Merge remote-tracking branch 'origin/master' into 1.7

This commit is contained in:
2023-10-01 13:17:41 +02:00
58 changed files with 786 additions and 388 deletions
@@ -25,6 +25,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
private DragHandlers _dragHandlers;
private DragScriptItems _dragScripts;
private DragAssets _dragAssets;
private Button _addScriptsButton;
/// <summary>
/// The parent scripts editor.
@@ -40,16 +41,19 @@ namespace FlaxEditor.CustomEditors.Dedicated
AutoFocus = false;
// Add script button
float addScriptButtonWidth = 60.0f;
var addScriptButton = new Button
var buttonText = "Add script";
var textSize = Style.Current.FontMedium.MeasureText(buttonText);
float addScriptButtonWidth = (textSize.X < 60.0f) ? 60.0f : textSize.X + 4;
var buttonHeight = (textSize.Y < 18) ? 18 : textSize.Y + 4;
_addScriptsButton = new Button
{
TooltipText = "Add new scripts to the actor",
AnchorPreset = AnchorPresets.MiddleCenter,
Text = "Add script",
Text = buttonText,
Parent = this,
Bounds = new Rectangle((Width - addScriptButtonWidth) / 2, 1, addScriptButtonWidth, 18),
Bounds = new Rectangle((Width - addScriptButtonWidth) / 2, 1, addScriptButtonWidth, buttonHeight),
};
addScriptButton.ButtonClicked += OnAddScriptButtonClicked;
_addScriptsButton.ButtonClicked += OnAddScriptButtonClicked;
}
private void OnAddScriptButtonClicked(Button button)
@@ -82,7 +86,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
var size = Size;
// Info
Render2D.DrawText(style.FontSmall, "Drag scripts here", new Rectangle(2, 22, size.X - 4, size.Y - 4 - 20), style.ForegroundDisabled, TextAlignment.Center, TextAlignment.Center);
Render2D.DrawText(style.FontSmall, "Drag scripts here", new Rectangle(2, _addScriptsButton.Height + 4, size.X - 4, size.Y - 4 - 20), style.ForegroundDisabled, TextAlignment.Center, TextAlignment.Center);
// Check if drag is over
if (IsDragOver && _dragHandlers != null && _dragHandlers.HasValidDrag)
@@ -554,8 +558,8 @@ namespace FlaxEditor.CustomEditors.Dedicated
return;
for (int j = 0; j < e.Length; j++)
{
var t1 = scripts[j]?.TypeName;
var t2 = e[j]?.TypeName;
var t1 = scripts[j] != null ? scripts[j].TypeName : null;
var t2 = e[j] != null ? e[j].TypeName : null;
if (t1 != t2)
return;
}
@@ -422,12 +422,14 @@ namespace FlaxEditor.CustomEditors.Dedicated
// Set control type button
var space = layout.Space(20);
float setTypeButtonWidth = 60.0f;
var buttonText = "Set Type";
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.MeasureText(buttonText);
float setTypeButtonWidth = (textSize.X < 60.0f) ? 60.0f : textSize.X + 4;
var setTypeButton = new Button
{
TooltipText = "Sets the control to the given type",
AnchorPreset = AnchorPresets.MiddleCenter,
Text = "Set Type",
Text = buttonText,
Parent = space.Spacer,
Bounds = new Rectangle((space.Spacer.Width - setTypeButtonWidth) / 2, 1, setTypeButtonWidth, 18),
};
@@ -88,20 +88,20 @@ namespace FlaxEditor.CustomEditors.Editors
LinkValues = Editor.Instance.Windows.PropertiesWin.ScaleLinked;
// Add button with the link icon
_linkButton = new Button
{
BackgroundBrush = new SpriteBrush(Editor.Instance.Icons.Link32),
Parent = LinkedLabel,
Width = 18,
Height = 18,
AnchorPreset = AnchorPresets.TopLeft,
AnchorPreset = AnchorPresets.MiddleLeft,
};
_linkButton.Clicked += ToggleLink;
ToggleEnabled();
SetLinkStyle();
var x = LinkedLabel.Text.Value.Length * 7 + 5;
_linkButton.LocalX += x;
_linkButton.LocalY += 1;
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.MeasureText(LinkedLabel.Text.Value);
_linkButton.LocalX += textSize.X + 10;
