<ManagedEditor::VisualScriptLocal> ManagedEditor::GetVisualScriptLocals()
{
Array<VisualScriptLocal> result;
const auto stack = VisualScripting::GetThreadStackTop();
if (stack && stack->Scope)
{
const int32 count = stack->Scope->Parameters.Length() + stack->Scope->ReturnedValues.Count();
result.Resize(count);
VisualScriptLocal local;
local.NodeId = MAX_uint32;
if (stack->Scope->Parameters.Length() != 0)
{
auto s = stack;
while (s->PreviousFrame && s->PreviousFrame->Scope == stack->Scope)
s = s->PreviousFrame;
if (s)
local.NodeId = s->Node->ID;
}
for (int32 i = 0; i < stack->Scope->Parameters.Length(); i++)
{
auto& v = stack->Scope->Parameters[i];
local.BoxId = i + 1;
local.Value = v.ToString();
local.ValueTypeName = v.Type.GetTypeName();
result[i] = local;
}
for (int32 i = 0; i < stack->Scope->ReturnedValues.Count(); i++)
{
auto& v = stack->Scope->ReturnedValues[i];
local.NodeId = v.NodeId;
local.BoxId = v.BoxId;
local.Value = v.Value.ToString();
local.ValueTypeName = v.Value.Type.GetTypeName();
result[stack->Scope->Parameters.Length() + i] = local;
}
}
return result;
}
bool ManagedEditor::EvaluateVisualScriptLocal(VisualScript* script, VisualScriptLocal& local)
{
Variant v;
const auto stack = VisualScripting::GetThreadStackTop();
if (stack && VisualScripting::Evaluate(script, stack->Instance, local.NodeId, local.BoxId, v))
{
local.Value = v.ToString();
local.ValueTypeName = v.Type.GetTypeName();
return true;
}
return false;
}
void ManagedEditor::OnEditorAssemblyLoaded(MAssembly* assembly)
{
ASSERT(!HasManagedInstance());
+25
View File
@@ -210,6 +210,31 @@ public:
API_FUNCTION() static bool TryRestoreImportOptions(API_PARAM(Ref) AudioTool::Options& options, String assetPath);
#endif
public:
API_STRUCT(Internal, NoDefault) struct VisualScriptStackFrame
{
DECLARE_SCRIPTING_TYPE_MINIMAL(VisualScriptStackFrame);
API_FIELD() class VisualScript* Script;
API_FIELD() uint32 NodeId;
API_FIELD() int32 BoxId;
};
API_STRUCT(Internal, NoDefault) struct VisualScriptLocal
{
DECLARE_SCRIPTING_TYPE_MINIMAL(VisualScriptLocal);
API_FIELD() String Value;
API_FIELD() String ValueTypeName;
API_FIELD() uint32 NodeId;
API_FIELD() int32 BoxId;
};
API_FUNCTION(Internal) static Array<VisualScriptStackFrame> GetVisualScriptStackFrames();
API_FUNCTION(Internal) static VisualScriptStackFrame GetVisualScriptPreviousScopeFrame();
API_FUNCTION(Internal) static Array<VisualScriptLocal> GetVisualScriptLocals();
API_FUNCTION(Internal) static bool EvaluateVisualScriptLocal(VisualScript* script, API_PARAM(Ref) VisualScriptLocal& local);
private:
void OnEditorAssemblyLoaded(MAssembly* assembly);
+25 -19
View File
@@ -126,29 +126,35 @@ namespace FlaxEditor.Modules
{
if (item != null && !item.GetImportPath(out string importPath))
{
// Check if input file is missing
if (!System.IO.File.Exists(importPath))
{
Editor.LogWarning(string.Format("Cannot reimport asset \'{0}\'. File \'{1}\' does not exist.", item.Path, importPath));
if (skipSettingsDialog)
return;
// Ask user to select new file location
var title = string.Format("Please find missing \'{0}\' file for asset \'{1}\'", importPath, item.ShortName);
if (FileSystem.ShowOpenFileDialog(Editor.Windows.MainWindow, null, "All files (*.*)\0*.*\0", false, title, out var files))
