mafiesto4
64e127a47a
Fix crashes of scripting backend on Android
2025-09-09 15:25:24 +02:00
mafiesto4
4aa2676084
Fix MClass::GetNamespace typo that returned name instead
2025-07-31 20:02:42 +02:00
mafiesto4
03d52d4eb9
Add support for building engine without logging
2025-05-28 04:05:12 +02:00
mafiesto4
ab61ed5a37
Add more memory profiling insights and groups
2025-05-28 04:03:44 +02:00
mafiesto4
98e59450f1
Add freeing managed assembly memory on reload/unload
2025-05-25 17:39:51 +02:00
mafiesto4
8c62f1120f
Optimize dynamic memory allocations for managed runtime interop collections with a new Arena Allocation
2025-05-25 17:39:20 +02:00
mafiesto4
410ec0465c
Optimize CSharp scripting runtime to use arena allocator per-assembly
2025-05-25 02:04:16 +02:00
mafiesto4
c639a3103c
Add memory profiling events to the main areas of the engine
2025-05-22 04:47:01 +02:00
mafiesto4
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
GoaLitiuM
b095acd4a5
Fix scripting AssemblyLoadContext not getting unloaded
2025-02-26 20:29:19 +02:00
mafiesto4
a839cf796b
Fix MUtils::GetClass for Float2
2024-11-18 14:42:13 +01:00
mafiesto4
1181deb5df
Fix crash when using attributes cache after hot-reload in editor
2024-10-25 13:25:36 +02:00
mafiesto4
e860f969be
Add attributes support for dotnet interop for methods, fields and properties
2024-10-04 15:59:34 +02:00
mafiesto4
aba46cb2c6
Fix naming convention in scripting backend for klass
2024-09-22 12:30:34 +02:00
GoaLitiuM
e77ae12b9b
Fix unboxing of array type Variants
2024-05-05 13:15:54 +03:00
mafiesto4
14902dc29e
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2024-02-26 19:49:39 +01:00
mafiesto4
f4d236d353
Fix crash on invalid string converted to managed string
2024-02-26 19:01:46 +01:00
mafiesto4
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
mafiesto4
d7dbc0fbdc
Fix opening projects with PostFx material assigned in Graphics Settings
...
#1993
2024-02-21 20:21:45 +01:00
mafiesto4
69b7a10c1f
Add Stopwatch for accurate duration measuring
2024-01-28 20:31:03 +01:00
mafiesto4
cebd28c3a7
Revert fd938e8284
2023-11-29 18:46:18 +01:00
mafiesto4
8ff4f95cef
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
mafiesto4
35ebdb0ffe
Refactor INetworkDriver::PopEvent to use network event as output parameter rather than raw pointer
...
#1992
2023-11-28 11:24:17 +01:00
mafiesto4
fd938e8284
Fix incorrect pointer marshalling from Variant to managed runtime
...
#1992
2023-11-28 11:22:14 +01:00
mafiesto4
3320c76e14
Add soft check for null managed object value for unboxing
2023-11-14 11:23:15 +01:00
mafiesto4
bc762761dd
Fix engine when used without C# scripting at all
2023-10-11 12:35:27 +02:00
mafiesto4
d10d52ec0c
Add thread-safety to various scripting methods
2023-10-01 10:57:51 +02:00
mafiesto4
82b2f46b48
Post-merge tweaks for #1312
2023-09-28 19:21:06 +02:00
mafiesto4
279528a30d
Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes
...
# Conflicts:
# Source/Engine/Engine/NativeInterop.Unmanaged.cs
# Source/Engine/Scripting/Runtime/DotNet.cpp
2023-09-28 18:41:20 +02:00
mafiesto4
8bd6649510
Refactor managed array unboxing to handle case of C# array passes as object
...
#1415
2023-09-20 14:17:11 +02:00
mafiesto4
48d4a51c1b
Fix crash when boxing native array to managed value
2023-09-11 15:06:26 +02:00
GoaLitiuM
53b1d0dd85
Optimize ScriptingObject managed initialization
2023-08-13 23:56:27 +03:00
GoaLitiuM
9d8105e3f3
Separate managed assembly unloading and scripting ALC reinitialization
...
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
mafiesto4
11bb6d4364
Fix crash when using custom Anim Graph node (.NET 7 regression)
2023-07-24 14:23:28 +02:00
mafiesto4
144b72109b
Fix crash after scripting hot-reload in editor due to cached class attribute objects
...
#1108
2023-05-19 13:53:49 +02:00
mafiesto4
4e78b49cac
Improve managed exceptions logging
2023-05-10 20:42:18 +02:00
mafiesto4
ac67813198
Optimize code to alloc memory manually in #1088
2023-05-10 09:31:54 +02:00
mafiesto4
c73897ce7f
Merge branch 'object_array_marshalling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_array_marshalling
2023-05-10 09:22:22 +02:00
GoaLitiuM
da149d32cf
Force GC to run periodically in order to reduce stuttering
2023-05-08 23:29:39 +03:00
GoaLitiuM
cae07f3623
Optimize marshalling managed arrays of object references
2023-05-08 23:28:49 +03:00
mafiesto4
f046642ba7
Improve stability by fixing various crashes with dotnet7
2023-04-18 12:36:33 +02:00
mafiesto4
67b373c6df
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-17 13:18:08 +02:00
mafiesto4
89704bebe9
Add Span<T> support for scripting fields
2023-04-14 15:01:22 +02:00
mafiesto4
29d0281932
Missing change
2023-03-31 19:37:55 +02:00
mafiesto4
e562a7d72c
Fix loading C# assemblies from Mono AOT output
2023-03-31 18:31:25 +02:00
mafiesto4
bb27f85951
Optimize MCore::Array::GetAddress usage in MUtils
2023-03-29 10:39:20 +02:00
mafiesto4
0694f87b0d
Fixes for Visual Scripting interop via C# on new dotnet7 hosting
2023-03-28 12:01:55 +02:00
mafiesto4
ed13de2d5b
Fix using managed arrays with Variant in dotnet7
2023-03-27 19:41:53 +02:00
mafiesto4
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
...
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
mafiesto4
eed2cdfe04
Progress on dotnet7 runtime hosting with mono
2023-03-22 17:59:46 +01:00