LinkedLabel.SetupContextMenu += (label, menu, editor) =>
{
menu.AddSeparator();
@@ -34,7 +34,9 @@ namespace FlaxEditor.CustomEditors.Editors
}
else
{
element.CheckBox.Checked = (bool)Values[0];
var value = (bool?)Values[0];
if (value != null)
element.CheckBox.Checked = value.Value;
}
}
}
@@ -623,13 +623,18 @@ namespace FlaxEditor.CustomEditors.Editors
{
_label = layout.ClickableLabel(GetText(out _)).CustomControl;
_label.RightClick += ShowPicker;
var buttonText = "...";
var button = new Button
{
Size = new Float2(16.0f),
Text = "...",
Text = buttonText,
TooltipText = "Edit...",
Parent = _label,
};
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.MeasureText(buttonText);
if (textSize.Y > button.Width)
button.Width = textSize.Y + 2;
button.SetAnchorPreset(AnchorPresets.MiddleRight, false, true);
button.Clicked += ShowPicker;
}
+3 -1
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@@ -36,7 +36,9 @@ namespace FlaxEditor
public static void OnEditorOptionsChanged(Options.EditorOptions options)
{
var param = _highlightMaterial?.GetParameter("Color");
if (!_highlightMaterial)
return;
var param = _highlightMaterial.GetParameter("Color");
if (param != null)
param.Value = options.Visual.HighlightColor;
}
+3
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@@ -37,6 +37,9 @@ namespace FlaxEditor.GUI
: base(0, 0, 100, height)
{
Depth = -1;
if (Height < Style.Current.FontMedium.Height)
Height = Style.Current.FontMedium.Height + 4;
}
/// <inheritdoc />
@@ -33,7 +33,7 @@ namespace FlaxEditor.GUI.Timeline
/// </summary>
public SceneAnimationPlayer Player
{
get => _player;
get => _player != null ? _player : null;
set
{
if (_player == value)
@@ -268,7 +268,7 @@ namespace FlaxEditor.GUI.Timeline
/// <inheritdoc />
public override void OnSeek(int frame)
{
if (_player?.Animation)
if (_player != null && _player.Animation)
{
_player.Animation.WaitForLoaded();
_player.Time = frame / _player.Animation.FramesPerSecond;
@@ -129,6 +129,7 @@ namespace FlaxEditor.Modules
else
{
Editor.UI.UpdateProgress(string.Empty, 0);
Editor.UI.UpdateStatusBar();
}
}
+12 -3
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@@ -285,7 +285,7 @@ namespace FlaxEditor.Modules
Color color;
if (Editor.StateMachine.IsPlayMode)
color = Color.OrangeRed;
color = Style.Current.Statusbar.PlayMode;
else
color = Style.Current.BackgroundSelected;
@@ -299,6 +299,11 @@ namespace FlaxEditor.Modules
else
text = "Ready";
if(ProgressVisible)
{
color = Style.Current.Statusbar.Loading;
}
StatusBar.Text = text;
StatusBar.StatusColor = color;
_contentStats = contentStats;
@@ -344,7 +349,7 @@ namespace FlaxEditor.Modules
internal void ProgressFailed(string message)
{
_progressFailed = true;
StatusBar.StatusColor = Color.Red;
StatusBar.StatusColor = Style.Current.Statusbar.Failed;
StatusBar.Text = message;
_outputLogButton.Visible = true;
}
@@ -397,6 +402,10 @@ namespace FlaxEditor.Modules
{
UpdateStatusBar();
}
else if(ProgressVisible)
{
UpdateStatusBar();
}
}
private class CustomWindowBorderControl : Control
@@ -778,7 +787,7 @@ namespace FlaxEditor.Modules
HorizontalAlignment = TextAlignment.Far,
AnchorPreset = AnchorPresets.HorizontalStretchMiddle,
Parent = progressPanel,
Offsets = new Margin(progressBarRightMargin, progressBarWidth + progressBarLeftMargin + progressBarRightMargin, 0, 0),
Offsets = new Margin(progressBarRightMargin, progressBarWidth + progressBarLeftMargin + progressBarRightMargin, 0, 0)
};
UpdateStatusBar();
+1 -1
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@@ -721,7 +721,7 @@ namespace FlaxEditor.Modules