return;
if (files != null && files.Length > 0)
importPath = files[0];
// Validate file path again
if (!System.IO.File.Exists(importPath))
return;
}
if (GetReimportPath(item.ShortName, ref importPath, skipSettingsDialog))
return;
Import(importPath, item.Path, true, skipSettingsDialog, settings);
}
}
internal bool GetReimportPath(string contextName, ref string importPath, bool skipSettingsDialog = false)
{
// Check if input file is missing
if (!System.IO.File.Exists(importPath))
{
Editor.LogWarning(string.Format("Cannot reimport asset \'{0}\'. File \'{1}\' does not exist.", contextName, importPath));
if (skipSettingsDialog)
return true;
// Ask user to select new file location
var title = string.Format("Please find missing \'{0}\' file for asset \'{1}\'", importPath, contextName);
if (FileSystem.ShowOpenFileDialog(Editor.Windows.MainWindow, null, "All files (*.*)\0*.*\0", false, title, out var files))
return true;
if (files != null && files.Length > 0)
importPath = files[0];
// Validate file path again
if (!System.IO.File.Exists(importPath))
return true;
}
return false;
}
/// <summary>
/// Imports the specified files.
/// </summary>
@@ -7,9 +7,37 @@ using Real = System.Single;
#endif
using FlaxEngine;
using FlaxEditor.CustomEditors.Dedicated;
using FlaxEditor.CustomEditors;
using FlaxEditor.Scripting;
namespace FlaxEditor.SceneGraph.Actors
{
/// <summary>
/// Dedicated custom editor for BoxCollider objects.
/// </summary>
[CustomEditor(typeof(BoxCollider)), DefaultEditor]
public class BoxColliderEditor : ActorEditor
{
/// <inheritdoc />
public override void Initialize(LayoutElementsContainer layout)
{
base.Initialize(layout);
layout.Space(20f);
layout.Button("Resize to Fit", Editor.Instance.CodeDocs.GetTooltip(new ScriptMemberInfo(typeof(BoxCollider).GetMethod("AutoResize")))).Button.Clicked += OnResizeClicked;
}
private void OnResizeClicked()
{
foreach (var value in Values)
{
if (value is BoxCollider collider)
collider.AutoResize();
}
}
}
/// <summary>
/// Scene tree node for <see cref="BoxCollider"/> actor type.
/// </summary>
@@ -37,5 +65,18 @@ namespace FlaxEditor.SceneGraph.Actors
return base.RayCastSelf(ref ray, out distance, out normal);
}
/// <inheritdoc />
public override void PostSpawn()
{
base.PostSpawn();
if (Actor.HasPrefabLink)
{
return;
}
((BoxCollider)Actor).AutoResize();
}
}
}
@@ -334,6 +334,11 @@ namespace FlaxEditor.SceneGraph.Actors
{
base.PostSpawn();
if (Actor.HasPrefabLink)
{
return;
}
// Setup for an initial spline
var spline = (Spline)Actor;
spline.AddSplineLocalPoint(Vector3.Zero, false);
@@ -61,10 +61,15 @@ namespace FlaxEditor.SceneGraph.Actors
{
base.PostSpawn();
if (Actor.HasPrefabLink)
{
return;
}
// Setup for default values
var text = (SpriteRender)Actor;
text.Material = FlaxEngine.Content.LoadAsyncInternal<MaterialBase>(EditorAssets.DefaultSpriteMaterial);
text.Image = FlaxEngine.Content.LoadAsyncInternal<Texture>(EditorAssets.FlaxIconTexture);
var sprite = (SpriteRender)Actor;
sprite.Material = FlaxEngine.Content.LoadAsyncInternal<MaterialBase>(EditorAssets.DefaultSpriteMaterial);
sprite.Image = FlaxEngine.Content.LoadAsyncInternal<Texture>(EditorAssets.FlaxIconTexture);
}
}
}
