From e9d61ebf9f471f7f76308672e4eb18def94dd87d Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Fri, 17 Apr 2026 08:39:26 +0200 Subject: [PATCH] Fix Editor packaging on macOS without SDL --- Source/Tools/Flax.Build/Deploy/Deployment.Editor.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Tools/Flax.Build/Deploy/Deployment.Editor.cs b/Source/Tools/Flax.Build/Deploy/Deployment.Editor.cs index b3ff862bb..66067eaa6 100644 --- a/Source/Tools/Flax.Build/Deploy/Deployment.Editor.cs +++ b/Source/Tools/Flax.Build/Deploy/Deployment.Editor.cs @@ -348,7 +348,8 @@ namespace Flax.Deploy DeployFile(src, dst, "MoltenVK_icd.json"); DeployFiles(src, dst, "*.dll"); DeployFiles(src, dst, "*.dylib"); - DeployFile(src, dst, "Logo.png"); + if (EngineConfiguration.UseSDL && MacConfiguration.UseSDL) + DeployFile(src, dst, "Logo.png"); // Optimize package size Utilities.Run("strip", "FlaxEditor", null, dst, Utilities.RunOptions.None);