// Create main window
var settings = CreateWindowSettings.Default;
settings.Title = "Flax Editor";
//settings.Size = Platform.DesktopSize;
settings.Size = Platform.DesktopSize * 0.75f;
settings.StartPosition = WindowStartPosition.CenterScreen;
settings.ShowAfterFirstPaint = true;
+7
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@@ -244,6 +244,13 @@ namespace FlaxEditor.Options
CollectionBackgroundColor = Color.FromBgra(0x14CCCCCC),
ProgressNormal = Color.FromBgra(0xFF0ad328),
Statusbar = new Style.StatusbarStyle()
{
PlayMode = Color.FromBgra(0xFF2F9135),
Failed = Color.FromBgra(0xFF9C2424),
Loading = Color.FromBgra(0xFF2D2D30)
},
// Fonts
FontTitle = options.Interface.TitleFont.GetFont(),
FontLarge = options.Interface.LargeFont.GetFont(),
+21 -10
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@@ -41,10 +41,8 @@ namespace FlaxEditor.Surface.Elements
}
// Calculate control points
var dst = (end - start) * new Float2(0.5f, 0.05f);
var control1 = new Float2(start.X + dst.X, start.Y + dst.Y);
var control2 = new Float2(end.X - dst.X, end.Y + dst.Y);
CalculateBezierControlPoints(start, end, out var control1, out var control2);
// Draw line
Render2D.DrawBezier(start, control1, control2, end, color, thickness);
@@ -56,6 +54,23 @@ namespace FlaxEditor.Surface.Elements
*/
}
private static void CalculateBezierControlPoints(Float2 start, Float2 end, out Float2 control1, out Float2 control2)
{
// Control points parameters
const float minControlLength = 100f;
const float maxControlLength = 150f;
var dst = (end - start).Length;
var yDst = Mathf.Abs(start.Y - end.Y);
// Calculate control points
var minControlDst = dst * 0.5f;
var maxControlDst = Mathf.Max(Mathf.Min(maxControlLength, dst), minControlLength);
var controlDst = Mathf.Lerp(minControlDst, maxControlDst, Mathf.Clamp(yDst / minControlLength, 0f, 1f));
control1 = new Float2(start.X + controlDst, start.Y);
control2 = new Float2(end.X - controlDst, end.Y);
}
/// <summary>
/// Checks if a point intersects a connection
/// </summary>
@@ -82,13 +97,9 @@ namespace FlaxEditor.Surface.Elements
float offset = Mathf.Sign(end.Y - start.Y) * distance;
if ((point.Y - (start.Y - offset)) * ((end.Y + offset) - point.Y) < 0) return false;
// Taken from the Render2D.DrawBezier code
float squaredDistance = distance;
var dst = (end - start) * new Float2(0.5f, 0.05f);
var control1 = new Float2(start.X + dst.X, start.Y + dst.Y);
var control2 = new Float2(end.X - dst.X, end.Y + dst.Y);
CalculateBezierControlPoints(start, end, out var control1, out var control2);
var d1 = control1 - start;
var d2 = control2 - control1;
+10 -1
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@@ -137,14 +137,23 @@ namespace FlaxEditor.Tools.Foliage
Offsets = Margin.Zero,
Parent = _noFoliagePanel
};
var buttonText = "Create new foliage";
_createNewFoliage = new Button
{
Text = "Create new foliage",
Text = buttonText,
AnchorPreset = AnchorPresets.MiddleCenter,
Offsets = new Margin(-60, 120, -12, 24),
Parent = _noFoliagePanel,
Enabled = false
};
var textSize = Style.Current.FontMedium.MeasureText(buttonText);
if (_createNewFoliage.Width < textSize.X)
{
_createNewFoliage.LocalX -= (textSize.X - _createNewFoliage.Width) / 2;
_createNewFoliage.Width = textSize.X + 6;
}
_createNewFoliage.Clicked += OnCreateNewFoliageClicked;
}
@@ -375,7 +375,7 @@ namespace FlaxEditor.Tools.Foliage
private void OnModified()
{
Editor.Instance.Scene.MarkSceneEdited(_proxy.Foliage?.Scene);
Editor.Instance.Scene.MarkSceneEdited(_proxy.Foliage != null ? _proxy.Foliage.Scene : null);
