121 Commits

Author SHA1 Message Date
mafiesto4 28dda32f0e Fix when spawning already spawned object 2022-10-27 14:41:03 +02:00
mafiesto4 bff93de116 Various improvements for networking 2022-10-27 14:18:53 +02:00
mafiesto4 5e60085371 Add automatic parenting for scene objects spawned over the network 2022-10-27 13:30:22 +02:00
mafiesto4 8a76d32ded Various improvements 2022-10-24 15:29:30 +02:00
mafiesto4 30fdde614d Add network objects ownership changing with network sync 2022-10-24 15:02:11 +02:00
mafiesto4 494de7a9f4 Rename 2022-10-24 14:35:43 +02:00
mafiesto4 b8697e7204 Rename 2022-10-24 14:30:08 +02:00
mafiesto4 479a83fdef Add objects despawning in networking 2022-10-24 13:25:57 +02:00
mafiesto4 771f8ad02b Add objects spawning to networking 2022-10-24 12:07:16 +02:00
mafiesto4 ef77cdfe3f Fix Clang compilation 2022-10-21 19:49:28 +02:00
mafiesto4 727d29ee07 Fix Clang compilation 2022-10-21 19:32:10 +02:00
mafiesto4 52b1b19b02 Fix Clang compilation 2022-10-21 19:06:05 +02:00
mafiesto4 3fd8c7f928 Add replication messages dropping for old messages (due to unordered channel usage via UDP) 2022-10-19 21:04:20 +02:00
mafiesto4 ff49401f3a Use objects id mapping for networking to have proper replication of networked object references 2022-10-19 13:14:16 +02:00
mafiesto4 7621252f46 Add automatic replication for C# types with fields marked with NetworkReplicated attribute 2022-10-19 09:26:40 +02:00
mafiesto4 09b35266f7 Add automatic network serializers generation for NetworkReplicated fields in C++ types 2022-10-12 11:22:53 +02:00
mafiesto4 ca4e017e02 Finish simple object replication over network 2022-09-16 18:58:53 +02:00
mafiesto4 75221baa19 Improvements 2022-09-15 13:13:16 +02:00
mafiesto4 f1adedd689 Fix compilation on Clang 2022-09-14 20:15:50 +02:00
mafiesto4 031b640343 Fix compilation on Clang 2022-09-14 18:58:17 +02:00
mafiesto4 3347887432 Network objects replication impl progress 2022-09-14 14:54:32 +02:00