Refactor NetworkMessage and NetworkStream to handle errors gracefully, including in Release builds

This commit is contained in:
2026-09-04 11:41:11 +02:00
parent df229983fd
commit ba231ed56d
12 changed files with 239 additions and 170 deletions
+1
View File
@@ -83,6 +83,7 @@ public:
public:
// [Stream]
bool HasError() const override;
void Flush() override;
void Close() override;
uint32 GetLength() override;