From c33b2cc11e176d952773716f73eb5d7bffbee27a Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Fri, 24 Apr 2026 17:56:12 +0200 Subject: [PATCH] Optimize first scene startup by preloading it during loading screen --- Source/Engine/Engine/Base/GameBase.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Engine/Engine/Base/GameBase.cpp b/Source/Engine/Engine/Base/GameBase.cpp index c49738e27..6e02bb888 100644 --- a/Source/Engine/Engine/Base/GameBase.cpp +++ b/Source/Engine/Engine/Base/GameBase.cpp @@ -127,6 +127,7 @@ bool GameBase::Init() if (!gameSettings) return true; GameBaseImpl::FirstScene = gameSettings->FirstScene; + Level::PreloadSceneAsync(GameBaseImpl::FirstScene.GetID()); return false; }