@@ -22,6 +22,11 @@ namespace FlaxEditor.SceneGraph.Actors
{
base.PostSpawn();
if (Actor.HasPrefabLink)
{
return;
}
// Setup for default values
var text = (TextRender)Actor;
text.Text = "My Text";
@@ -29,15 +29,33 @@ namespace FlaxEditor.SceneGraph.Actors
{
base.PostSpawn();
if (Actor.HasPrefabLink)
{
return;
}
// Rotate to match the space (GUI uses upper left corner as a root)
Actor.LocalOrientation = Quaternion.Euler(0, -180, -180);
var uiControl = new UIControl
bool canSpawn = true;
foreach (var uiControl in Actor.GetChildren<UIControl>())
{
Name = "Canvas Scalar",
Transform = Actor.Transform,
Control = new CanvasScaler()
};
Root.Spawn(uiControl, Actor);
if (uiControl.Get<CanvasScaler>() == null)
continue;
canSpawn = false;
break;
}
if (canSpawn)
{
var uiControl = new UIControl
{
Name = "Canvas Scalar",
Transform = Actor.Transform,
Control = new CanvasScaler()
};
Root.Spawn(uiControl, Actor);
}
_treeNode.Expand();
}
/// <inheritdoc />
+16 -4
View File
@@ -85,12 +85,20 @@ namespace FlaxEditor.SceneGraph.GUI
{
if (Parent is ActorTreeNode parent)
{
for (int i = 0; i < parent.ChildrenCount; i++)
var anyChanged = false;
var children = parent.Children;
for (int i = 0; i < children.Count; i++)
{
if (parent.Children[i] is ActorTreeNode child && child.Actor)
child._orderInParent = child.Actor.OrderInParent;
if (children[i] is ActorTreeNode child && child.Actor)
{
var orderInParent = child.Actor.OrderInParent;
anyChanged |= child._orderInParent != orderInParent;
if (anyChanged)
child._orderInParent = orderInParent;
}
}
parent.SortChildren();
if (anyChanged)
parent.SortChildren();
}
else if (Actor)
{
@@ -690,6 +698,10 @@ namespace FlaxEditor.SceneGraph.GUI
if (thisHasScene != otherHasScene)
return false;
// Reject dragging actors between prefab windows (different roots)
if (!thisHasScene && ActorNode.Root != actorNode.Root)
return false;
// Reject dragging parents and itself
return actorNode.Actor != null && actorNode != ActorNode && actorNode.Find(Actor) == null;
}
@@ -1335,6 +1335,7 @@ namespace FlaxEditor.Surface.Archetypes
Surface?.AddBatchedUndoAction(action);
action.Do();
Surface?.OnNodesConnected(this, other);
Surface?.MarkAsEdited();
}
}
@@ -1911,6 +1912,7 @@ namespace FlaxEditor.Surface.Archetypes
{
var action = new StateMachineStateBase.AddRemoveTransitionAction(this);
SourceState.Surface?.AddBatchedUndoAction(action);
SourceState.Surface?.MarkAsEdited();
action.Do();
}
@@ -493,7 +493,15 @@ namespace FlaxEditor.Surface.Archetypes
{
TypeID = 10,
Title = "Blend Additive",
Description = "Blend animation poses (with additive mode)",
Description =
"Blend animation poses (with additive mode)" +
"\n" +
"\nNote: " +
"\nOrder of nodes matters, because Additive animation is appplayed on top of curent frame." +
"\n" +
"\nTip for blender users:" +
"\nInside NLA the the order is bottom (first node in flax) to the top (last node in flax)" +
"\n​u need to place it in this order to get correct resoults",
Flags = NodeFlags.AnimGraph,
Size = new Float2(170, 80),
DefaultValues = new object[]
@@ -755,6 +755,29 @@ namespace FlaxEditor.Surface.Archetypes
}
}
/// <inheritdoc />
public override void OnDeleted(SurfaceNodeActions action)
{
// Unlink from the current parent (when deleted by user)
