75 Commits

Author SHA1 Message Date
mafiesto4 ff87cdfebb Update SDFs 2022-08-12 16:00:48 +02:00
mafiesto4 ba901d4453 Update engine assets 2022-08-01 22:59:33 +02:00
mafiesto4 a6e9abfceb Add UseAlpha to RenderBuffers for pass-though renderer with alpha channel 2022-08-01 22:58:22 +02:00
mafiesto4 20572c53af Add Noise sampling nodes to graphs 2022-07-31 23:43:35 +02:00
mafiesto4 2104dbc682 Add new **Noise** library for C++/C#/VisualScript/HLSL utilities 2022-07-31 22:20:38 +02:00
mafiesto4 03ecb23bae Update engine materials 2022-07-29 16:58:34 +02:00
mafiesto4 6cf91b1da4 Add support for main view information in Surface materials during subpass rendering (eg. shadow depth) 2022-07-29 16:58:33 +02:00
mafiesto4 033c5eb188 Update assets 2022-07-21 09:43:18 +02:00
mafiesto4 0d8ebd332e Add Global Illumination sampling option to transparent materials (eg. particles) 2022-07-14 14:28:42 +02:00
mafiesto4 2b76c369ac Update engine assets 2022-07-14 09:22:33 +02:00
mafiesto4 27515585db Improve Global Surface Atlas objects surfaces sampling 2022-06-30 15:14:43 +02:00
mafiesto4 7ebdce5e42 More work for large worlds 2022-06-29 23:28:03 +02:00
mafiesto4 fe6226b276 Minor tweaks 2022-06-28 16:07:34 +02:00
mafiesto4 56322005e2 Reformat shaders source code 2022-06-28 14:41:29 +02:00
mafiesto4 f31ba5cad8 Fix 2022-06-20 12:14:09 +02:00
mafiesto4 37295e1ec7 Update engine assets 2022-06-14 23:23:04 +02:00
GoaLitiuM b89e3bb0ff Add "View Size" node for GUI materials 2022-06-13 22:25:55 +03:00
mafiesto4 1fc26a63a7 Update gi branch changes to large worlds 2022-06-13 00:50:34 +02:00
mafiesto4 6a74ebd62e Add support for cascades to DDGI 2022-06-09 08:55:45 +02:00
mafiesto4 641d04a50e Improve GI quality 2022-05-31 15:52:19 +02:00
mafiesto4 375222a089 Initial DDGI implementation 2022-05-23 10:15:02 +02:00
mafiesto4 70de677266 Fix InstanceOrigin, PerInstanceRandom and LODDitherFactor to not use interpolation between shader stages 2022-05-12 13:30:59 +02:00
mafiesto4 551459022d Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
#	Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00
mafiesto4 426b53e46d Increase max samples for SSR in forward shading 2022-05-01 21:42:48 +02:00
mafiesto4 cad9bad950 Merge remote-tracking branch 'origin/master' into gi 2022-04-21 12:57:08 +02:00
mafiesto4 738e7d2516 Update engine materials 2022-04-12 22:17:01 +02:00
mafiesto4 58491e6d23 Add **Screen Space Reflections for transparent materials** 2022-04-12 22:16:06 +02:00
mafiesto4 db08204ead Add sdf to engine primitives 2022-04-12 11:09:53 +02:00
mafiesto4 3a9edabd03 Add Collision (Global SDF) particle module 2022-03-28 13:39:20 +02:00
mafiesto4 80d7c854ab Add SDF for plane model 2022-03-24 15:24:36 +01:00
mafiesto4 92ab3d005e Generate SDF for engine models 2022-03-24 12:54:04 +01:00
mafiesto4 e3c613e6e3 Add macOS icon 2022-01-26 22:12:27 +01:00
mafiesto4 d260681773 Add ps5 icon 2021-11-21 19:02:36 +01:00
mafiesto4 babe19a3d6 Update material shaders version 2021-10-07 15:06:43 +02:00
mafiesto4 1af5ec8492 Add Quad Overdraw debug view mode 2021-10-07 14:59:06 +02:00
mafiesto4 fd8f7c76a2 Move assets 2021-10-07 10:28:14 +02:00
mafiesto4 98ca7c1726 Add Material Complexity debug view model 2021-10-07 09:28:49 +02:00
mafiesto4 e3dac62bd9 Fix decal material normal vector blending 2021-08-19 15:22:45 +02:00
mafiesto4 37cfe692f6 Add bone icon for Anim Graph connections with local skeleton nodes pose 2021-08-01 23:18:20 +02:00
mafiesto4 36367c04af Update engine materials to the latest version 2021-06-30 15:56:04 +02:00
mafiesto4 e0a2904dbf Fix terrain normal mapping issue
#562
2021-06-30 14:13:37 +02:00
mafiesto4 a8b0612a7f Add new icons and tweaks
#550
2021-06-14 11:08:47 +02:00
mafiesto4 f9b979f1c6 Add new icons atlas
#456
2021-05-14 11:02:22 +02:00
mafiesto4 94e0b3a747 Fix includes type in scripts templates 2021-05-12 16:21:04 +02:00
mafiesto4 9195e37a23 Refactor cpp script templates after new features 2021-05-12 12:42:24 +02:00
LcrW 62394b4b1d Update CppStaticClassTemplate.h 2021-05-10 21:37:01 +01:00
LcrW f9e1dc3ffb New Features 2021-05-10 21:04:52 +01:00
LcrW 08a9a00330 Update ScriptTemplate.cs 2021-05-10 18:30:46 +01:00
mafiesto4 7de7c8806e Update particle assets (sprite rendering module values change) 2021-03-27 12:22:17 +01:00
mafiesto4 1dee615d6e Add Volumetric Fog support for particles to modify local fog 2021-03-05 13:58:15 +01:00