Disable Eye Adaptation in material previews by default

This commit is contained in:
2026-08-10 06:05:33 +02:00
parent 716f665e39
commit b7cfb110c3
@@ -148,6 +148,7 @@ namespace FlaxEditor.Viewport.Previews
// Setup preview scene
_previewModel = new StaticModel();
SelectedModelIndex = 0;
Task.ViewFlags &= ~ViewFlags.EyeAdaptation;
// Link actors for rendering
Task.AddCustomActor(_previewModel);