var node = Node;
if (node != null)
{
if (action == SurfaceNodeActions.User)
{
var decorators = node.DecoratorIds;
decorators.Remove(ID);
node.DecoratorIds = decorators;
}
else
{
node._decorators = null;
node.ResizeAuto();
}
}
base.OnDeleted(action);
}
public override void OnSurfaceCanEditChanged(bool canEdit)
{
base.OnSurfaceCanEditChanged(canEdit);
@@ -19,6 +19,7 @@ namespace FlaxEditor.Surface.Undo
private ushort _typeId;
private Float2 _nodeLocation;
private object[] _nodeValues;
private SurfaceNodeActions _actionType = SurfaceNodeActions.User; // Action usage flow is first to apply user effect such as removing/adding node, then we use Undo type so node can react to this
public AddRemoveNodeAction(SurfaceNode node, bool isAdd)
{
@@ -38,6 +39,7 @@ namespace FlaxEditor.Surface.Undo
Add();
else
Remove();
_actionType = SurfaceNodeActions.Undo;
}
/// <inheritdoc />
@@ -67,8 +69,8 @@ namespace FlaxEditor.Surface.Undo
else if (_nodeValues != null && _nodeValues.Length != 0)
throw new InvalidOperationException("Invalid node values.");
node.Location = _nodeLocation;
context.OnControlLoaded(node, SurfaceNodeActions.Undo);
node.OnSurfaceLoaded(SurfaceNodeActions.Undo);
context.OnControlLoaded(node, _actionType);
node.OnSurfaceLoaded(_actionType);
context.MarkAsModified();
}
@@ -89,7 +91,7 @@ namespace FlaxEditor.Surface.Undo
// Remove node
context.Nodes.Remove(node);
context.OnControlDeleted(node, SurfaceNodeActions.Undo);
context.OnControlDeleted(node, _actionType);
context.MarkAsModified();
}
@@ -533,6 +533,7 @@ namespace FlaxEditor.Surface
UpdateSelectionRectangle();
}
}
bool showPrimaryMenu = false;
if (_rightMouseDown && button == MouseButton.Right)
{
_rightMouseDown = false;
@@ -546,8 +547,7 @@ namespace FlaxEditor.Surface
_cmStartPos = location;
if (controlUnderMouse == null)
{
// Show primary context menu
ShowPrimaryMenu(_cmStartPos);
showPrimaryMenu = true;
}
}
_mouseMoveAmount = 0;
@@ -573,8 +573,13 @@ namespace FlaxEditor.Surface
return true;
}
// If none of the child controls handled this show the primary context menu
if (showPrimaryMenu)
{
ShowPrimaryMenu(_cmStartPos);
}
// Letting go of a connection or right clicking while creating a connection
if (!_isMovingSelection && _connectionInstigator != null && !IsPrimaryMenuOpened)
else if (!_isMovingSelection && _connectionInstigator != null && !IsPrimaryMenuOpened)
{
_cmStartPos = location;
Cursor = CursorType.Default;
+1 -1
View File
@@ -837,7 +837,7 @@ namespace FlaxEditor.Surface
actions.Add(action);
}
Undo.AddAction(new MultiUndoAction(actions, nodes.Count == 1 ? "Remove node" : "Remove nodes"));
AddBatchedUndoAction(new MultiUndoAction(actions, nodes.Count == 1 ? "Remove node" : "Remove nodes"));
}
}
+41 -4
View File
@@ -62,6 +62,19 @@ namespace FlaxEditor.Surface
return true;
}
private string GetBoxDebuggerTooltip(ref Editor.VisualScriptLocal local)
{
if (string.IsNullOrEmpty(local.ValueTypeName))
{
if (string.IsNullOrEmpty(local.Value))
return string.Empty;
return local.Value;
}
if (string.IsNullOrEmpty(local.Value))
return $"({local.ValueTypeName})";
return $"{local.Value}\n({local.ValueTypeName})";
}
/// <inheritdoc />
public override void OnNodeBreakpointEdited(SurfaceNode node)
