121 Commits

Author SHA1 Message Date
mafiesto4 20ebe3ac85 Fix game ticking in editor during cut-scene rendering at edit time 2022-08-25 19:42:00 +02:00
mafiesto4 a545520d6b Add playback speed option for Scene Animation rendering 2022-08-25 19:41:59 +02:00
mafiesto4 3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
mafiesto4 1019550d4a Change search boxes in Editor to stick to the top of the panel 2022-07-19 15:37:10 +02:00
mafiesto4 9f7f764359 Format code 2022-07-18 22:38:01 +02:00
mafiesto4 0d8ebd332e Add Global Illumination sampling option to transparent materials (eg. particles) 2022-07-14 14:28:42 +02:00
mafiesto4 85f351663b Add Transparent Lighting Modes for material with option to use non-directional shading 2022-07-14 09:22:32 +02:00
mafiesto4 f221bc6361 Minor improvements 2022-07-07 15:34:15 +02:00
mafiesto4 02dbd07506 Add utility buttons to check/uncheck all Material Instance parameters overrides in Editor window 2022-07-06 09:29:25 +02:00
mafiesto4 1fbdabdcd0 Fixes 2022-06-19 13:07:19 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
mafiesto4 782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
mafiesto4 8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets 2022-05-08 19:42:34 +02:00
mafiesto4 90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
mafiesto4 551459022d Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
#	Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00
mafiesto4 2935b85543 Add preserving existing value of the Visual Script parameter when changing its type 2022-05-01 21:34:21 +02:00
mafiesto4 26d4ebd3d5 Fixes for Visual Scripting in Editor 2022-05-01 21:11:15 +02:00
mafiesto4 74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
mafiesto4 8428f28239 Various improvements for SDF rendering 2022-04-29 17:11:39 +02:00
mafiesto4 158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
mafiesto4 cad9bad950 Merge remote-tracking branch 'origin/master' into gi 2022-04-21 12:57:08 +02:00
mafiesto4 a27d69f852 Improve Json Asset development workflow 2022-04-13 21:19:10 +02:00
mafiesto4 58491e6d23 Add **Screen Space Reflections for transparent materials** 2022-04-12 22:16:06 +02:00
mafiesto4 2bf0a7af8e Fix opening particle emitter editor window if shader compilation fails 2022-03-25 15:37:01 +01:00
mafiesto4 3e9b6caa1c Fix sorting items in various contextual list popups in Editor 2022-03-25 15:36:30 +01:00
mafiesto4 b08d2001fd Add Model SDF generation utilities 2022-03-24 11:32:02 +01:00
mafiesto4 832a4bf86a Add utility Copy option for various labels in assets editors 2022-03-22 17:16:15 +01:00
mafiesto4 cf6fb07a05 Fix updating audio window toolbar 2022-02-01 16:21:47 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 751916151a Add Loading text info for particle system and animation timelines 2022-01-08 15:06:20 +01:00
mafiesto4 73c22b75ea Add Code Docs module for Editor tooltips 2021-12-22 10:55:42 +01:00
mafiesto4 43531a020a Add drag&drop to prefab hierarchy panel for easier usage 2021-12-08 16:50:30 +01:00
mafiesto4 23303802ec Add support for passing back value via reference to C# scripting event 2021-12-06 16:46:16 +01:00
mafiesto4 1e034c904a Fix missing blend shape refresh for Skinned Model window preview 2021-11-26 12:57:37 +01:00
mafiesto4 d33829f5eb Add option to change Visual Script parameter type 2021-11-16 20:44:18 +01:00
mafiesto4 e249fda1f2 Add Visual Script parameter access editing (public or private) 2021-11-16 16:41:38 +01:00
mafiesto4 f69055d85a Add features flags for Custom Editors presentation 2021-11-16 16:33:45 +01:00
mafiesto4 80ef2befd5 Add FallbackTable for localized strings table to redirect missing texts into other language 2021-11-15 16:39:16 +01:00
mafiesto4 8459d7f3ad Add option to export a single localized string table to .pot file 2021-11-15 16:39:15 +01:00
mafiesto4 6dfedd219b Minor improvements and fixes for Editor 2021-11-04 15:59:06 +01:00
mafiesto4 07a6e50d14 Fix custom actor options for prefab window 2021-10-25 23:23:07 +02:00
mafiesto4 d88306fc1c Hide various Editor types from Visual Scripting 2021-10-04 12:26:36 +02:00
mafiesto4 0bae7022b1 Add minor tweak 2021-09-23 10:13:30 +02:00
mafiesto4 8e6c7a6194 Add live-preview option for editing scene animation
#519
2021-09-22 17:09:36 +02:00
mafiesto4 fff2c3e038 Fix materials parameters display issues after editing 2021-08-18 22:55:31 +02:00
mafiesto4 af22c7e96f Refactor DownloadIndexBuffer to return unsigned data 2021-08-13 10:06:29 +02:00
mafiesto4 6609425880 Fix creating prefab in Editor from selection in Prefab window 2021-08-08 17:25:18 +02:00
mafiesto4 04c807aea5 Fix scrolling to selected actor in scene tree if parent is collapsed 2021-08-04 11:36:27 +02:00
mafiesto4 e1cac0b779 Add loading info text when opening scene animation window 2021-07-30 15:04:26 +02:00