}
private void OnSelectedFoliageChanged()
+1 -1
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@@ -218,7 +218,7 @@ namespace FlaxEditor.Tools.Foliage
private void OnModified()
{
Editor.Instance.Scene.MarkSceneEdited(_proxy.Foliage?.Scene);
Editor.Instance.Scene.MarkSceneEdited(_proxy.Foliage != null ? _proxy.Foliage.Scene : null);
}
private void OnSelectedFoliageChanged()
+10 -1
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@@ -95,14 +95,23 @@ namespace FlaxEditor.Tools.Terrain
Offsets = Margin.Zero,
Parent = _noTerrainPanel
};
var buttonText = "Create new terrain";
_createTerrainButton = new Button
{
Text = "Create new terrain",
Text = buttonText,
AnchorPreset = AnchorPresets.MiddleCenter,
Offsets = new Margin(-60, 120, -12, 24),
Parent = _noTerrainPanel,
Enabled = false
};
var textSize = Style.Current.FontMedium.MeasureText(buttonText);
if (_createTerrainButton.Width < textSize.X)
{
_createTerrainButton.LocalX -= (textSize.X - _createTerrainButton.Width) / 2;
_createTerrainButton.Width = textSize.X + 6;
}
_createTerrainButton.Clicked += OnCreateNewTerrainClicked;
}
+1 -1
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@@ -545,7 +545,7 @@ namespace FlaxEditor.Tools
public override bool IsControllingMouse => IsPainting;
/// <inheritdoc />
public override BoundingSphere FocusBounds => _selectedModel?.Sphere ?? base.FocusBounds;
public override BoundingSphere FocusBounds => _selectedModel != null ? _selectedModel.Sphere : base.FocusBounds;
/// <inheritdoc />
public override void Update(float dt)
@@ -144,7 +144,7 @@ namespace FlaxEditor.Actions
{
var node = nodeParents[i];
var actor = node.Actor;
var parent = actor?.Parent;
var parent = actor != null ? actor.Parent : null;
if (parent != null)
{
bool IsNameValid(string name)
+11 -8
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@@ -441,6 +441,9 @@ namespace FlaxEditor.Viewport
if (useWidgets)
{
var largestText = "Invert Panning";
var textSize = Style.Current.FontMedium.MeasureText(largestText);
var xLocationForExtras = textSize.X + 5;
// Camera speed widget
var camSpeed = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight);
var camSpeedCM = new ContextMenu();
@@ -541,7 +544,7 @@ namespace FlaxEditor.Viewport
{
var ortho = ViewWidgetButtonMenu.AddButton("Orthographic");
ortho.CloseMenuOnClick = false;
var orthoValue = new CheckBox(90, 2, _isOrtho)
var orthoValue = new CheckBox(xLocationForExtras, 2, _isOrtho)
{
Parent = ortho
};
@@ -581,7 +584,7 @@ namespace FlaxEditor.Viewport
{
var fov = ViewWidgetButtonMenu.AddButton("Field Of View");
fov.CloseMenuOnClick = false;
var fovValue = new FloatValueBox(1, 90, 2, 70.0f, 35.0f, 160.0f, 0.1f)
var fovValue = new FloatValueBox(1, xLocationForExtras, 2, 70.0f, 35.0f, 160.0f, 0.1f)
{
Parent = fov
};
@@ -598,7 +601,7 @@ namespace FlaxEditor.Viewport
{
var orthoSize = ViewWidgetButtonMenu.AddButton("Ortho Scale");
orthoSize.CloseMenuOnClick = false;
var orthoSizeValue = new FloatValueBox(_orthoSize, 90, 2, 70.0f, 0.001f, 100000.0f, 0.01f)
var orthoSizeValue = new FloatValueBox(_orthoSize, xLocationForExtras, 2, 70.0f, 0.001f, 100000.0f, 0.01f)
{
Parent = orthoSize
};
@@ -615,7 +618,7 @@ namespace FlaxEditor.Viewport
{
var nearPlane = ViewWidgetButtonMenu.AddButton("Near Plane");
nearPlane.CloseMenuOnClick = false;
var nearPlaneValue = new FloatValueBox(2.0f, 90, 2, 70.0f, 0.001f, 1000.0f)
var nearPlaneValue = new FloatValueBox(2.0f, xLocationForExtras, 2, 70.0f, 0.001f, 1000.0f)
{
Parent = nearPlane
};