{
@@ -95,7 +108,7 @@ namespace FlaxEditor.Surface
ref var local = ref state.Locals[i];
if (local.BoxId == box.ID && local.NodeId == box.ParentNode.ID)
{
text = $"{local.Value ?? string.Empty} ({local.ValueTypeName})";
text = GetBoxDebuggerTooltip(ref local);
return true;
}
}
@@ -107,7 +120,7 @@ namespace FlaxEditor.Surface
ref var local = ref state.Locals[i];
if (local.BoxId == connectedBox.ID && local.NodeId == connectedBox.ParentNode.ID)
{
text = $"{local.Value ?? string.Empty} ({local.ValueTypeName})";
text = GetBoxDebuggerTooltip(ref local);
return true;
}
}
@@ -123,9 +136,33 @@ namespace FlaxEditor.Surface
BoxId = box.ID,
};
var script = ((Windows.Assets.VisualScriptWindow)box.Surface.Owner).Asset;
if (Editor.Internal_EvaluateVisualScriptLocal(Object.GetUnmanagedPtr(script), ref local))
if (Editor.EvaluateVisualScriptLocal(script, ref local))
{
text = $"{local.Value ?? string.Empty} ({local.ValueTypeName})";
// Check if got no value (null)
if (string.IsNullOrEmpty(local.ValueTypeName) && string.Equals(local.Value, "null", StringComparison.Ordinal))
{
var connections = box.Connections;
if (connections.Count == 0 && box.Archetype.ValueIndex >= 0 && box.ParentNode.Values != null && box.Archetype.ValueIndex < box.ParentNode.Values.Length)
{
// Special case when there is no value but the box has no connection and uses default value
var defaultValue = box.ParentNode.Values[box.Archetype.ValueIndex];
if (defaultValue != null)
{
local.Value = defaultValue.ToString();
local.ValueTypeName = defaultValue.GetType().FullName;
}
}
else if (connections.Count == 1)
{
// Special case when there is no value but the box has a connection with valid value to try to use it instead
box = connections[0];
local.NodeId = box.ParentNode.ID;
local.BoxId = box.ID;
Editor.EvaluateVisualScriptLocal(script, ref local);
}
}
text = GetBoxDebuggerTooltip(ref local);
return true;
}
}
+2 -2
View File
@@ -1374,8 +1374,8 @@ namespace FlaxEditor.Viewport
ivp.Invert();
// Create near and far points
var nearPoint = new Vector3(mousePosition, 0.0f);
var farPoint = new Vector3(mousePosition, 1.0f);
var nearPoint = new Vector3(mousePosition, _nearPlane);
var farPoint = new Vector3(mousePosition, _farPlane);
viewport.Unproject(ref nearPoint, ref ivp, out nearPoint);
viewport.Unproject(ref farPoint, ref ivp, out farPoint);
@@ -368,7 +368,7 @@ namespace FlaxEditor.Windows.Assets
actor.Layer = parentActor.Layer;
// Rename actor to identify it easily
actor.Name = Utilities.Utils.IncrementNameNumber(actor.GetType().Name, x => parentActor.GetChild(x) == null);
actor.Name = Utilities.Utils.IncrementNameNumber(actor.Name, x => parentActor.GetChild(x) == null);
}
// Spawn it
@@ -428,11 +428,9 @@ namespace FlaxEditor.Windows.Assets
private void Update(ActorNode actorNode)
{
if (actorNode.Actor)
{
actorNode.TreeNode.UpdateText();
actorNode.TreeNode.OnOrderInParentChanged();
}
actorNode.TreeNode.UpdateText();
if (actorNode.TreeNode.IsCollapsed)
return;
for (int i = 0; i < actorNode.ChildNodes.Count; i++)
{
@@ -440,6 +440,7 @@ namespace FlaxEditor.Windows.Assets
{
try
{
FlaxEngine.Profiler.BeginEvent("PrefabWindow.Update");
if (Graph.Main != null)
{
// Due to fact that actors in prefab editor are only created but not added to gameplay
