diff --git a/Source/Engine/Content/Asset.h b/Source/Engine/Content/Asset.h index a7913a5a5..c23dff51a 100644 --- a/Source/Engine/Content/Asset.h +++ b/Source/Engine/Content/Asset.h @@ -161,6 +161,7 @@ public: /// /// Determines whether this asset was marked to be deleted on unload. /// + /// Only available in Editor. API_PROPERTY() bool ShouldDeleteFileOnUnload() const; #endif diff --git a/Source/Engine/Content/BinaryAsset.h b/Source/Engine/Content/BinaryAsset.h index e52e9dcff..f3d952881 100644 --- a/Source/Engine/Content/BinaryAsset.h +++ b/Source/Engine/Content/BinaryAsset.h @@ -86,6 +86,7 @@ public: /// /// Reimports asset from the source file. /// + /// Only available in Editor. API_FUNCTION() void Reimport() const; #endif @@ -99,6 +100,7 @@ public: /// /// Gets the imported file path from the asset metadata (can be empty if not available). /// + /// Only available in Editor. API_PROPERTY() String GetImportPath() const; /// @@ -252,6 +254,7 @@ public: /// /// Saves this asset to the storage container. /// + /// Only available in Editor. /// Asset data. /// In silent mode don't reload opened storage container that is using target file. /// True if failed, otherwise false. @@ -260,6 +263,7 @@ public: /// /// Saves this asset to the file. /// + /// Only available in Editor. /// Asset data. /// Asset path (will be used to override the asset or create a new one). /// In silent mode don't reload opened storage container that is using target file. @@ -269,6 +273,7 @@ public: /// /// Saves asset data to the storage container. Asset unique ID is handled by auto. /// + /// Only available in Editor. /// Asset path (will be used to override the asset or create a new one). /// Asset data. /// In silent mode don't reload opened storage container that is using target file. diff --git a/Source/Engine/Graphics/GPUResource.h b/Source/Engine/Graphics/GPUResource.h index 1660a9486..070592c46 100644 --- a/Source/Engine/Graphics/GPUResource.h +++ b/Source/Engine/Graphics/GPUResource.h @@ -96,11 +96,13 @@ public: /// /// Gets the resource name. /// + /// Only available in Development and Debug builds. API_PROPERTY() StringView GetName() const; /// /// Sets the resource name. /// + /// Only available in Development and Debug builds. API_PROPERTY() void SetName(const StringView& name); #endif diff --git a/Source/Engine/Networking/NetworkReplicator.h b/Source/Engine/Networking/NetworkReplicator.h index 8887acfcd..7506cbb51 100644 --- a/Source/Engine/Networking/NetworkReplicator.h +++ b/Source/Engine/Networking/NetworkReplicator.h @@ -39,6 +39,7 @@ public: /// /// Enables verbose logging of the networking runtime. Can be used to debug problems of missing RPC invoke or object replication issues. /// + /// Only available in Development and Debug builds. API_FIELD(Attributes="DebugCommand") static bool EnableLog; #endif diff --git a/Source/Engine/Online/IOnlinePlatform.h b/Source/Engine/Online/IOnlinePlatform.h index 7db49dda4..8cfcfa007 100644 --- a/Source/Engine/Online/IOnlinePlatform.h +++ b/Source/Engine/Online/IOnlinePlatform.h @@ -295,6 +295,7 @@ public: /// /// Resets the all achievements progress for this game. /// + /// Only available in Development and Debug builds. /// The local user (null if use default one). /// True if failed, otherwise false. API_FUNCTION() virtual bool ResetAchievements(User* localUser = nullptr) = 0;