@@ -627,7 +630,7 @@ namespace FlaxEditor.Viewport
{
var farPlane = ViewWidgetButtonMenu.AddButton("Far Plane");
farPlane.CloseMenuOnClick = false;
var farPlaneValue = new FloatValueBox(1000, 90, 2, 70.0f, 10.0f)
var farPlaneValue = new FloatValueBox(1000, xLocationForExtras, 2, 70.0f, 10.0f)
{
Parent = farPlane
};
@@ -639,7 +642,7 @@ namespace FlaxEditor.Viewport
{
var brightness = ViewWidgetButtonMenu.AddButton("Brightness");
brightness.CloseMenuOnClick = false;
var brightnessValue = new FloatValueBox(1.0f, 90, 2, 70.0f, 0.001f, 10.0f, 0.001f)
var brightnessValue = new FloatValueBox(1.0f, xLocationForExtras, 2, 70.0f, 0.001f, 10.0f, 0.001f)
{
Parent = brightness
};
@@ -651,7 +654,7 @@ namespace FlaxEditor.Viewport
{
var resolution = ViewWidgetButtonMenu.AddButton("Resolution");
resolution.CloseMenuOnClick = false;
var resolutionValue = new FloatValueBox(1.0f, 90, 2, 70.0f, 0.1f, 4.0f, 0.001f)
var resolutionValue = new FloatValueBox(1.0f, xLocationForExtras, 2, 70.0f, 0.1f, 4.0f, 0.001f)
{
Parent = resolution
};
@@ -663,7 +666,7 @@ namespace FlaxEditor.Viewport
{
var invert = ViewWidgetButtonMenu.AddButton("Invert Panning");
invert.CloseMenuOnClick = false;
var invertValue = new CheckBox(90, 2, _invertPanning)
var invertValue = new CheckBox(xLocationForExtras, 2, _invertPanning)
{
Parent = invert
};
@@ -68,7 +68,7 @@ namespace FlaxEditor.Viewport.Previews
/// </summary>
public bool ShowBounds
{
get => _boundsModel?.IsActive ?? false;
get => _boundsModel != null ? _boundsModel.IsActive : false;
set
{
if (value == ShowBounds)
@@ -110,7 +110,7 @@ namespace FlaxEditor.Viewport.Previews
/// </summary>
public bool ShowOrigin
{
get => _originModel?.IsActive ?? false;
get => _originModel != null ? _originModel.IsActive : false;
set
{
if (value == ShowOrigin)
@@ -500,7 +500,7 @@ namespace FlaxEditor.Viewport.Previews
/// <inheritdoc />
protected override void CalculateTextureRect(out Rectangle rect)
{
CalculateTextureRect(_asset?.Size ?? new Float2(100), Size, out rect);
CalculateTextureRect(_asset != null ? _asset.Size : new Float2(100), Size, out rect);
}
/// <inheritdoc />
@@ -549,7 +549,7 @@ namespace FlaxEditor.Viewport.Previews
/// <inheritdoc />
protected override void CalculateTextureRect(out Rectangle rect)
{
CalculateTextureRect(_asset?.Size ?? new Float2(100), Size, out rect);
CalculateTextureRect(_asset != null ? _asset.Size : new Float2(100), Size, out rect);
}
/// <inheritdoc />
@@ -604,7 +604,7 @@ namespace FlaxEditor.Viewport.Previews
/// <inheritdoc />
protected override void CalculateTextureRect(out Rectangle rect)
{
CalculateTextureRect(_asset?.Size ?? new Float2(100), Size, out rect);
CalculateTextureRect(_asset != null ? _asset.Size : new Float2(100), Size, out rect);
}
/// <inheritdoc />
@@ -659,7 +659,7 @@ namespace FlaxEditor.Viewport.Previews
/// <inheritdoc />
protected override void CalculateTextureRect(out Rectangle rect)
{
CalculateTextureRect(_asset?.Size ?? new Float2(100), Size, out rect);
CalculateTextureRect(_asset != null ? _asset.Size : new Float2(100), Size, out rect);
}
/// <inheritdoc />
+4 -2
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@@ -52,9 +52,11 @@ namespace FlaxEditor.Windows
VerticalAlignment = TextAlignment.Near,
Parent = this
};
var copyVersionButton = new Button(Width - 104, 6, 100, 20)
var buttonText = "Copy version info";
var fontSize = Style.Current.FontMedium.MeasureText(buttonText);
var copyVersionButton = new Button(Width - fontSize.X - 8, 6, fontSize.X + 4, 20)
{
Text = "Copy version info",
Text = buttonText,
