diff --git a/Source/Editor/Windows/GameCookerWindow.cs b/Source/Editor/Windows/GameCookerWindow.cs index cb0ab4c7a..eb65fd62b 100644 --- a/Source/Editor/Windows/GameCookerWindow.cs +++ b/Source/Editor/Windows/GameCookerWindow.cs @@ -974,7 +974,7 @@ namespace FlaxEditor.Windows public void BuildAndRun() { Editor.Log("Building and running"); - GameCooker.GetCurrentPlatform(out var platform, out var buildPlatform, out var buildConfiguration); + GameCooker.GetCurrentPlatform(out var platform, out var buildPlatform, out _); var numberOfClients = Editor.Options.Options.Interface.NumberOfGameClientsToLaunch; var buildConfig = Editor.Options.Options.General.CookAndRunBuildConfiguration; for (int i = 0; i < numberOfClients; i++) @@ -1002,7 +1002,7 @@ namespace FlaxEditor.Windows public void RunCooked() { Editor.Log("Running cooked build"); - GameCooker.GetCurrentPlatform(out var platform, out var buildPlatform, out var buildConfiguration); + GameCooker.GetCurrentPlatform(out var platform, out var buildPlatform, out _); var numberOfClients = Editor.Options.Options.Interface.NumberOfGameClientsToLaunch; var buildConfig = Editor.Options.Options.General.CookAndRunBuildConfiguration; for (int i = 0; i < numberOfClients; i++)