@@ -468,6 +469,10 @@ namespace FlaxEditor.Windows.Assets
Graph.Root.TreeNode.ExpandAll(true);
}
}
finally
{
FlaxEngine.Profiler.EndEvent();
}
// Auto fit
if (_focusCamera && _viewport.Task.FrameCount > 1)
@@ -797,11 +797,12 @@ namespace FlaxEditor.Windows.Assets
}
// Check if any breakpoint was hit
for (int i = 0; i < Surface.Breakpoints.Count; i++)
var breakpoints = Surface.Breakpoints;
for (int i = 0; i < breakpoints.Count; i++)
{
if (Surface.Breakpoints[i].ID == flowInfo.NodeId)
if (breakpoints[i].ID == flowInfo.NodeId)
{
OnDebugBreakpointHit(ref flowInfo, Surface.Breakpoints[i]);
OnDebugBreakpointHit(ref flowInfo, breakpoints[i]);
break;
}
}
@@ -820,7 +821,7 @@ namespace FlaxEditor.Windows.Assets
var state = (BreakpointHangState)Editor.Instance.Simulation.BreakpointHangTag;
if (state.Locals == null)
{
state.Locals = Editor.Internal_GetVisualScriptLocals(out var _);
state.Locals = Editor.GetVisualScriptLocals();
Editor.Instance.Simulation.BreakpointHangTag = state;
}
return state;
@@ -831,7 +832,7 @@ namespace FlaxEditor.Windows.Assets
var state = (BreakpointHangState)Editor.Instance.Simulation.BreakpointHangTag;
if (state.StackFrames == null)
{
state.StackFrames = Editor.Internal_GetVisualScriptStackFrames(out var _);
state.StackFrames = Editor.GetVisualScriptStackFrames();
Editor.Instance.Simulation.BreakpointHangTag = state;
}
return state;
@@ -976,7 +977,7 @@ namespace FlaxEditor.Windows.Assets
return;
// Break on any of the output connects from the previous scope node
var frame = Editor.Internal_GetVisualScriptPreviousScopeFrame();
var frame = Editor.GetVisualScriptPreviousScopeFrame();
if (frame.Script != null)
{
if (_debugStepOutNodesIds == null)
+2
View File
@@ -381,6 +381,7 @@ namespace FlaxEditor.Windows
Arguments = $"clone {gitPath} \"{clonePath}\"",
ShellExecute = false,
LogOutput = true,
WaitForEnd = true
};
Platform.CreateProcess(ref settings);
}
@@ -402,6 +403,7 @@ namespace FlaxEditor.Windows
Arguments = "submodule update --init",
ShellExecute = false,
LogOutput = true,
WaitForEnd = true
};
Platform.CreateProcess(ref settings);
}
@@ -1,6 +1,8 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.SceneGraph;
using FlaxEngine;
@@ -146,6 +148,31 @@ namespace FlaxEditor.Windows
contextMenu.AddButton("Break Prefab Link", Editor.Prefabs.BreakLinks);
}
// Load additional scenes option
if (!hasSthSelected)
{
var allScenes = FlaxEngine.Content.GetAllAssetsByType(typeof(SceneAsset));
var loadedSceneIds = Editor.Instance.Scene.Root.ChildNodes.Select(node => node.ID).ToList();
var unloadedScenes = allScenes.Where(sceneId => !loadedSceneIds.Contains(sceneId)).ToList();
if (unloadedScenes.Count > 0)
{
contextMenu.AddSeparator();
var childCM = contextMenu.GetOrAddChildMenu("Open Scene");
foreach (var sceneGuid in unloadedScenes)
{
if (FlaxEngine.Content.GetAssetInfo(sceneGuid, out var unloadedScene))
{
var splitPath = unloadedScene.Path.Split('/');
var sceneName = splitPath[^1];
if (splitPath[^1].EndsWith(".scene"))
sceneName = sceneName[..^6];
childCM.ContextMenu.AddButton(sceneName, () => { Editor.Instance.Scene.OpenScene(sceneGuid, true); });
}
}
}
}
// Spawning actors options
contextMenu.AddSeparator();