TooltipText = "Copies the current engine version information to system clipboard.",
Parent = this
};
@@ -200,6 +200,7 @@ namespace FlaxEditor.Windows.Assets
ViewportCamera = new FPSCamera(),
Parent = _split.Panel1
};
_preview.Task.ViewFlags &= ~ViewFlags.Sky & ~ViewFlags.Bloom;
// Asset properties
_propertiesPresenter = new CustomEditorPresenter(null);
@@ -69,7 +69,7 @@ namespace FlaxEditor.Windows.Assets
[EditorDisplay("General"), Tooltip("The base material used to override it's properties")]
public MaterialBase BaseMaterial
{
get => Window?.Asset?.BaseMaterial;
get => Window?.Asset != null ? Window?.Asset.BaseMaterial : null;
set
{
var asset = Window?.Asset;
@@ -101,10 +101,12 @@ namespace FlaxEditor.Windows.Assets
[HideInEditor]
public object[] Values
{
get => Window?.Asset?.Parameters.Select(x => x.Value).ToArray();
get => Window?.Asset != null ? Window?.Asset.Parameters.Select(x => x.Value).ToArray() : null;
set
{
var parameters = Window?.Asset?.Parameters;
if (Window?.Asset == null)
return;
var parameters = Window?.Asset.Parameters;
if (value != null && parameters != null)
{
if (value.Length != parameters.Length)
@@ -131,9 +133,11 @@ namespace FlaxEditor.Windows.Assets
[HideInEditor]
public FlaxEngine.Object[] ValuesRef
{
get => Window?.Asset?.Parameters.Select(x => x.Value as FlaxEngine.Object).ToArray();
get => Window?.Asset != null ? Window?.Asset.Parameters.Select(x => x.Value as FlaxEngine.Object).ToArray() : null;
set
{
if (Window?.Asset == null)
return;
var parameters = Window?.Asset?.Parameters;
if (value != null && parameters != null)
{
@@ -293,7 +297,7 @@ namespace FlaxEditor.Windows.Assets
var p = (MaterialParameter)e.Tag;
// Try to get default value (from the base material)
var pBase = baseMaterial?.GetParameter(p.Name);
var pBase = baseMaterial != null ? baseMaterial.GetParameter(p.Name) : null;
if (pBase != null && pBase.ParameterType == p.ParameterType)
{
valueContainer.SetDefaultValue(pBase.Value);
+3 -3
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@@ -134,7 +134,7 @@ namespace FlaxEditor.Windows.Assets
if (Window._skipEffectsGuiEvents)
return;
Window._isolateIndex = mesh?.MaterialSlotIndex ?? -1;
Window._isolateIndex = mesh != null ? mesh.MaterialSlotIndex : -1;
Window.UpdateEffectsOnAsset();
UpdateEffectsOnUI();
}
@@ -144,7 +144,7 @@ namespace FlaxEditor.Windows.Assets
if (Window._skipEffectsGuiEvents)
return;
Window._highlightIndex = mesh?.MaterialSlotIndex ?? -1;
Window._highlightIndex = mesh != null ? mesh.MaterialSlotIndex : -1;
Window.UpdateEffectsOnAsset();
UpdateEffectsOnUI();
}
@@ -326,7 +326,7 @@ namespace FlaxEditor.Windows.Assets
[EditorOrder(10), EditorDisplay("Materials", EditorDisplayAttribute.InlineStyle)]
public MaterialSlot[] MaterialSlots
{
get => Asset?.MaterialSlots;
get => Asset != null ? Asset.MaterialSlots : null;
set
{
if (Asset != null)
@@ -187,7 +187,7 @@ namespace FlaxEditor.Windows.Assets
base.Initialize(layout);
var emitterTrack = Values[0] as EmitterTrackProxy;
if (emitterTrack?._effect?.Parameters == null)
if (emitterTrack?._effect == null || emitterTrack?._effect.Parameters == null)
return;
var group = layout.Group("Parameters");
@@ -792,7 +792,7 @@ namespace FlaxEditor.Windows.Assets
{
if (_previewButton.Checked)
return;
_previewPlayerPicker.Value = _timeline.Player;
_previewPlayerPicker.Value = _timeline.Player != null ? _timeline.Player : null;
_cachedPlayerId = _timeline.Player?.ID ?? Guid.Empty;
}
@@ -821,7 +821,7 @@ namespace FlaxEditor.Windows.Assets
if (_timeline.IsModified)
{
