Add ShaderProfileFeatures for more expendable shader feature sets
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@@ -32,14 +32,14 @@
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#endif
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// Meta macros used by shaders parser
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#define META_VS(isVisible, minFeatureLevel)
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#define META_VS(isVisible, minFeatures)
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#define META_VS_IN_ELEMENT(type, index, format, slot, offset, slotClass, stepRate, isVisible) // [Deprecated in v1.10]
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#define META_HS(isVisible, minFeatureLevel)
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#define META_HS(isVisible, minFeatures)
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#define META_HS_PATCH(inControlPoints)
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#define META_DS(isVisible, minFeatureLevel)
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#define META_GS(isVisible, minFeatureLevel)
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#define META_PS(isVisible, minFeatureLevel)
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#define META_CS(isVisible, minFeatureLevel)
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#define META_DS(isVisible, minFeatures)
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#define META_GS(isVisible, minFeatures)
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#define META_PS(isVisible, minFeatures)
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#define META_CS(isVisible, minFeatures)
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#define META_FLAG(flag)
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#define META_PERMUTATION_1(param0)
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#define META_PERMUTATION_2(param0, param1)
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