Fix old api usage for #4185

This commit is contained in:
2026-09-14 08:30:51 +02:00
parent b586c6a0fb
commit e669e9ca65
57 changed files with 89 additions and 90 deletions
+2 -2
View File
@@ -184,7 +184,7 @@ void SceneRendering::AddActor(Actor* a, int32& key)
auto& e = list[key];
e.Actor = a;
e.LayerMask = a->GetLayerMask();
e.Bounds = a->GetSphere();
e.Bounds = a->GetBoundingSphere();
e.NoCulling = a->_drawNoCulling;
for (auto* listener : _listeners)
listener->OnSceneRenderingAddActor(a);
@@ -207,7 +207,7 @@ void SceneRendering::UpdateActor(Actor* a, int32& key, ISceneRenderingListener::
if (flags & ISceneRenderingListener::Layer)
e.LayerMask = a->GetLayerMask();
if (flags & ISceneRenderingListener::Bounds)
e.Bounds = a->GetSphere();
e.Bounds = a->GetBoundingSphere();
}
}
if (lock)