diff --git a/Source/Engine/Tools/TextureTool/TextureTool.h b/Source/Engine/Tools/TextureTool/TextureTool.h index cfca9aec5..ede5780ef 100644 --- a/Source/Engine/Tools/TextureTool/TextureTool.h +++ b/Source/Engine/Tools/TextureTool/TextureTool.h @@ -62,7 +62,7 @@ API_CLASS(Namespace="FlaxEngine.Tools", Static) class FLAXENGINE_API TextureTool bool FlipX = false; // Invert the red channel. - API_FIELD(Attributes = "EditorOrder(72), EditorDisplay(\"Invert Channels\"), ExpandGroups") + API_FIELD(Attributes = "EditorOrder(72), EditorDisplay(\"Invert Channels\")") bool InvertRedChannel = false; // Invert the green channel. Good for OpenGL to DirectX conversion.