GoaLitiuM
a66be45e72
Detect Flatpak installations of Rider and Visual Studio Code
2022-09-04 18:37:18 +03:00
GoaLitiuM
45dfa52512
Detect Rider installations on Linux
2022-09-04 18:36:58 +03:00
mafiesto4
ad37b8361b
Add more tags to Rich Text Box
2022-08-03 12:57:22 +02:00
GoaLitiuM
81f62f58d7
Improve JetBrains Rider installation detection
2022-05-29 15:47:08 +03:00
mafiesto4
782c3a0e3e
Add Find references utility for graph parameters and methods
2022-05-09 18:10:47 +02:00
mafiesto4
4cedd0f30c
Fix scripting type search regression from 26d4ebd3d5
2022-05-06 17:37:07 +02:00
mafiesto4
26d4ebd3d5
Fixes for Visual Scripting in Editor
2022-05-01 21:11:15 +02:00
mafiesto4
74b23d0e00
Add support for array of Visual Script objects
2022-05-01 20:42:05 +02:00
mafiesto4
c5bfdc66a4
Rename from a2eaab0ca3
2022-04-28 23:05:02 +02:00
mafiesto4
a2eaab0ca3
Split ScriptType into separate file to simply codebase
2022-04-28 22:59:24 +02:00
mafiesto4
158c29e598
Add **Dictionaries to Visual Scripting**
2022-04-27 22:47:54 +02:00
mafiesto4
4ac9406b90
Revert 017492dbfa
2022-04-14 23:10:01 +02:00
mafiesto4
017492dbfa
Optimize C# types searching with typename
2022-04-13 19:48:39 +02:00
mafiesto4
56491569df
Optimize C# bindings in Engine code to static functions that native ABI matches managed signature
2022-02-19 00:29:09 +01:00
mafiesto4
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
mafiesto4
c4b6865659
Merge branch 'master' into mac
2022-01-09 19:15:15 +01:00
mafiesto4
fa83869430
Add minor changes
2022-01-08 15:06:18 +01:00
mafiesto4
ca62cd2661
Mac impl progress
2022-01-03 13:59:52 +01:00
mafiesto4
9b991bcfdf
Add Editor for Mac impl progress
2021-12-31 17:12:55 +01:00
mafiesto4
cdcb2f8f7a
Fixes and improvements
2021-11-18 16:35:46 +01:00
mafiesto4
d33829f5eb
Add option to change Visual Script parameter type
2021-11-16 20:44:18 +01:00
mafiesto4
1f09c19c8d
Add support for Visual Studio 2022 in Editor
2021-11-10 19:21:56 +01:00
mafiesto4
8938f13a0b
Add support for compiling and running engine without C# scripting
...
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
mafiesto4
a72ac91ebc
Fix support for codeless game projects
2021-10-05 15:54:55 +02:00
mafiesto4
e92c22585a
Add support for using interfaces in Visual Scripting
2021-10-04 12:26:35 +02:00
Zbigniew Skowron
b5f7c96c80
Removed unnecessary NULL terminator in RunBuildTool() to fix #402 : "Copying new log after clearing partially fails"
2021-08-15 22:12:46 +02:00
Baptiste Lepilleur
7862ff4670
Fixed crash on startup when 2 Rider installations are detected
2021-08-07 21:43:58 +02:00
Erdroy
6c70f2e14f
Fix editor crash on startup when Rider 2021.1 is installed
2021-08-06 18:58:19 +02:00
mafiesto4
3331753bcd
Expose TypeUtils.GetType to public
2021-07-29 10:05:20 +02:00
GoaLitiuM
681c45dcbe
Support Rider for Unreal Engine
2021-07-17 21:18:09 +03:00
GoaLitiuM
ba266f74ed
Improve detection of Rider installed via JetBrains Toolbox
2021-07-17 21:17:49 +03:00
mafiesto4
d1b7b2d26d
Optimize flushing active transform of physically simulated actors
2021-07-07 16:45:35 +02:00
mafiesto4
bdefa77226
Fix using nested types in Visual Script
2021-06-30 10:34:36 +02:00
mafiesto4
99012725dc
Adjust includes
2021-06-17 14:15:19 +02:00
mafiesto4
9614b7b014
Fix scripts projects opening to support adync open when uisng Editor menu option
2021-06-09 10:59:15 +02:00
mafiesto4
484bc409d4
Add support for NotNullItems option in collections editors
...
#542
2021-06-09 10:58:54 +02:00
Crawcik
a1f985bc7d
Adding NotNullItem
2021-06-03 13:44:21 +02:00
mafiesto4
a467c96e00
Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support
2021-05-28 09:49:03 +02:00
mafiesto4
42dfc56bae
Fix checking paths when opening Visual Studio project items to prevent dummy files creation
2021-05-26 23:24:16 +02:00
GoaLitiuM
a6ed117088
Add support for Rider 2021, use latest detected version of Rider
...
Handles additional registry location where installation paths are stored
for Rider 2021. The detected installations are now sorted by version, so
the latest detected version is always used when opening the scripts
project.
2021-05-26 20:07:34 +03:00
jb-perrier
74916dddfd
Add Uint16 & Int16 names.
2021-05-10 22:47:02 +02:00
jb-perrier
0d6f81904d
Uint16 & Int16 ScriptType ToString.
2021-05-10 22:46:24 +02:00
mafiesto4
0e75dba142
Optimize C++ compilation time
2021-04-30 16:27:57 +02:00
mafiesto4
d85a020971
Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
...
#398
2021-03-28 23:25:52 +02:00
mafiesto4
0be815cddd
Possible fix for missing include
2021-03-25 21:50:16 +01:00
mafiesto4
1d575f51b6
Fix code style and optimize
2021-03-14 19:35:50 +01:00
mafiesto4
146dffa732
Merge branch 'patch-declarationSort' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-declarationSort
2021-03-14 19:29:02 +01:00
honzapatCZ
d09bd12e5b
declaration at end
2021-03-04 19:57:15 +01:00
honzapatCZ
4593e4c669
declaration order sorting
2021-03-04 19:46:27 +01:00
GoaLitiuM
9f1c55edce
Generate Visual Studio solution files for VSCode solutions
2021-03-02 18:38:05 +02:00