var time = _timeline.CurrentTime;
var isPlaying = _previewPlayer?.IsPlaying ?? false;
var isPlaying = _previewPlayer != null ? _previewPlayer.IsPlaying : false;
_timeline.Save(_asset);
if (_previewButton.Checked && _previewPlayer != null)
{
@@ -151,7 +151,7 @@ namespace FlaxEditor.Windows.Assets
if (Window._skipEffectsGuiEvents)
return;
Window._isolateIndex = mesh?.MaterialSlotIndex ?? -1;
Window._isolateIndex = mesh != null ? mesh.MaterialSlotIndex : -1;
Window.UpdateEffectsOnAsset();
UpdateEffectsOnUI();
}
@@ -165,7 +165,7 @@ namespace FlaxEditor.Windows.Assets
if (Window._skipEffectsGuiEvents)
return;
Window._highlightIndex = mesh?.MaterialSlotIndex ?? -1;
Window._highlightIndex = mesh != null ? mesh.MaterialSlotIndex : -1;
Window.UpdateEffectsOnAsset();
UpdateEffectsOnUI();
}
@@ -415,7 +415,7 @@ namespace FlaxEditor.Windows.Assets
[EditorOrder(10), EditorDisplay("Materials", EditorDisplayAttribute.InlineStyle)]
public MaterialSlot[] MaterialSlots
{
get => Asset?.MaterialSlots;
get => Asset != null ? Asset.MaterialSlots : null;
set
{
if (Asset != null)
+4 -3
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@@ -160,7 +160,7 @@ namespace FlaxEditor.Windows
Parent = this,
};
_viewDropdown.Clicked += OnViewButtonClicked;
_searchBox = new SearchBox(false, _viewDropdown.Right + 2, 2, Width - _viewDropdown.Right - 2 - _scrollSize)
_searchBox = new SearchBox(false, _viewDropdown.Right + 2, 2, Width - _viewDropdown.Right - 4)
{
Parent = this,
};
@@ -171,11 +171,12 @@ namespace FlaxEditor.Windows
Maximum = 0,
};
_hScroll.ValueChanged += OnHScrollValueChanged;
_vScroll = new VScrollBar(this, Width - _scrollSize, Height, _scrollSize)
_vScroll = new VScrollBar(this, Width - _scrollSize, Height - _viewDropdown.Height - 2, _scrollSize)
{
ThumbThickness = 10,
Maximum = 0,
};
_vScroll.Y += _viewDropdown.Height + 2;
_vScroll.ValueChanged += OnVScrollValueChanged;
_output = new OutputTextBox
{
@@ -409,7 +410,7 @@ namespace FlaxEditor.Windows
if (_output != null)
{
_searchBox.Width = Width - _viewDropdown.Right - 2 - _scrollSize;
_searchBox.Width = Width - _viewDropdown.Right - 4;
_output.Size = new Float2(_vScroll.X - 2, _hScroll.Y - 4 - _viewDropdown.Bottom);
}
}
+3
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@@ -173,6 +173,9 @@ namespace FlaxEditor.Windows
// Spawn it
Editor.SceneEditing.Spawn(actor, parentActor);
Editor.SceneEditing.Select(actor);
Rename();
}
/// <summary>
+18 -27
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@@ -18,21 +18,21 @@ const Char* SplashScreenQuotes[] =
TEXT("Loading"),
TEXT("Unloading"),
TEXT("Reloading"),
TEXT("Reloading gun"),
TEXT("Downloading more RAM"),
TEXT("Consuming your RAM"),
TEXT("Burning your CPU"),
TEXT("#BetterThanUnity"),
TEXT("Rendering buttons"),
TEXT("Collecting crash data"),
TEXT("Downloading porn"),
#if PLATFORM_WINDOWS
TEXT("Removing 'C:\\Windows\\'"),
TEXT("We're getting everything ready for you."),
#elif PLATFORM_LINUX
TEXT("Time to switch to Windows?"),
TEXT("Installing Windows 10"),
TEXT("Try it on a Raspberry"),
TEXT("Trying to exit vim"),
TEXT("Sudo flax --loadproject"),
#elif PLATFORM_MAC
TEXT("Hacking your iPhone"),
TEXT("don't compare Macbooks to oranges."),
TEXT("Why does macbook heat up?\nBecause it doesn't have windows"),
TEXT("Starting Direc... um, Vulkan renderer."),
#endif
TEXT("Kappa!"),
TEXT("How you doin'?"),
@@ -40,12 +40,10 @@ const Char* SplashScreenQuotes[] =
TEXT("Bond. James Bond."),
TEXT("To infinity and beyond!"),
TEXT("Houston, we have a problem"),
TEXT("NotImplementedEngineException"),
