From bd0bc42adc0a9a5b0f1ac77f8a7814250697a82e Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Wed, 5 Jul 2023 12:18:03 +0200 Subject: [PATCH] Fix regressionn from d7dc0b76e533d0e3d05b13a88635ebe61c25c09b --- Source/Engine/Level/Scene/SceneRendering.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Level/Scene/SceneRendering.cpp b/Source/Engine/Level/Scene/SceneRendering.cpp index 01592a335..48420ed49 100644 --- a/Source/Engine/Level/Scene/SceneRendering.cpp +++ b/Source/Engine/Level/Scene/SceneRendering.cpp @@ -157,7 +157,7 @@ void SceneRendering::UpdateActor(Actor* a, int32& key) const int32 category = a->_drawCategory; ScopeLock lock(Locker); auto& list = Actors[category]; - if (list.Count() > key) // Ignore invalid key softly + if (list.Count() <= key) // Ignore invalid key softly return; auto& e = list[key]; if (e.Actor == a)