diff --git a/Source/Engine/Content/Asset.h b/Source/Engine/Content/Asset.h
index a7913a5a5..c23dff51a 100644
--- a/Source/Engine/Content/Asset.h
+++ b/Source/Engine/Content/Asset.h
@@ -161,6 +161,7 @@ public:
///
/// Determines whether this asset was marked to be deleted on unload.
///
+ /// Only available in Editor.
API_PROPERTY() bool ShouldDeleteFileOnUnload() const;
#endif
diff --git a/Source/Engine/Content/BinaryAsset.h b/Source/Engine/Content/BinaryAsset.h
index e52e9dcff..f3d952881 100644
--- a/Source/Engine/Content/BinaryAsset.h
+++ b/Source/Engine/Content/BinaryAsset.h
@@ -86,6 +86,7 @@ public:
///
/// Reimports asset from the source file.
///
+ /// Only available in Editor.
API_FUNCTION() void Reimport() const;
#endif
@@ -99,6 +100,7 @@ public:
///
/// Gets the imported file path from the asset metadata (can be empty if not available).
///
+ /// Only available in Editor.
API_PROPERTY() String GetImportPath() const;
///
@@ -252,6 +254,7 @@ public:
///
/// Saves this asset to the storage container.
///
+ /// Only available in Editor.
/// Asset data.
/// In silent mode don't reload opened storage container that is using target file.
/// True if failed, otherwise false.
@@ -260,6 +263,7 @@ public:
///
/// Saves this asset to the file.
///
+ /// Only available in Editor.
/// Asset data.
/// Asset path (will be used to override the asset or create a new one).
/// In silent mode don't reload opened storage container that is using target file.
@@ -269,6 +273,7 @@ public:
///
/// Saves asset data to the storage container. Asset unique ID is handled by auto.
///
+ /// Only available in Editor.
/// Asset path (will be used to override the asset or create a new one).
/// Asset data.
/// In silent mode don't reload opened storage container that is using target file.
diff --git a/Source/Engine/Graphics/GPUResource.h b/Source/Engine/Graphics/GPUResource.h
index 1660a9486..070592c46 100644
--- a/Source/Engine/Graphics/GPUResource.h
+++ b/Source/Engine/Graphics/GPUResource.h
@@ -96,11 +96,13 @@ public:
///
/// Gets the resource name.
///
+ /// Only available in Development and Debug builds.
API_PROPERTY() StringView GetName() const;
///
/// Sets the resource name.
///
+ /// Only available in Development and Debug builds.
API_PROPERTY() void SetName(const StringView& name);
#endif
diff --git a/Source/Engine/Networking/NetworkReplicator.h b/Source/Engine/Networking/NetworkReplicator.h
index 8887acfcd..7506cbb51 100644
--- a/Source/Engine/Networking/NetworkReplicator.h
+++ b/Source/Engine/Networking/NetworkReplicator.h
@@ -39,6 +39,7 @@ public:
///
/// Enables verbose logging of the networking runtime. Can be used to debug problems of missing RPC invoke or object replication issues.
///
+ /// Only available in Development and Debug builds.
API_FIELD(Attributes="DebugCommand") static bool EnableLog;
#endif
diff --git a/Source/Engine/Online/IOnlinePlatform.h b/Source/Engine/Online/IOnlinePlatform.h
index 7db49dda4..8cfcfa007 100644
--- a/Source/Engine/Online/IOnlinePlatform.h
+++ b/Source/Engine/Online/IOnlinePlatform.h
@@ -295,6 +295,7 @@ public:
///
/// Resets the all achievements progress for this game.
///
+ /// Only available in Development and Debug builds.
/// The local user (null if use default one).
/// True if failed, otherwise false.
API_FUNCTION() virtual bool ResetAchievements(User* localUser = nullptr) = 0;