diff --git a/Source/Editor/Options/VisualOptions.cs b/Source/Editor/Options/VisualOptions.cs
index e0f0982f4..463dda590 100644
--- a/Source/Editor/Options/VisualOptions.cs
+++ b/Source/Editor/Options/VisualOptions.cs
@@ -106,28 +106,28 @@ namespace FlaxEditor.Options
/// Gets or sets the output log text color.
///
[DefaultValue(typeof(Color), "1,1,1,1")]
- [EditorDisplay("Log", "Info Color"), EditorOrder(1500), Tooltip("The color used for info messages in the Debug and Output Log.")]
+ [EditorDisplay("Debug Log", "Info Color"), EditorOrder(1500), Tooltip("The color used for info messages in the Debug and Output Log.")]
public Color LogInfoColor { get; set; } = Color.White;
///
/// Gets or sets the output log text color for warnings
///
[DefaultValue(typeof(Color), "1,1,0,1")]
- [EditorDisplay("Log", "Warning Color"), EditorOrder(1501), Tooltip("The color used for warnings in the Debug and Output Log.")]
+ [EditorDisplay("Debug Log", "Warning Color"), EditorOrder(1501), Tooltip("The color used for warnings in the Debug and Output Log.")]
public Color LogWarningColor { get; set; } = Color.Yellow;
///
/// Gets or sets the output log text color for errors
///
[DefaultValue(typeof(Color), "1,0,0,1")]
- [EditorDisplay("Log", "Error Color"), EditorOrder(1502), Tooltip("The color used for errors in the Debug and Output Log.")]
+ [EditorDisplay("Debug Log", "Error Color"), EditorOrder(1502), Tooltip("The color used for errors in the Debug and Output Log.")]
public Color LogErrorColor { get; set; } = Color.Red;
///
- /// Gets or sets a value wether the Debug Log entry text color should use the set color.
+ /// Gets or sets a value whether the Debug Log entry text color should use the set color.
///
[DefaultValue(true)]
- [EditorDisplay("Log", "Color Debug Log Text"), EditorOrder(1503), Tooltip("Wether to use the set colors in the text of a Debug Log entry.")]
+ [EditorDisplay("Debug Log", "Color Debug Log Text"), EditorOrder(1503), Tooltip("Wether to use the set colors in the text of a Debug Log entry.")]
public bool ColorDebugLogText = true;
}
}