TEXT("Made in Poland"),
TEXT("We like you"),
TEXT("Compiling the compiler"),
TEXT("Flax it up!"),
TEXT("Fun fact: Fortnite runs on Flax"),
TEXT("Toss a coin to your Witcher!!!"),
TEXT("Holy Moly!"),
TEXT("Just Read the Instructions"),
@@ -60,7 +58,6 @@ const Char* SplashScreenQuotes[] =
TEXT("They see me loadin'"),
TEXT("Loadin' loadin' and loadin' loadin'"),
TEXT("Procedurally generating buttons"),
TEXT("Out of Memory Exception!"),
TEXT("Running Big Bang simulation"),
TEXT("Calculating infinity"),
TEXT("Dividing infinity by zero"),
@@ -70,10 +67,7 @@ const Char* SplashScreenQuotes[] =
TEXT("Whatever you do, do it well.\n~Walt Disney"),
TEXT("Here's Johnny!"),
TEXT("Did you see that? No... I don't think so"),
TEXT("Collecting unreal power"),
TEXT("Stay safe, friend"),
TEXT("trolololololololololololo"),
TEXT("xD"),
TEXT("Come to the dark side"),
TEXT("Flax Facts: This is a loading screen"),
TEXT("Don't Stop Me Now"),
@@ -81,61 +75,58 @@ const Char* SplashScreenQuotes[] =
TEXT("Made with Flax"),
TEXT("This is the way"),
TEXT("The quick brown fox jumps over the lazy dog"),
TEXT("Hit The Road Jack"),
TEXT("You have 7 lives left"),
TEXT("May the Force be with you"),
TEXT("A martini. Shaken, not stirred"),
TEXT("Hasta la vista, baby"),
TEXT("Winter is coming"),
TEXT("You know nothing, Jon Snow"),
TEXT("Create something awesome!"),
TEXT("Well Polished Engine"),
TEXT("Error 404: Joke Not Found"),
TEXT("Rushing B"),
TEXT("Putting pineapple on pizza"),
TEXT("Loading Simulation"),
TEXT("Entering the Matrix"),
TEXT("Get ready for a surprise!"),
TEXT("Coffee is my fuel"),
TEXT("Installing a free copy of Cyberpunk 2077"),
TEXT("With great power comes great electricity bill"),
TEXT("Flax was made in the same city as Witcher 3"),
TEXT("So JavaScript is a scripting version of Java"),
TEXT("Good things take time.\n~Someone"),
TEXT("Get shit done"),
TEXT("Hold Tight! Loading Flax"),
TEXT("That's one small step for a man,\none giant leap for mankind"),
TEXT("Remember to save your work frequently"),
TEXT("In case of fire:\ngit commit, git push, leave building"),
TEXT("Keep calm and make games"),
TEXT("You're breathtaking!!!"),
TEXT("Do regular dogs see police dogs & think,\nOh no it's a cop?"),
TEXT("Dear Santa,\nDefine naughty."),
TEXT("Blah, blah"),
TEXT("My PRECIOUS!!!!"),
TEXT("YOU SHALL NOT PASS!"),
TEXT("You have my bow.\nAnd my axe!"),
TEXT("To the bridge of Khazad-dum."),
TEXT("One ring to rule them all.\nOne ring to find them."),
TEXT("Ladies and gentelman, we got him"),
TEXT("Cyberpunk of game engines"),
TEXT("That's what she said"),
TEXT("Compiling Shaders (93,788)"),
TEXT("We could be compiling shaders here"),
TEXT("Hello There"),
TEXT("BAGUETTE"),
TEXT("All we had to do was follow the damn train, CJ"),
TEXT("Here we go again"),
TEXT("@everyone"),
TEXT("Potato"),
TEXT("Python is a programming snek"),
TEXT("Flax will start when pigs will fly"),
TEXT("I'm the android sent by CyberLife"),
TEXT("Fancy-ass ray tracing, rtx on, lighting"),
TEXT("ZOINKS"),
TEXT("Scooby dooby doo"),
TEXT("You shall not load!"),
TEXT("The roof, the roof, the roof is on fire!"),
TEXT("I've seen better documentation...\nFrom ransomware gangs!"),
TEXT("Slava Ukraini!"),
TEXT("RTX off... for now!"),
TEXT("Increasing Fiber count"),
TEXT("Now this is podracing!"),
TEXT("Weird flax, but ok"),
TEXT("Reticulating Splines"),
TEXT("Discombobulating"),
TEXT("Who is signing all these integers?!"),
TEXT("Flax fact: Flax was called Celelej once."),
TEXT("Changing text overflow setti-"),
};
SplashScreen::~SplashScreen()